2025-02-10 23:01 UTC · Community Announcements · RBOR Games
This patch is for the Windows and Linux versions only. Bugfixes Fixed a bug that could cause bookmarks to vanish after saving, quitting, and reloading. Fixed a bug that could cause the player to exit the puzzle during a replay. Fixed a bug where (Island VII) a cloud shooting a pile of beans sitting on an EKC and giving an EKC recipe caused all other magic to not work on the same turn.
2024-10-04 22:53 UTC · Community Announcements · RBOR Games
This patch is for the Windows and Linux versions only. Puzzles "thin line of slime" - removed an unintended solution. "little bean in a big pond" - removed an unintended solution. "unusual retrieval" - removed a superfluous yellow bean. "short fuse" - removed a useless recipe. renamed the second puzzle called "playground" to "kuroyama's playground". Bugfixes Fixed a longstanding bug where undoing after making a bookmark, and then saving and reloading, could load the player into the wrong state. Fixed a crash that could occur when undoing after a vine standing on an EKC ate a bean. Fixed a cras
2022-12-26 15:39 UTC · Community Announcements · RBOR Games
Bugfixes Converted all sound effects to a standard format to hopefully reduce instances of "buzzing". Puzzles "a thin line of slime": Fixed an unintended solution, and hopefully constrained the puzzle a tiny bit.
2022-12-25 04:55 UTC · Community Announcements · RBOR Games
This patch hotfixes a sound bug introduced on Windows in the most recent patch.
2022-12-22 16:15 UTC · Community Announcements · RBOR Games
Gameplay (Island IV) Fixed an edge-case where vines could sometimes grab "through" another vineable object (most easily spotted in interactions with rollers during their initial lunge) Bugfixes Linux: Fixed an issue where text display was sometimes garbled. Linux: Removed some ambient sound effects to try to alleviate an issue with sound, which could cause a weird buzzing noise in many places. Windows: fixed an issue where the save directory sometimes wasn't parsed correctly when the username had Unicode characters. (Island VI) Fixed an animation issue with iceblocks that got destroyed the tur
2022-05-11 23:02 UTC · Community Announcements · RBOR Games
Gameplay In custom puzzles: Bookmarks are now saved when you leave the puzzle (Note: the current state is NOT saved, unlike the main quest, so make a bookmark if you want to save your progress). Saved bookmarks are deleted upon completion of the puzzle. Replays can now be watched step-by-step by pressing F8 while showing the replay. (Any move key advances the replay; undo should go backwards, though this may have bugs.) Press F8 again to exit step-by-step mode. Bugfixes (Island 5) A bean held by a frozen, submerged bucket now is properly destroyed along with the bucket when its tile explodes.
2022-04-27 02:08 UTC · Community Announcements · RBOR Games
Fixed a silly unintended solution the last patch introduced to "from below". Oops!
2022-04-25 23:37 UTC · Community Announcements · RBOR Games
Gameplay (Island 7) An uncolored EKC with a vine on top of it now properly grabs the first bean that vine drags in. Bugfixes Fixed some bugs that occurred after re-entering a completed puzzle and hitting undo. Fixed the grid display in two of the unused tilesets (accessible through the editor). Puzzles "from below": Revised to both prevent an unintended solution and make the intended solution a bit clearer. "little bean in a big pond": Fixed an unintended solution. "forgotten switch": Fixed an unintended solution. (May have also clarified the puzzle a bit.) "disappearing act": Fixed an uninten
2022-04-08 02:24 UTC · Community Announcements · RBOR Games
Fixed a bug where the player could be softlocked out of endgame content in certain circumstances.
2022-04-05 02:03 UTC · Community Announcements · RBOR Games
Editor Added an option to update a specific workshop submission (by providing the workshop ID). The editor now saves the last input author name as a global default. Bugfixes Pressure switches that are being held down on the first turn of a custom puzzle now properly glow.
2022-03-31 02:38 UTC · Community Announcements · RBOR Games
Fixed a bug where puzzle workshop IDs weren't saving properly, causing custom puzzle progress to not be tracked for workshop puzzles that weren't updating, and making it sometimes impossible to update a workshop entry from the original puzzle file.
2022-03-31 00:56 UTC · Community Announcements · diffyq
This fixes a small bug involving the language selection screen that was introduced in the update that went live earlier today. (This patch affects the Linux version the game; Mac and Windows were updated earlier.)
2022-03-30 14:00 UTC · Community Announcements · RBOR Games
Steam Workshop comes to Bean and Nothingness! Here's a full changelist: Custom Puzzles, Editor, and Steam Workshop Custom puzzles can be uploaded to, and downloaded from, the Steam Workshop. Anytime you solve a puzzle while testing it inside the editor, your solution is saved as the "dev solution" for the puzzle. Puzzles must have a dev solution attached to be uploaded to the Steam Workshop. The editor now highlights conflicts in red -- these are objects that cannot occupy the same tile, or objects placed outside of the puzzle. The game will refuse to play puzzles with conflicts (though you ca
2022-03-22 15:57 UTC · Community Announcements · diffyq
Gameplay (Island IV) Bugfix: The player now dies when being dragged by a vine through a tile directly next to a roller. (Island IX) Made the bunny stationary once it reaches its spot inside a puzzle, while you are solving the puzzle, to try to make it less distracting. Bugfixes Fixed a crash on loading that would occur if you quit the game after doing 10k or so moves inside a puzzle Made the back button (B by default) go back on the control-setting menu. Polished some object selection code in the editor when beans and another object were on the same tile. Puzzles "short fuse": Fixed an uninten
2022-03-22 00:35 UTC · Community Announcements · RBOR Games
Gameplay (Island IV) Bugfix: The player now dies when being dragged by a vine through a tile directly next to a roller. (Island IX) Made the bunny stationary once it reaches its spot inside a puzzle, while you are solving the puzzle, to try to make it less distracting. Bugfixes Fixed a crash on loading that would occur if you quit the game after doing 10k or so moves inside a puzzle Made the back button (B by default) go back on the control-setting menu. Polished some object selection code in the editor when beans and another object were on the same tile. Puzzles "short fuse": Fixed an uninten
Full appinfo as delivered by Steam PICS, changenumber 37450809. Also at /api/app/1706090/raw.
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