Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-12 00:03 UTC.
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2026-08-27 11:30 UTC · GamingOnLinux
Gun Fu action game SPINE wasn't on my radar at all until now, but it's gone right into my wishlist for the insanely slick looking action. Read the full article here: https://www.gamingonlinux.com/2026/08/gun-fu-action-game-spine-looks-super-slick-in-the-new-trailer-releasing-in-2027/
2026-08-26 17:29 UTC · Community Announcements · CommanderIvy
Hello, Tensor Citizens!We are thrilled to finally share the most anticipated news: SPINE now has a release window and is arriving Summer 2027!To celebrate the big reveal we've released a brand-new trailer during the Future Games Show for you to dive into.SPINE’s new trailer offers a first look at Judge – Tensor City’s supreme leader – along with Tensor’s Children, Edda Kopp and Malady, equipped with Spines of their own. The new trailer also showcases SPINE’s directional attacks, parry and dodge system, environmental attacks and a number of the game’s bosses, as well as a variety of new environ
2026-05-20 20:52 UTC · Community Announcements · ArchiOFF
You asked. We answered. Over 500 questions came in during Full Contact Week. Game Director Dmitry Pimenov went through them and answered the most popular ones personally. Here's all of it. When is the release date?Hey Gun Fu gang, Fair question, and I'll be honest about where we are. We announced SPINE earlier than we probably should have - back then we wanted to develop in dialog with you and potential partners rather than in silence, and I still think that was the right call, even if it's made the wait longer. We're not going to announce a date until we're certain about the game. The team is
2026-04-14 00:06 UTC · Community Announcements · ArchiOFF
// EVENT: FULL CONTACT WEEK // STATUS: SCHEDULE UNLOCKED // TIME: APRIL 13 - 19 // CONTENT: 7 DAYS. 7 DROPS. MON, APR 13GAMEPAD GIVEAWAY🔴 LIVE TUE, APR 14GAMEPLAY SHOWCASELOCKED WED, APR 15CLASSIFIEDLOCKED THU, APR 16CUSTOMISATIONLOCKED FRI, APR 17TENSOR CITYLOCKED SAT, APR 18VECTOR × SPINELOCKED SUN, APR 19TEXT AMALOCKED // MISSION PARAMETERS: SET // INITIATING... Every drop goes live on our socials. Don't look away.
2026-03-25 15:39 UTC · Community Announcements · ArchiOFF
We're entering the final stage of development. Which means our monthly devblogs are going to get more and more interesting. Here's this month's:1. Freeflow Combat EvolvedSPINE's combat system is becoming more brutal and fast-paced, yet elegant – while maintaining the flow we seek. That's the result of months of iteration, community feedback, and internal playtesting. But we still have a lot of work to do.2. Between the FightsCutscenes are where the story lives. The characters, the relationships, the reasons behind everything you're doing in the game – that's what we're building through them. W
2026-02-20 14:31 UTC · Community Announcements · Freymute
Hello, Tensor Citizens!The shortest month of the year doesn’t mean that we have less to share with you in our Development Blog. It only means that we can do it faster and even dive a little deeper this time. So let’s jump right into it!Battle EmotionsEven though we will see her from behind most of the time (which is certainly not a bad thing, thanks to the Spine, another character 😏), Redline's vibrant personality should be conveyed not only through her appearance but also through her lively facial expressions. Therefore, we’re continuing to work on them actively, with all our inherent animat
2026-01-23 16:11 UTC · Community Announcements · Freymute
Hello, Tensor Citizens!In 2026, our team is back to business, stronger than ever. So we’re here once again with the new batch of some SPINE development insights from the last few weeks! Let’s crack this open.Just Like a MovieWhen we talk about SPINE, we’re always focusing on the gameplay’s cinematic feeling. But cutscenes, both pre-rendered and engine-based, are crucial for deeper players’ immersion in the story. This is My SpineWe’ve mentioned multiple times that Redline isn’t the only Spine owner in Tensor City. Every implant is unique to its owner, not only in terms of abilities but, of cou
