2026-09-09 08:00 UTC · Community Announcements · Meg
Hello witches! Thank you to everybody who has been playtesting our witchy game. With your feedback we've been able to lock down a date for REKA 1.0... REKA 1.0 will launch 26th October! 🍂 Though a delay was never the ideal situation, we do feel a new autumnal date just before Halloween matches the vibes of REKA a whole lot more! {STEAM_CLAN_IMAGE}/42492896/38924b5572a4adad3597a09126aab153480d678f.png For now, we'll be working our way through bug fixes and polishes, and getting ready to unveil the final chapter of REKA late next month, but in the meantime there's one more exciting piece of new
2026-09-03 15:19 UTC · Community Announcements · Meg
Hello witches, Thanks so much for all your supportive comments on our previous blog. Postponing REKA 1.0 was a tough choice but reading through your kind words we realise it was definitely the right choice. A polished 1.0 launch is what you all deserve, and what we hope we can now bring you. 💜 We also mentioned a Beta build that we'd love to get feedback on. For anybody interested in testing out a REKA 1.0 build which isn't fully baked yet, it's brings us loads of excitement to say... The REKA 1.0 Beta build is live! Your feedback for past betas has been so helpful to us, and we really want t
2026-08-11 16:03 UTC · Community Announcements · Meg
Hello witches, We hope you've been enjoying the warmer weather (even though we are yearning for autumn!). Firstly, thanks for bearing with us while things have been a little quieter. There's been some decisions happening behind the scenes which we can now update you on. As many of you know, we were planning to launch REKA into 1.0 on August 18th next week. We've been working so hard to reach this date, and we really did think it was achievable, but we've unfortunately made the decision to postpone launch. Why is REKA 1.0 being postponed? While postponing 1.0 obviously isn't the ideal outcome,
2026-08-03 14:51 UTC · Community Announcements · Meg
Hey witches! A mini update from us today. We've been working on a couple bugs we've noticed popping up, so today's patch includes: - Fixed another rare case where the game would crash on loading a save for some users. (If this is continuing to happen for anybody, please do let us know!) - Fixed some issues on Dziady Map occurring after Loading & Saving - Fixed some rare issues where players could get stuck in dialogue - Fixed lifeless Lutk at carver teleporting around on start
2026-06-26 08:51 UTC · Community Announcements · Damian | Fireshine Games
Hey everyone! just a quick hotfix for yesterdays update!Large houses do not freeze the game anymore when loading"The Witch in the Woods" Point of Interest no longer causes the surrounding area to be barren
2026-06-25 16:39 UTC · Community Announcements · Damian | Fireshine Games
HI Witches!We're excited to announce that our latest update is now available for everyone to enjoy!This update contains a huge batch of quality-of-life improvements for REKA, alongside plenty of bug fixes and polish across the game. While many of these features were originally planned for the 1.0 release, we felt they were too exciting to keep locked away any longer.Important Notice!!After updating the game and loading an old save, you'll notice that your map has been reset/reloaded as if you have travelled onwards. But don't worry! While certain quests may be reset, your overall save game, yo
2026-06-01 18:33 UTC · Community Announcements · Meg
Hello witches! 💜 In case you missed it, a brand new trailer for REKA 1.0 was shown during the Mix Summer Game Showcase! You can check it out below: And we revealed a very important piece of information... REKA 1.0 is launching August 18th! 🦌 1.0 will bring more content, smoother gameplay, and the final chapter of Reka and Baba Jaga's story. It's a witchier, cozier, and more polished version of our game and we can't wait for you explore the new and improved woodlands! We'll continue to share more of what's coming to REKA 1.0, and right now we wanted to share some screenshots of building and U
2026-05-18 14:32 UTC · Community Announcements · Meg
Hello, witches ✨ Each month we're getting closer to REKA 1.0, so we wanted to do another little round-up of where we're at and what's to come! So, here's what we've been working on over the last few weeks: Bug fixes... The next patch! 🩹 Before we conclude Reka and Baba Jaga's story and bring more content to the woodlands, we want to release a patch that will address many of the bugs you've been reporting, including some quality of life improvements and polishes. Thank you so much to everybody who has been reporting bugs. We read all your feedback, so please do keep letting us know if you spot
