Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:45 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-05-16 16:44 UTC · Community Announcements · FFG
UE5 We are nearly finished migrating to UE5. {STEAM_CLAN_IMAGE}/41789081/13efe91f6ab4b598f65fe97979c2f5e8f4c4f78a.png {STEAM_CLAN_IMAGE}/41789081/5c759410ce4c8313cff3fb99f6f239437ee357ec.png To test features we are building a standalone game that will act as a 1.5 DLC. Requiem: Invace adds an entirely new world to explore complete with new dungeons, crafting items and all of UE5’s best features, from Nanite to Chaos destruction and the incredible Lumen lighting system. We have added a swimming mechanic and other new mechanics will be added soon. This new world, called Shred, continues the adve
2022-04-08 16:14 UTC · Community Announcements · FFG
New Interstitial/cinematic for intro sequence. New Interstitial/cinematic sequence when retrieving the Howling Stone from the Sages. New Esher Stone Art. New Gameplay area - Loguer's Sil -This area is now loaded with enemies and significantly harder. Added inventory numerical stats/damage values for: -Killing Power (main hand weapon, off hand weapon, dash) -Spell - Ranged -Spell - Area of Effect Hover your mouse over the stats for updated damage values. These will be tuned throughout EA. Dash and melee damage values increased for most classes. Some small updates to Mon Don Tor which will be re
2022-04-01 18:01 UTC · Community Announcements · FFG
In this update we added interstitial (cinematic) events when transitioning to new areas. This will help explain some of the robust story that was previously missing. Also added a visual counter of the Angel Statues aka Lore Angels - interacting with an Angel Statue will trigger VO and story events. Also in this update are fixes to some projectiles, improved Art and enemy spawns in the Corrupted Moor and several bug fixes.
2022-03-21 15:09 UTC · Community Announcements · FFG
-2 new playable classes: Berserker and Engraver! The Berserker is a heavy duty melee fighter with the heart of the primal god within him. The Engraver is a Warlock-like caster with a variety of powerful spells at their disposal. Also in this update: -Descriptions added to inventory items. -Fixed a couple of critical issues. More to come: -3 additional classes; Ruiner, Saint and Sprite. -Performance -Improved Art and revised layout designs to the Overgrothe and many dungeons.
2022-03-06 23:11 UTC · Community Announcements · FFG
Set 'esc' key as default to open menu Added HUD popup when in range of an interact - key defaults to E/interact. Fixed a potential critical issue where player character would be unable to enter the Scarlet Vault after retrieving the Howling Stone from the Stone Sage Sanctifier. More updates to come - Thanks!
2022-02-14 17:16 UTC · Community Announcements · FFG
Fixed a handful of issues. Larger update to come next week.
2022-02-09 16:35 UTC · Community Announcements · FFG
REQUIEM has been released in Early Access. We will have a more formal release next Tuesday (2/15). Please, if you encounter any issues let me know. I will be updating every week.
2022-02-09 15:21 UTC · Community Announcements · FFG
QA found an edge case issue with the save system so we are testing this more thoroughly before release. I'd hate for you fine people to lose any progress so I am taking extra precaution with this. Thanks! Will update again soon.
2022-02-07 20:17 UTC · Community Announcements · FFG
Hi, Requiem will be releasing tomorrow, 2/8 after a final few bug fixes and testing. Please bare in mind I'm a one-man show and will update regularly throughout early access. If you come across an issue, please reach out. Thanks, and I hope you enjoy!
Full appinfo as delivered by Steam PICS, changenumber 34870927. Also at /api/app/1742690/raw.
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