Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-11-04 17:29 UTC · Community Announcements · PoorlyDrawnSquid
This patch addresses the comments that the game looks pretty bad in open spaces where there's basically just a green field. I've added a bunch of random decorations to all areas, grass patches, sticks, small stones et cetera. It also fixed a couple of minor graphical glitches such as the player not being properly layered behind certain buildings or when moving through doors. A couple of chests and other items has been slightly moved to allow for better movement.
2024-06-16 20:42 UTC · Community Announcements · PoorlyDrawnSquid
This is version 1.6.0, which will be the last patch that will add anything to the game, any additional patches will only be bugfixes (and maybe smaller graphical updates to the map)! The most wanted feature has been added: The world map! {STEAM_CLAN_IMAGE}/41651460/9422410a442e612d2f9e247b01cbaa72528ed36c.gif The map is not an exact replica of what the world looks like, but you should easily be able to make out which road to take to get to a certain place. After you've followed the main quest for a bit so you'll unlock the quest to kill the six guardians the skulls will show up on the map. One
2024-06-10 18:59 UTC · Community Announcements · PoorlyDrawnSquid
Version 1.5.0 is now released and it contains three additional languages, Japanese, Simplified Chinese and Korean! The entire game is translated as well as the steam page, and all of the acheivement names and descriptions! Additionally there's been several minor bug fixes and graphical fixes.
2024-06-10 12:22 UTC · Community Announcements · PoorlyDrawnSquid
I've added two additional menu options specifically to make it easier to speedrun now that there's been one official attempt/record, difficult not to get the record when you are first =D One option is to skip the intro, because that takes up a full minute and there's nothing you can do to speed it up. The second is "Lock Cursor To Window" this is on by default, by turning it off you can, in the case of the speedrunner, vanni_van, scroll through your notes outside of the window while still actively playing the game using the keyboard or a controller. {STEAM_CLAN_IMAGE}/41651460/5c820a25f599b858
2024-05-24 20:29 UTC · Community Announcements · PoorlyDrawnSquid
The game now has its old font again when playing in English! The fonts for the other languages now contains all characters, so there won't be any "unknown character boxes" and weird formatting on some characters. The bombs now play out their full sound effect when exploding, it was cut short before. Activating teleporters for the first time now plays a little sound. The fire wand has had it's animation slightly changed and the projectile it's collider so it shouldn't push through colliders when standing next to them. Now you don't have to face the minecarts to jump into them, generally you hav
2024-05-09 11:29 UTC · Community Announcements · PoorlyDrawnSquid
Music switching between death and respawns are now fixed, before it would keep the same music during the death screen and you would get the death screen/menu music instead of the area music when respawned. A couple of minor graphical bugs in the menu has been fixed, the settings and credits menu will be switched off when pressing a button in the background. During first startup the game should auto detect your steam language if you are using one of the 6 supported languages and switch to that one. If your language isn't supported it will default to English.
2024-05-05 10:55 UTC · Community Announcements · PoorlyDrawnSquid
Patch 1.3.0 includes a fast travel system. The system is unlocked by freeing the man in the machine, he will unlock the temple and your start area teleporters, if you have already met him in your save file then those will be available, but with all others you have to walk up to them once before they become activated There's also been about 30 bug fixes since the last published patch notes (1.2.5)
2024-04-17 10:42 UTC · GamingOnLinux
Do you like classic action-adventure puzzle games like the older Zelda titles? Be sure to check out Adventure of Rikka - The Cursed Kingdom. Read the full article here: https://www.gamingonlinux.com/2024/04/adventure-of-rikka-the-cursed-kingdom-is-one-for-classic-zelda-lovers
2024-04-14 19:34 UTC · Community Announcements · PoorlyDrawnSquid
This post explains that the game works on the steam deck. There is a waiting list on being able to submit your game to become steam deck verified and that's reserved mainly for popular games, but hopefully we might get that stamp in the future =) The UI of the game was actually built to fit the Steam Deck display and is then scaled up for larger monitors. The game works without any touchscreen interaction, you can of course if you want to press the screen to navigate the menu, but just the built in controller (or any other controller) is recommended. The Steam deck image below might be a bit d
2024-04-11 22:30 UTC · Community Announcements · PoorlyDrawnSquid
The knockback effect is now also applied to the player Large fish has been updated to be found in more places, you still need to fish in certain places for specific fish but it should be easier to find the large ones. There's a new setting to disable mouse input (will also hide the cursor) When playing in windowed mode the mouse can no longer leave the window Minor graphical bugs fixed
2024-04-11 07:38 UTC · Community Announcements · PoorlyDrawnSquid
A huge exploit was fixed where you could break the layer transition with the grappling hook so as long as you had a layer transition anywhere like some stairs, you could effectively go up or down while staying on the same layer making you able to walk through walls. Thanks to Beardlass for finding this bug! =) Another huge thing in this patch is that the knockback that enemies suffer when you are hitting them is sooo much smoother now. It's an actual animation instead of an instant knockback effect.
2024-04-09 12:56 UTC · Community Announcements · PoorlyDrawnSquid
A lot of minor things has been fixed, mostly small visual bugs. The game actually contained 52 coins and 92 shards even though the achievements for a 100% run would be 50 and 90 respectively. So those extra ones has been removed and replaced by purple (100 silver) coins. A new part of the collections tab has been added to help the people who are trying to find everything in the game =) It now contains the number of coins, chickens, orbs and shards available in an area. {STEAM_CLAN_IMAGE}/41651460/fc541115cd5ddd0edc860ab4ee71311d3e949f2e.png The Orb counter (a maximum of 19) is showing you the
2024-04-06 19:39 UTC · Community Announcements · PoorlyDrawnSquid
Fixed a "chicken on the wrong layer" bug Disabled the updated notification on the main quest after killing the optional beach boss Replaced a burnable log with a crystal since the logs are no longer burnable. Thanks to Saurados again for finding these bugs (and a couple of others that will be fixed in future patches).
2024-04-05 18:53 UTC · Community Announcements · PoorlyDrawnSquid
Fixed a bug where you would become unable to perform any action if you got hit in the middle of an axe chop You can now grapple chickens Made the falling shards of the second boss deal 0 damage after the boss dies (if there's any falling while he dies) Same thing with the final boss, his thunderstrikes will deal no damage if you kill him while he is summoning a lightning storm You can no longer burn movable logs (to prevent out of bounds exploits) A big thanks to Jana and Saurados for finding the bugs
2024-04-05 10:19 UTC · Community Announcements · PoorlyDrawnSquid
Three new achivements were added: Defeating the Sand Boss Grabbing the orb in the crane mini game Completing all minecart mini game challanges in the lava biome The cost for doing the minecart challange has been lowered to 10 instead of 50.
Full appinfo as delivered by Steam PICS, changenumber 37450809. Also at /api/app/1726390/raw.
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