Fix
- Swapped Endeavor wall upgrade laser turret with Vulcan turret and fixed the crash condition.
Take command of powerful armies with intuitive player controls and classic RTS features and feel. Control powerful super-weapons and elite units through 39 campaign missions. Continue the fight on 20 skirmish and 8 unique survival maps.
| App ID | 1737110 |
|---|---|
| App type | Game |
| Developer | Endeavor |
| Publisher | Endeavor |
| Release date | 2025-01-13 08:03 UTC · Early Access |
| Release state | released |
| Store page | store.steampowered.com/app/1737110 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Endeavor Rite of Passage.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:05 UTC | $15.99 | $19.99 | -20% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24886955 | 2026-08-23 03:53 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1737111 | 19.60 GB | 8.49 GB | 3804063714572246771 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24886955 | public | 2026-08-23 03:53 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Swapped Endeavor wall upgrade laser turret with Vulcan turret and fixed the crash condition.
- Added custom keys for camera movement
- Added volumetric lighting and fog - Added several new achievements
- Updated UI Art - Using MOUSE2 (Middle mouse button) to move units after setting a formation now preserves the formation while also re-orienting the formation to the direction of the movement.
- Added the ability to change a few key binds in the options menu. Let me know if you would like to see other options. - Enhanced some of the super weapon visuals.
- Updated skirmish setup UI scaling to worth with a wider range of resolutions - Updated some explosion and super weapon visuals - Added three new larger 1v1 skirmish maps
- Fixed skirmish start error that was causing enemy control centers to not spawn as intended. - Added a simple version of enemy AI behavior variants selected in skirmish setup. I will iterate on these behaviors over time to make them more unique.
- Camera now tilts up as camera height decreases - Fixed some settings not saving between scenes - Made alert marker more noticeable on the minimap when units or structures are being attacked - Spacebar now pauses and removed "P" pause. Pause is now a tactical pause, allowing camera movement, unit selection and commands while paused. - Added new text events to campaign missions - Modified ending of final Praesidium campaign mission - Uploaded new version of Demo - Many new optimizations to unit code, UI handling logic and unit navigation processing - Framerate drops are now mainly caused by in
- Added additional message events to campaign missions - Modified mission end event in final Praesidium campaign mission - Fabricators can now queue construction tasks by using RMB on unfinished buildings
- Game speed controls have been updated. They now increment the speed instead of using preset values. The game speed is now displayed above the buttons. - Adjustments have been made to allow camera movement and unit selection while the game is paused. - Made spacebar the default pause button instead of P. - Modified camera zoom to rotate camera angle when camera elevation changes.
- Adjustments to Survival mode difficulty - Updates to descriptions in keyboard layout section of settings menu - Optimized survival map rendering settings
- Save function now completes more quickly
- Improved Praesidium and Endeavor resource gatherer scripts. - Fixed bug allowing Yari turrets to keep damaging enemies that are no longer being targeted by the turret - Increased visibility of web shooter spider webs. These webs immobilize units and were hard to see, making units appear to randomly ignore move commands during engagements with spiders. - Fixed a few typos. - Increased buildable space on mission 13 - Shield turret is now easier to build on uneven terrain
- Reduced mission difficulty of mission 7 and 9
- Updated a few UI text components and a button that was not working properly
Full appinfo as delivered by Steam PICS, changenumber 38334303. Also at /api/app/1737110/raw.
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