Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:00 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-04-23 01:31 UTC · Community Announcements · darketomaly
Added map section on the journal. It draws the island positions your world generated.Added co-op missing synchronization scenarios*:Placing non-buildable carriables. For example, turtle shells, surfboards, etc.Item consumption output. For example, consuming canned beans converts into an empty can.Item drag from backpack or from one place in the world to another.*For the remaining missing scenarios, please read the developer notes at the bottom.Fixed down effect (grayscale) still visible when you are revived within 5 seconds of going down.Fixed whiteness at night. Present only when your current
2026-03-30 04:23 UTC · Community Announcements · darketomaly
Added missing burnt meat icon on journal.Fixed inability to save after you broke down two node-based parts of the same structure. For example, two wooden walls.Fixed unintended random session joining when pressing enter with no input or just whitespaces.Fixed inability to revive player after a save file is loaded, if saved while they were on a downed state.Fixed only host showing death screen after everyone is down.Tutorial achievement is automatically unlocked if you have already completed it.Warm regards,The project castaway team
2026-03-26 04:10 UTC · Community Announcements · darketomaly
Hello castaways.We have noticed unusual traffic on our servers, and have added some safety measures to track and prevent spam. To continue enjoying co-op, please update to version 1.0.4.Warm regards,The project castaway team
2026-03-24 16:49 UTC · Community Announcements · darketomaly
Fixed inability to take items out of the storage on certain save files.Fixed some players unable to authenticate. This should cover the last authentication fixes.Airplane sequence toggle is always visible, not just when you have completed the tutorial.On co-op, airplane sequence toggle is greyed out.Airplane sequence toggle is on by default.Once on the airplane sequence, you can skip it once you're a few seconds in, until the plane starts crashing, teleporting you to the starter island.Improved the way far away grass is rendered, easing the GPU and improving framerate.Revive vial is available
2026-03-20 22:18 UTC · Community Announcements · darketomaly
Fixed failing to authenticate when:Your Steam display name is not between 3 and 25 characters.Your Steam display name is not unique.Fixed environment going black (or another erratic symptom) and inability to save when this happens.Fixed inability to load certain old saves.Co-op window session code uses a monospaced font, for easier reading.Removed unnecessary player count on the co-op window.These fixes should tackle the last two cases with authentication failing. If someone is still having authentication issues, please let us know on our community Discord!Warm regards,The project castaway tea
2026-03-19 12:53 UTC · Community Announcements · darketomaly
Fixed authentication failing.Fixed incorrect item scaling when reloading the game.Fixed inability to grab stored carriables from the UI-based storage.Fixed palm trees and papaya trees loot clipping through the terrain.Disabled cloud saves to rule out the possibility of systems clashing. It will be re-enabled once we confirm stability.Fixed inability to save when:You exit a co-op session while on gameplay.You fail to authenticate.You are not the host on co-op.Added a saving animation UI since it can take a few seconds when you're on co-op.Hello castaways.We have noticed two potential issues wit
2026-03-17 15:03 UTC · Community Announcements · darketomaly
We are happy to announce that Project Castaway has entered its 1.0 version out of Early Access, and co-op is now available!For those that haven't played the game since our Early Access launch, you can view the list of major changes we've had since then here:List of changes from 0.2.7 to 1.0.0You can now play with friends! Up to 4 players.Added creative gamemode. No craft requirements? Infinite health? We got you covered.Enabled cloud saves.Added Steam Achievements.Added camera animation when starting a game with no plane sequence.Added underwater wrecked research ship.Added craftable oxygen ta
2026-03-06 03:42 UTC · Community Announcements · darketomaly
Hello all.We are happy to announce Project Castaway 1.0 is finally coming on March 16th 2026.What are the major changes since our Early Access launch on September 2024?Co-op. You can play with your friends, and even load save files with them that existed prior 1.0! Complete localization.UI has been overhauled. It now has the same style across the entire game.Added UI-based storage, where you can store any item, and a mobile cart version that you can move around.Added challenge gamemode. Complete tasks on a limited time.Added creative gamemode. No craft requirements? Infinite health? We got you
