Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:32 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-05-28 14:18 UTC · Community Announcements · Eh_Games
● Added a boss somewhere. ● Added an bonus content. Appears after defeating an additional boss. ● Added new achievements. ・ The achievement "Clear Stage 5" has been added. If you have already cleared it, you can get it by playing again. ・ The terrain in the "Corridor of Darkness" has been modified so that it can be broken through regardless of skill acquisition status. ・ If you saved the game after clearing the game, the starting area when resuming with the saved data has been changed. ・ In areas 1-1 and 1-2, using "turn back" would return to the starting point of 1-1, but this has been change
2023-05-01 21:16 UTC · Community Announcements · Eh_Games
We have confirmed a bug in v1_6_0 where the achievement "Skill Master" cannot be obtained. The cause has been identified and is currently being fixed. This will be fixed in the next update. We apologize for any inconvenience.
2023-04-08 15:52 UTC · Community Announcements · Eh_Games
???
2023-02-14 14:21 UTC · Community Announcements · Eh_Games
●Adjustments to the "Aero" skill ・The default operation was changed to "X button". ・"Aero" can now be activated even if there is no "Kaze". If there is no "Kaze", a low-power attack will be performed. ・Enemies near the player are now more likely to be selected as attack targets. ●Adjustments to the "Shock" skill ・The "Shock" skill can now be triggered by pointing it at the ground, even if the player does not use the "Gladius" from the air. ・The power of the direct hit portion has been adjusted from 300 to 120. ・The damage per shockwave has been adjusted. 30 → 60 ・The number of shockwaves sprea
2023-01-05 16:42 UTC · Community Announcements · Eh_Games
・The skill tree can now be reset by using one Power Relic. ・The "Trial" on the skill tree screen is now enabled even for skills that have already been learned. ・The tutorial can now be turned off in the game options. ・Bosses now give Power Shard for every 25% of their health damaged. ・Changed the design of the boss's health gauge.
2022-07-04 15:53 UTC · Community Announcements · Eh_Games
・A tutorial has been added that appears when the skill "Aero" is learned. ・The power of the "Shock" skill has been tripled for direct hits. ・Message scenes in the opening and ending scenes can now be skipped using the start button.
2022-01-12 23:37 UTC · Community Announcements · Eh_Games
When checking a skill in the skill tree screen, information on other related skills will now be displayed. {STEAM_CLAN_IMAGE}/41123370/537e7b885b4bb22b940f02966133c5c6ede95240.png
2022-01-07 13:00 UTC · Community Announcements · Eh_Games
Added "Turn Back" to the Pause menu.
2021-11-24 15:19 UTC · Community Announcements · Eh_Games
Fixed an issue that was occurring in some environments, where the rendering of enemies and background objects would get mixed up. In addition, basic drawing performance has been improved. {STEAM_CLAN_IMAGE}/41123370/cbf0813116c2bc6fc0eec142d32b06b7fb3f2f7f.gif
2021-11-15 16:47 UTC · Community Announcements · Eh_Games
We are currently investigating a rendering problem in the game, which occurs in some environments such as Radeon. We are investigating the issue. We apologize for the inconvenience.
2021-11-14 07:09 UTC · Community Announcements · Eh_Games
Fixed a bug that prevented the correct font from being loaded on non-Japanese version Windows, resulting in corrupted characters and rare crashes.
Full appinfo as delivered by Steam PICS, changenumber 34870689. Also at /api/app/1736300/raw.
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