2026-06-19 14:30 UTC · Community Announcements · chat
Hey settlers 👋Again this update focuses on balancing, small improvements, and a few important fixes. 🛠️ Patch NotesFixed an issue where newborn cats not belonging to the faction could not leave the Big Cabin.Fixed an issue where newborn wolves not belonging to the faction could not leave the Residency.Fixed a crash when a 'no path to building warning' was clicked if the building got deconstructed in the meantime by the player.Fixed an issue where the maximum number of animals in a barn was automatically increased after loading a savegame if there is an active limit upgrade but not the full a
2026-03-19 13:44 UTC · Community Announcements · chat
Hey settlers 👋This update focuses on balancing, small improvements, and a few important fixes to keep your settlements running smoothly. 🛠️ Patch NotesThe Apothecary will now also track the soap it has created.The community center now also pushes excess material to the public inventory during long reallocation or map discoveries.Fixed an issue where the soap recipe used too much resources to craft one item.The item history can now store twice as many items to accurately display the history for super-efficient villages.Buffed the Fruit tree.Made the construction description of the Guild House
2026-02-09 14:46 UTC · Community Announcements · chat
Hey settlers 👋 This update focuses on improving trading, market behavior, and faction takeovers, making large-scale commerce smoother and more impactful. Especially in the mid and late game. Trading is now faster, smarter, and better balanced when factions join you, while marketplaces can handle much higher volumes than before. 🍣 Metaroot Game Celebration Of Life and Land is part of the Metaroot Game Celebration and currently available with a 50% discount on Steam! 👉 https://store.steampowered.com/publisher/Metaroot/sale/metarootgamecelebrationfeb {STEAM_CLAN_IMAGE}/41146497/c0455e94fe7ab29
2025-12-23 19:27 UTC · Community Announcements · Kerzoven
Hey settlers 👋 This small update addresses a crash with the guild house if there was no path. Additionally, we unlocked all mystical places in the editor. Patch Notes: Fixed an issue where a locked-in student could crash the game if a path to the guild house and his home could not be found repeatedly. Enabled to build Vulcanos, the Ancient Tropical Tree, Hot Springs and Moon Lilies in the editor.Thanks again for your support and bug reports 💚Your Team Kerzoven 🥰 {STEAM_CLAN_IMAGE}/41146497/13fdfaf1915c77bb8b121965e131d5a640da886f.png {STEAM_CLAN_IMAGE}/41146497/1fb9a308322abf93a79c77e455580
2025-12-04 12:13 UTC · Community Announcements · antenirulf
Hey settlers 👋 Today’s patch brings balancing improvements to the Kerzoven-C scenario, clearer tutorial guidance, and lots of useful fixes and tweaks! ✨Highlights: Biberstein's political requests are now easier, especially when expanding west Tutorial now helps you reach the desert and unlock trading with Hochdorf for copper Better achievement descriptions for "Prince in peril" and "A noble cause" Faction animals now have a different color on the minimap 🐄 Various text, UI and localization fixes Slightly improved fish baiting chance 🎣 🎉Winter Discount! Of Life and Land is 50% off on Steam
2025-11-24 18:26 UTC · Community Announcements · antenirulf
Hey settlers 👋 The Steam Awards are just around the corner. We would be super happy if you would nominate Of Life and Land for the “Most Innovative Gameplay” Award. Cheers and a big thank you, Your Team Kerzoven 🥰 {STEAM_CLAN_IMAGE}/41146497/13fdfaf1915c77bb8b121965e131d5a640da886f.png {STEAM_CLAN_IMAGE}/41146497/1fb9a308322abf93a79c77e45558004d8ff8832c.png
2025-10-24 07:45 UTC · Community Announcements · chat
Hey settlers 👋 This small update improves early game guidance and food balancing based on your feedback. Patch Notes: The low food warning is not shown until the first few buildings are built in a new scenario to make it more meaningful and to not overwhelm new players. The low food warning can now be clicked where you get additional information about it and what you can do against it. Balanced when the low food warning is visible to get better guidance. Using a more realistic sprout weight for the set calories. Balancing: Slightly increased the size of fruits, vegetables and mushrooms = more
2025-10-20 13:20 UTC · Community Announcements · chat
Hey settlers 👋We’ve given the stone walls a visual upgrade and polished up several systems based on your feedback.This update also improves the building UI, resource behavior, and fixes multiple rare crashes — making Of Life and Land even more stable and satisfying to play. 📋 Patch Notes:Finally improved the visuals for the stone wall.The setting to disable hover markings now also consistently disables the hover markings when building new things.Construction sites can now show the range information of the finished building as well.I mproved the way people select where to get the resource fro
