2024-09-03 11:57 UTC · Community Announcements · TataMooN
Dear Pioneers, You may have noticed a slower pace of updates for the game lately, so we wanted to share some news from the team and provide an update on the development of The Pioneers. As we’ve mentioned before, our team’s situation is challenging. Despite the moderate success we enjoyed on Steam when we launched in Early Access last year, we’ve struggled to secure enough financial resources to hire the full team necessary to develop a game as ambitious as The Pioneers. Nonetheless, we’ve chosen to keep going, driven by hard work and determination. This decision, however, means we’re working
2024-05-13 20:23 UTC · Community Announcements · TataMooN
Dear Pioneers, In celebration of our participation in the Steam Endless Replayability Fest, we are happy to release a new regular update. Here's what you can look forward to in Version 0.52. Have a nice fest! LOCALIZATION To enhance the accessibility of our game for our international audience, we have decided to implement 23 new localizations, in addition to the 8 already available. These new languages are generated using "LocalAIze," our in-house tool built on a Large Language Model (LLM) architecture. As such, these translations may be imperfect. If you prefer to avoid encountering errors in
2024-04-30 18:27 UTC · Community Announcements · TataMooN
Dear Pioneers, Before we delve into more details about the upcoming roadmap and the major updates the game will receive before it exits early access, we continue our commitment to enhancing the overall gaming experience. In this update and subsequent ones, you will primarily find bug fixes, visual enhancements, usability improvements, and quality of life features. Stay tuned for more! Here are the patch notes for 0.51 GAMEPLAY Added functionality for pioneers carrying an unconscious teammate on their back. It is now possible to reload their oxygen or remove their suit in the EVA cabin. Enhance
2024-04-05 23:29 UTC · Community Announcements · TataMooN
Dear Pioneers, Thank you all for the warm reception of our latest major update, "Decisions." Your feedback suggests that we are continuing in the right direction and that our efforts are starting to pay off. Following this update, here's a set of fixes addressing the latest features or minor issues that existed prior to "Decisions". Fixed several non-functional buffs and events. Fixed some pathing issues related to the rover. Improved inventory management to make double-clicks more reliable. Fixed a bug in the magnetic storm loading gauge. Fixed several loading bugs in the new station module.
2024-04-01 17:38 UTC · Community Announcements · TataMooN
Dear Pioneers, The entire team is incredibly proud of the work done on "Decisions," the 3rd major update for TPSD. You can check out all the update notes here, and please see the end of the post for a more personal and heartfelt message. {STEAM_CLAN_IMAGE}/41215422/7fa0491661ead7dd84091513339d19d3e93db8e4.png GAMEPLAY This 3rd major update brings tons of new gameplay features. As outlined in the roadmap, it focuses on decision-making: choose one type of victory over another, establish the strategy of the day and forego certain bonuses, make the best choice when an event occurs... Whether strat
2024-03-02 13:27 UTC · Community Announcements · TataMooN
Dear Pioneers, We're thrilled to announce that the third major update for TPSD is on the horizon. This massive update brings a host of new features, including a new character (the life support engineer), a new station module (the Command Center), and all the associated gameplay. Additionally, you'll find an expanded map with sulfur lake biome, over a hundred narrative events, and a slew of other enhancements (volcanic eruptions, HUD rework, localization in fifty new languages, and more). We're eager to dive into all the details of these game-changing updates, which have been a herculean effort
2023-09-11 19:05 UTC · Community Announcements · TataMooN
Dear Pioneers, After a summer where our entire team had the chance to enjoy a well-deserved break, we are now back with this first patch, which fine-tunes the work carried out during the last major update. We will continue to enhance the recently introduced features while also working on new content! Be prepared for even more exciting additions in the upcoming weeks! To celebrate the back-to-school season, we are pleased to offer you a special deal ! Have a great time exploring Io, and we'll be in touch very soon! https://store.steampowered.com/app/1734390/The_Pioneers_Surviving_Desolation/ Pa
2023-07-24 17:13 UTC · Community Announcements · TataMooN