2026-01-24 09:08 UTC · Community Announcements · darketomaly
Added all missing localization. Now the entire game is fully localized.Added a mobile storage cart. You can store anything on it.Removed unsupported gold arrows from the game, which was making the bow to not work correctly when using them.Fixed a scenario where a previous challenge data would still be present and executing completion checks on another challenge.Fixed several typos on item descriptions.Fixed UI layout broken the first time you open the hammer building UI.Fixed items being consumed when adding materials to a structure has failed due to player standing on it.Fixed some palm trees
2025-12-22 11:11 UTC · Community Announcements · darketomaly
Added a notification message when you have added items on unbuilt structures.Localization progress:Added confirmation pop-up localization (saving, loading, deleting a save, exit to desktop, exit to main menu, etc.).Added journal skill section localization.Added lore localization on journal and its progress notifications on the top middle.Added blueprint collected notification localization.Added missing localization of the crafting sections of the journal.Fixed player sent underwater when exiting the rudder sometimes.Fixed inability to add items to storage when loading a game after having full
2025-12-07 21:21 UTC · Community Announcements · darketomaly
Added a new UI-based storage:Dropboxes have been removed from the journal. Old dropboxes that you may have previously crafted are still available, but you are highly advised to use the new storage instead.Added a small and large UI-based storage that supports any type of item.Previously reported jumping items seems directly related to the old physics-based dropboxes. Please let us know if the issue still persists.Added co-op window, enabled only on the beta channel. Beta channel password will be shared later this month. A coming soon version is displayed on retail.Added Good Health and Mr Dura
2025-11-18 09:26 UTC · Community Announcements · darketomaly
Added back the old music clips we had during our alpha testing, which includes 7 clips in total.Added togglable respawning for crabs, turtles, komodos, leopards and snakes (20 real-world minutes). The animals will respawn where you skin them.Added 3 types of snakes scattered around 4 islands, with the red variation being venomous. The snake skin can be tanned for leather.Added UI scaling option under graphic settings.Fixed music getting interrupted on the loading screen, which was more apparent when playing the airplane intro sequence.Fixed ability to fly by looking down while swimming and att
2025-11-09 14:30 UTC · Community Announcements · Cool Ice
Hello everyone! We’re gathering player feedback to help us improve the game for everyone. Co-op and resource/animal respawning are already in development, and we’d love your input on what we should prioritize next. Please take a moment to share your thoughts here: https://forms.gle/Z2v4KqKaCmctd2Qx9 Warm regards,The project castaway team
2025-10-16 14:21 UTC · Community Announcements · darketomaly
Patch notes NewAdded challenge gamemode with two challenges: Escape artist: Escape the islands within 15 days.Treasure hunter: Find 5 treasures within 5 days.Fixes Fixed raft too sensitive when touched. Most noticeable on larger rafts, where the contact point with the raft was far away from the center.Fixed extra space underneath the raft, colliding with the terrain when built or when navigating shallow waters.Fixed raft climb interaction displaying empty prompt.Fixed standing torches, raft bases, rudder, wooden doors, elevated wooden platforms, elevated metal platforms, metal walls, palm door
2025-09-27 14:21 UTC · Community Announcements · darketomaly
Patch notes NewAdded a button to reset custom keybinds.Added drop carriable, drop weapon, smash carriable, place, start fire, custom building, and wheel menu (read-only) to rebind UI.Fixes Fixed trying to dive by looking down while swimming above water hard sometimes.Fixed rope returning cloth instead of yucca when disassembled.Fixed building mode toggling on/off when attempting to add materials while holding a hammer.Fixed smash carriable prompt displaying a keyboard sprite while using gamepad.Fixed canceling rebind sometimes closing the context window.Fixed input rebind hover frame having no
Full appinfo as delivered by Steam PICS, changenumber 37513708. Also at /api/app/1713350/raw.
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