Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:50 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-09-11 13:17 UTC · Community Announcements · Something Something Games
Hey everyone,This is a bit of a big one, today we’ve launched the first new stage since release, The Beach. It features 8 new levels, a new enemy and a load of different obstacles and hazards. Structurally and narratively the new stage comes after the final level (and credits) in the main game. In this new stage The Last Kick Bastard and the remaining minions of Hell decide to head to the beach for some well earned rest and a bit of beach based fun.Additional Changes:Tweaked some of the visual effects like the screen shake and camera tilt to make the game feel more fluid.Made some small tweaks
2025-06-06 14:49 UTC · Community Announcements · Something Something Games
Hey everyone, I’ve got a new update for you! The highlights are: a new and improved HUD that looks way nicer and gives you a load more useful info, and some changes to the movement that will shake up the game and will probably enable you to beat all the current leaderboard times in the game. Below is a full list of the changes to the game:General:Improved performance for Location Unknown levels so they are now pretty inline with the other stages in the game.Added in level ‘death markers’ that show the positions of some of your latest deaths in the level.Reduced the number of medals you need to
2025-02-13 15:11 UTC · Community Announcements · Something Something Games
There were a few issues in the last update with the new mode and level select screen. This update fixes all of those so if you were having issues playing after the update it should work great for you again!
2025-02-11 16:54 UTC · Community Announcements · Something Something Games
Hey everyone, been a while but I’m back with a reasonably chunky update. I’ll jump right into the details but first if you have a chance we have put together a survey to get a sense of what kind of updates you all might like in the future. Check it out here: https://forms.gle/idmcLTwUzDgmHLwS7 Now for the update details! Super Kick Mode We've added a new mode called Super Kick that you will unlock at the same time as the Spider-Person mode (it will be automatically given to you if you have already got the Spider-Person mode). What it does is give you infinite wall kicks while you are in the ai
2024-04-18 11:03 UTC · Community Announcements · Something Something Games
Hey everyone I've got a small update for you today. I've made some changes that should hopefully make a decent difference to your fps. On my machine it's up 20-30 fps on epic so that's not bad. Other than that I've done a quick fix to stop the bug where times of ~0 being were being uploaded to the leaderboards.
2024-03-06 14:01 UTC · Community Announcements · Something Something Games
Hey everyone, We've got a massive update for you!! Welcome to Kick Bastards 2.0! We've made loads of changes to the game and added a bunch more content. Here are the highlights: we've added 15 new levels to the game, added a brand new mode, 'Spider-person mode', which lets you play through all the levels using a grappling hook that you can attach anywhere (replay LU-2 and LU-3 first for the best experience) and we've also made improvements to (almost) all the existing levels in the game (from small changes to full overhauls). Here is the full list of changes: Movement: Made some small tweaks t
2024-01-23 15:18 UTC · Community Announcements · Something Something Games
Hey everyone we have a small patch with some bug fixes and some performance improvements. We also we improved the look of low and medium settings so they are more in line with the intended look of the game without any performance costs. Here is the full list of changes: Performance: General performance improvements (should be a big help for some people). Adjusted the particle counts on the drifting bus to improve it's performance. Bug Fixes: Fixed virtual 3 and 12 not loading and instead returning to the main menu. Fixed 100% complete bug not unlocking when achieving it. Fixed the leaderboard
2024-01-16 09:58 UTC · Community Announcements · Something Something Games
Hey everyone! We’ve got quite a big update for you today, mainly featuring bug fixes and stuff but also some changes to address some issues that some of you may have had. The key takeaways are we upgrade the project engine version to improve performance, we’ve improved the tutorialisation in a bunch of places (go check out all 3 new tutorial levels!) and we’ve added a bunch of new options to the game to help you customise your experience. I hope you all like the changes and if you have any questions then head over discord or pop them here on the forums! This is the full list of changes in deta
2024-01-09 16:34 UTC · PCGamesN · editor@pcgamesn.com
Imagine getting a Mirror's Edge game in Hell where all you want to do is kick the Devil in his stupid face. Well, that's Steam's newest indie game Kick Bastards, and it's a real pleasant surprise to start 2024. On top of that, it's also got a nifty little sale for the launch week if you want to get in on it now. Read the rest of the story...
2024-01-07 17:28 UTC · Community Announcements · Something Something Games
Hey everyone! Here is our first patch that isn't ahhhhh oh no bad bug oh no oh no oh no oh no. So here is a full list of what has changed: Made the dialogue text scroll in for some extra juicyness. Updated the auto step up height to be a bit more generous. Updated the max walkable angle to be more generous (should make those pesky rounded corners not horrible to touch, like in V-01). Made the basic kick a little snappier (has a slightly quicker intro and doesn't get held out as long). Slightly sped up the end animation for the double kick. Slightly sped up grapple launch animation. Fixed a sma
2024-01-07 13:54 UTC · Community Announcements · Something Something Games
- 100% definitely fixed that fucking sparkle bug, turns out it was a bug that epic introduced on the specific version of Unreal Engine we were using so that's a bit annoying but I found a workaround so we good now. (to any devs out there don't use 5.1 just update to 5.2 or 5.3 or down grade to 5.0) - You can also now kick the chatting skeletons
2024-01-06 17:03 UTC · Community Announcements · jamie
Re-added level names into the level end screens and fixed the banners to display correctly
2024-01-06 15:14 UTC · Community Announcements · Something Something Games
Anther attempt at fixing this sparkle bug, if it's still occurring try going into the options and turn off the post processing effects for now.
2024-01-06 12:12 UTC · Community Announcements · Something Something Games
- Hopefully fixed the glittery lights bug - Adjusted the lighting settings for low and med settings so it doesn't look as dark - Made some small clarity changes to the final level
2024-01-06 09:32 UTC · Community Announcements · Something Something Games
Quality of life features: Level end screens now show the name of the level Leaderboards will only show two banners if they are different and will now only show one otherwise Bug fixes: Crashes should be fixed or at least reduced in frequency Leaderboard banners will now correctly show the next rank and not just 1st place If getting a time exactly the same as a medal it will now always unlock that medal Level select will not visually glitch when exactly three levels are unlocked in a stage
Full appinfo as delivered by Steam PICS, changenumber 37450809. Also at /api/app/1737400/raw.
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