2025-12-29 15:35 UTC · Community Announcements · Freymute
2025-12-19 16:07 UTC · Community Announcements · Freymute
Hello, Tensor Citizens! Our development blog is evolving. How’s it going now? Monthly drops of what’s happening and changing in SPINE development. Visuals first, words second.Get DirtyRedline’s life became a non-stop battle after she decided to join forces with combat implant Spine. And no one can come out of a fight unscathed. Even Redline. To emphasize this, we added a little dirt to our heroine, which will only increase as the game progresses, because the situation never gets any brighter towards the end, especially in cyberpunk.Disrespect Your Surroundings Speaking of battles. Not only Red
2025-08-11 15:52 UTC · Community Announcements · Freymute
Hello, Tensor Citizens!Throughout this whole Development Blog series, we’ve always described SPINE as cinematic, where every level feels like a short action movie. But here’s the question: how do we make it feel that way without taking control away from you?In today’s devblog, we’re diving into one of the boldest design challenges we’ve taken on in SPINE development: building what our Game Director, Dmitry Pimenov, calls an "action movie within a game." The result is our Intellectual Camera System. It doesn’t just follow the action. It shapes the scene, supports the flow of combat, and knows w
2025-07-04 08:00 UTC · CGMagazine · Brendan Frye
I walked into SPINE at Summer Game Fest 2025 with high expectations. The neon-soaked streets of Tensor City seemed to offer a rich, vibrant world, and developer Nekki provided a glimpse of what it’s like to play as Redline—a graffiti artist turned revolutionary—in their upcoming cyberpunk action game. And I’m intrigued. After spending 20 minutes with this stylish gun-fu brawler, I walked away thinking Nekki has crafted something special—a game that doesn’t just pay homage to John Wick’s balletic violence but elevates it into an interactive art form. SPINE places players in control of Redline,
2025-05-28 15:53 UTC · Community Announcements · Freymute
Hello, Tensor Citizens. You’ve probably seen our latest trailer — and yes, SPINE’s gameplay looks sharper than ever. That’s thanks to how far we’ve pushed our Freeflow Combat system and polished our animations. In this devblog, we sat down with our Head of Animation, Evgeniy Khapugin, to crack open the animation vault. From real stunt choreography to our in-house Cascadeur toolkit, here’s how we bring SPINE’s Gun Fu combat to life. {STEAM_CLAN_IMAGE}/41126735/88ed2b7bbd50d4f3f22606dd5fefd9838a374645.jpg Motion Capture Meets Gun Fu SPINE is built to feel like a blockbuster action movie — fluid,
2025-04-17 20:01 UTC · Community Announcements · Freymute
We’re excited to share the brand new gameplay trailer for SPINE! This trailer showcases our unique take on a freeflow combat system designed to make you feel like the star of a true gun fu action movie. And that's not all. We’ve got two surprises for you: SPINE is now targeting Nintendo Switch 2 Plus, we're introducing a brand new Hardcore Mode Don’t miss it — watch the trailer now! Follow SPINE on socials: Discord X/Twitter TikTok Instagram Facebook Threads BlueSky
2025-04-01 15:26 UTC · Community Announcements · Freymute
The most advanced Gun Fu experience — now on the most elite storage format: Full install: 28,500 disks EULA: Agree to Tensor’s social rating monitoring Shipping is on you No refunds. No patches. Pure floppy-core gaming {STEAM_CLAN_IMAGE}/41126735/d43f27229d13a76b3cdbcde5da9d67100137e5cb.png
2025-03-07 14:52 UTC · PCGamesN · editor@pcgamesn.com
When is the Spine release date? If you're a fan of John Woo films that mix kung fu with pistols, then it's likely that Spine is on your wishlist. In the cyberpunk dystopian streets, the Tensor AI has taken over the city and is behind the authority's power via drones to suppress rebellions. Spine puts us in the role of Redline, who has a vendetta against the AI and its ruling elite and will stop at nothing to make them pay. Gun Fu fans will likely have to wait a long time to play Spine, which is a shame since it has an appealing cyberpunk game aesthetic. This story-based action-adventure game p
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