Dear Pioneers, With this major update, the rover "The Bear" makes its debut in the game. This first vehicle marks a turning point in the way you approach your adventures on Io. Explore further and longer, protect yourselves from the main threats, carry more equipment, and unlock new unique actions... The rover comes with a plethora of new features and numerous contents added to existing systems. It lays the foundations for a new way of exploring and prepares for future game map overhauls. This update has also been an opportunity for us to deliver an overall more enjoyable game to you. The road
2023-07-07 20:27 UTC · Community Announcements · TataMooN
Greetings, fellow Pioneers! Be prepared to welcome the first playable vehicle of The Pioneers, aka the exploration rover, aka... THE BEAR!!!!!!! It will be introduced in the 2nd major update of our EA roadmap, along with a new character, new equipment, threats, and exploration content. The Bear is massive, modular, and incredibly useful during your journey on Io. {STEAM_CLAN_IMAGE}/41215422/56c0338b70f9ede03ccb5e0387b1c9d9f5c40ab1.gif Our last release was somewhat rushed, resulting in numerous bugs and an overall unsatisfactory experience for some players. To avoid repeating our mistakes, we h
2023-06-09 22:27 UTC · Community Announcements · TataMooN
Dear Pioneers, As we had announced in our roadmap, the next major patch "Road Trip" will introduce the game's first vehicle, as well as a new dedicated station module, new equipment, a new character, and above all, much more exploration gameplay. We had planned to release it at the end of the second quarter of this year, but to avoid clashing with the Steam summer sales, we decided to postpone its release until mid-July. This is good news, as it will also allow us to finalize the implementation of our new character production method, which will ultimately allow us to offer you visuals, narrati
2023-05-08 20:48 UTC · Community Announcements · TataMooN
Dear Pioneers, Please find a small update that fixes many small bugs and add a first version of the ship construction site. Enjoy the game ! Patch notes 0.37.02 Graphics Added a construction site when you start to repair a ship part. More polish to come on this feature Improved dust VFX Sound Added zipline SFX Bug prevention Improved climbing to prevent some bugs if the arrival point has no navmesh Bug fixes Fixed diamond and battery processing that was not working properly since the last patch Fixed crates 3D models display Fixed processing timer calculation Fixed pathfinding around the medic
2023-05-01 23:05 UTC · Community Announcements · TataMooN
Dear Pioneers, Releasing a game is not an easy task. You have to manage the influx of new bugs, work on fixes, prepare major updates, take care of your growing community... After more than 3 months of intensive work, the whole team needed to take a moment to rest. That's why we took a little more time than usual to bring you this new patch. We still took advantage of this low intensity period to set up our new offices. It's really quite new. As you can see on the picture, the computers are not even plugged in yet, but we are happy to finally have a proper place to work! {STEAM_CLAN_IMAGE}/4121
2023-04-07 21:01 UTC · Community Announcements · TataMooN
Dear Pioneers, Following our latest batch of updates, please find here a few additional fixes and changes. Patch notes 0.36.03 Bug fixes Fixed difficulty presets layout that was not updating properly Fixed game score screen. Level and score should now be correctly displayed Fixed resources cost in the victory conditions UI panel Fixed recycling feature. You should now recover the right amount of resources Fixed a main airlock / elevator bug that could occur if you saved a game when a character was in the airlock Fixed heavy injuries that were not triggering death properly Fixed various localiz
2023-04-03 19:26 UTC · Community Announcements · TataMooN
Dear Pioneers, Thank you for playing the latest build. We know it's far from perfect, but we'll be improving the player XP and trait systems as we work on the next update. In this week's push, expect some interesting changes, fixes and new features. Please read this note for more details. Patch notes 0.36.02 Gameplay Added new feature: Recycle. You can now dismantle existing machines and modules. Use the construction terminals to start the recycling process and recover half of the invested resources. This feature has been requested by many of you. We hope it will help! At start of each day, av
2023-03-16 17:46 UTC · Community Announcements · TataMooN
Dear Pioneers, We hope all has been well for you. At Supercube, we are super proud to release the first major update for The Pioneers. According to the roadmap announcement, this is the first game changing patch from a serie of six that will lead us to the 1.0 release Let's have a quick overview of what is new here Difficulty settings Game setup now has options to adjust the mission's difficulty. Play with different parameters or use a preset to fit your skills and overall challenge. Just note that harder games lead to higher scores {STEAM_CLAN_IMAGE}/41215422/7e2323e13a2a927fcb0b1c5379fd7e98d
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