2025-10-10 13:05 UTC · Community Announcements · chat
Hey settlers 👋 We just released a new starting map for the Lenzburg scenario! 🏰 Many of you enjoyed building around Lenzburg Castle. So we’ve made the iconic fortress more central and adjusted the resource layout around it. Time to rediscover the region in a fresh way!This update also includes gameplay improvements, UI fixes, and new options in production buildings . Full patch notes below. 👇 💚 And Of Life and Land is currently 50% off on Steam!This is our biggest discount ever, so it’s a perfect time to grab the game or gift it to a friend! 👀 But that’s not all…🌟 REVEALING OUR NEXT GAME
2025-09-29 14:47 UTC · Community Announcements · chat
Hey settlers 👋We’ve just released a hotfix that brings several gameplay improvements and fixes to Of Life and Land. From better handling of preserved meat and animal homes to UI enhancements and bug fixes, things should feel smoother all around. You can find the full patch notes below.But that’s not all! We’re also excited to be part of the Metaroot Publisher Sale on Steam!Of Life and Land is now 50% off ! Our biggest discount ever! 👉 Check out the sale here: https://store.steampowered.com/curator/44892821/sale/autumnsale2025 We also want to let you know that a new Lenzburg map is on the way
2025-09-02 12:23 UTC · Community Announcements · antenirulf
Hey settlers 👋We’ve just released a small hotfix that improves gameplay clarity and fixes a few key issues around storage, heating, and education balance.Thanks as always for your feedback and support! 💚 📝 Patch Notes:Inactive genetic effects are now grayed out for better readability 🧬Changing pets/animals no longer affects firewood in heated homes 🔥New storage upgrade added to the carpenter 🪚Charcoal Burner can now use firewoodFixed over-educated immigrants affecting family balanceCathedral and bathhouse now auto-clean their full area 🧼Slightly increased the chance for educated immigra
2025-07-25 08:11 UTC · Community Announcements · chat
Hey settlers 👋 We have released a patch that allows you to start the Kerzoven scenario on the coast map. We have also added three new AI villages with which you can trade to obtain the resources you need. 🔧 Patch Notes:Added Kerzoven C Scenario (Single settlement mode, coast map start)Added an animal count label next to the mini map symbols when you select animals to display.Added a hint to the map symbols to make it more clear what the button is for.It is now possible to show and hide animal population lines in the census UI.Buffed the recipes with leather.The water mill can now produce rag
2025-07-10 15:36 UTC · Community Announcements · chat
Hey settlers 👋We’ve released a new patch that updates our game engine to Godot 3.6.1 LTS, improving render performance by 7–21% depending on your setup. 📈Please take a look and let us know if you notice any issues. 💚 🌍 Regional Price AdjustmentThanks to our community for pointing out that the game was priced a bit high in some regions compared to similar titles.We’ve adjusted the price in the following countries: Switzerland: CHF 24.99Poland: 99.99 złBrazil: R$ 69.99 We really appreciate your feedback! ❤️ 🔧 Patch NotesUpdated to the latest LTS Godot 3.6.1 versionRemoved a few small erosio
2025-07-03 16:38 UTC · Community Announcements · Kersoph
Hey settlers 👋We have released a patch containing an updated version of the game engine, which improves render performance by 7–21%, depending on your system and settings. 🥳📈Please take a look and let us know if you notice any issues. 💚➡️ How to access the beta version:In your Steam library: Right click on your game: Properties: Betas: Select the beta-branch.🌟 We’ve just reached 200 Steam reviews. Thank you so much for the love and support!It means the world to our small team. 💚 If you haven’t yet, leaving a review helps us more than you know!🔥 And don’t forget: Of Life and Land will be
2025-06-26 17:00 UTC · Community Announcements · chat
Hey settlers 👋This small update improves how barns handle their animals, adds some helpful tooltips, and includes various quality-of-life and crash fixes. Thanks for your continued support and feedback! 💚 🐄 Barns & AnimalsBarns now better manage runaway animalsBarns have more reserve slots to control populationOldest animals are now prioritized for guttingProducts from slaughtered animals now count in production statsTamed animals are less disturbed by nearby humans or wild animalsImproved logic for animal relocation: now tries barns/homes first before sending them to market or center 🛏️ U
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