Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:34 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-06-19 21:04 UTC · Community Announcements · Aranoth006
Apologies for the massive delay, school and related projects have only recently calmed down. Beta 1.5 brings a slew of improvements and bug fixes. Added/New: -Scouts call for reinforcements when they find an enemy/player unit group. -Added keybindings for formation type/state -Heavy units now consume a small amount of evo unless stored -Stored units do not require evo -CDF unit production increases relative to the number of nodes destroyed. Fixes/Improvements: -Scout pathing is less laggy and is much better at determining valid locations. -CDF units have been buffed. -Fixed an error if a selec
2022-02-17 23:09 UTC · Community Announcements · Aranoth006
Beta 1.45 -Steamworks update -Added: UI now shows unit production order. -Added: Pan sensitivity slider in the options menu.
2021-12-21 21:58 UTC · Community Announcements · Aranoth006
Dead unit toggles and colliders are disabled on death. Actual fog of war Produce units in order of selection. Zoom sensitivity slider in options menu max value quadrupled to allow for much more sensitive zooming. Units do not ignore orders to move to another point when attacking another unit. Units do not stack on top of each other when spawned Shift+LMB removes a unit type from a multi-unit selection. LMB still only selects a single type. Camera bound calculation/application adjusted. No more dead zones when zoomed in Raised the per-frame path calculation threshold Added options bar for path
2021-11-04 19:06 UTC · Community Announcements · Aranoth006
Bacteria Wars 1.3 -UI inspector position adjustment -Clot walls do not repair. -Units no longer get permanently distracted by every enemy. -Fixed AI not releasing unit armygroups. -Changed scout group size and percent composition. -Fixed mouse size and hotspot placement. -Greatly increased speed of projectiles -Combat pathing improvements
2021-09-29 00:17 UTC · Community Announcements · Aranoth006
Beta 1.23 -Adjusted the build times for CDF units.
2021-09-28 18:01 UTC · Community Announcements · Aranoth006
This includes some temporary changes to production time for reasons. -Added mouse-over information to units -Added unit names to production lists.
2021-09-04 04:05 UTC · Community Announcements · Aranoth006
Fixed a bug in the resource loader that caused a crap ton of errors. Please continue bringing bugs to my attention, I rarely have time to truly play my own game thanks to college classes and live crap.
2021-09-02 02:44 UTC · Community Announcements · Aranoth006
So lol moment, I went looking for a logs folder and lo and behold, I in my infinite wisdom forgot to put in a logging function! So... yeah... logs are a thing now. Send them to me with any bug reports you have. Added: Logs folder and logging Bug Fixes: -fixed setting not saving -fixed janked cursor
Full appinfo as delivered by Steam PICS, changenumber 34869629. Also at /api/app/1707890/raw.
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