2026-03-16 15:59 UTC · Community Announcements · Meg
Hello, witches! Spring is beginning to bloom, and as nature comes back to life, it feels like the perfect time to talk about what's coming next to REKA. 🌱 We've been reading through all your feedback and comments, on Steam and on our Discord/socials, and we've been narrowing down what content you'd want to see added to our cozy little witch game. While we can't announce everything just yet, we wanted to let you know where we're up to and what the future of REKA is looking like. 💜 The next big update will be REKA 1.0 Later this year, REKA will be launching into 1.0 and with that will come a b
2025-12-18 12:17 UTC · Community Announcements · Meg
Hello witches, We hope you're keeping warm and snug in this colder weather! Now's the time to be curling up underneath mountains of blankets and pillows, and baking festive treats to enjoy by a log fire... So, we thought we'd make the witchy world of REKA even cozier! But firstly, some news we are VERY excited about: REKA is now Steam Deck verified! ✅ Alongside this new content, we're so excited to announce that REKA is now Steam Deck verified! We've made some tweaks and polishes so you can now enjoy a handheld version of our game whilst snuggling up on the sofa! {STEAM_CLAN_IMAGE}/42492896/c2
2025-11-13 11:16 UTC · Community Announcements · Meg
Hey everyone! Thanks so much for all your bug reports, it's been so helpful. We've made the below changes to help improve your witchy adventure: Changes: - At the Siva Shrine you no longer need to destroy all of the bushes, to avoid confusion. - Updated credits. - Restructured the intro dialogues for the Souls chapter, to decrease confusion. Fixes: - Berries can now spawn in the Beech Forest. - When saving and loading during Dziady Baba Jaga’s default dialogues will not be available anymore. - Baba Jaga will properly sit in her chair/stand next to the oven when completing Dziady after saving/l
2025-10-25 14:14 UTC · Community Announcements · tobias.hermann
For changes and fixes directly affecting quests like the scarecrows not appearing on the Leshy’s Trial map or the ghosts to fully work you will need to travel onward to a new map.Changes:Villages in “Learning the Ropes” chapter increased in size, to make it possible for more quests to spawn there.Added a pop up to ask for your content warning preference when you first open the game.Performance:Fixed a bug that could cause the performance cost of villagers to spikeFixes:Fixed a bug where the chicken legged hut was too close to the map border after traveling, immediately prompting the “Travel on
2025-10-24 16:06 UTC · Community Announcements · laert.Fireshine
Here is a list of patch notes for the Ashes & Ancestors update!ContentNew Chapter: DziadyNew Points of InterestThe CarverLost soulsThe Drowned WitchThe MurdererThe DeceasedThe FeudBasic Lost SoulDziadyOther new Points of InterestLutki ritual placeGhost ReleaseCursed SpiritBound to the BogNew Biome: The Spruce ForestNew Crafting StationsSpell Binding TableCraft charms and protection itemsFurniture WorkbenchSell Building Blocks and craft Blueprints70+ new Building BlocksNew unlockable Character Customization options (new outfits)OtherAdded pages in journal for trinkets and wearables/ clothingImp
2025-10-23 11:06 UTC · Community Announcements · Meg
Hello witches, It brings us great excitement to say that the Ashes & Ancestors update is now live on Steam! {STEAM_CLAN_IMAGE}/42492896/f41c1368e6baa48236793ae3108bfa95662fc338.gif What's new to REKA? This update brings loads of new content, including: Talk to spirits with the Dziady mask: With this mask, Reka can speak to spirits from beyond the grave, and is able to see and interact with them. While some ghosts need help with moving on, others are cursed or want to find their way back to their bodies. New biome, crafting stations and clothing: You can now craft charms at the Spell Binding Ta
2025-09-18 09:22 UTC · Community Announcements · Meg
Hello witches, We wanted to give you a little update on the latest with REKA! Things have been quiet recently while we've been working hard on the next chapter of our game, so we thought we'd let you know what to expect! Our next big content update will be coming in October Alongside the new content (a little hint for you... it may or may not involve speaking to ghosts!), we will have fixed many of the most reported bugs. We want to thank everyone who has been using the bug report form, this has been amazing at helping us track the issues you've been experiencing. We'll share more about the Oc
Full appinfo as delivered by Steam PICS, changenumber 38794950. Also at /api/app/1737870/raw.
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