Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:45 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-02-03 15:30 UTC · Community Announcements · Ayen
You know that feeling when you and another person say 'bye' to each other and then continue to walk in the same direction? Well anyways, here's what's fixed this time: * Destruction's Mini Arenas getting stuck without dropping the barrier sometimes * Destruction's Mini Arenas having a chance for the first few stages to spawn 52 drones instead of 2 (deadly typo) * Destruction's Mini Arenas ending the arena too early * Destruction's Mini Arenas not clearing all enemies around the map before starting the first wave (that moment when the last enemy you have to kill is a drone that's just watching
2023-02-02 15:09 UTC · Community Announcements · Ayen
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO WE MADE IT!!! Idiotic is now fully released! It's been a wild ride full of bug fixes, features, stress, some more bug fixes and learning! THANK YOU ALL FOR JOINING THIS IDIOTIC ADVENTURE! This is the first video game I ever made, its full of mistakes and common pitfalls but I've learned a lot from it and gained a lot of new friends! And now it's also officially completed!! I feel like ending every sentence with an exclamation mark! I think at the end the game came out OK! There's a lot I would want to change/fix but as someone very
2022-10-16 11:11 UTC · Community Announcements · Ayen
I've set back the game into the latest version with all the changes and bug fixes. new fixes: * default key binding is actually default and not whatever mess I left it in while testing. LMK if you can edit it correctly and if the custom key binding you may have isn't affected by this change * fixed weapons clipping into player's camera
2022-10-14 15:35 UTC · Community Announcements · Ayen
due to a number of bugs in the new update and a lack of time I've reverted back to a less buggy build. Sorry. features removed: * key rebinding * fov slider * unfixed camera overlapping a few random walls sometimes will resolve the bugs in the next few days and update again
2022-10-11 10:58 UTC · Community Announcements · Ayen
* fixed white suits running backwards, now they come up at ya, shoot once and then run away facing the right direction * fixed weapons not affected by the ADS and looking far away when aiming (also aligned some to the center) * fixed key binding sometimes removing the opposite key (aka "moving forward and backwards now use the same key and you have nothing to do about it" is no more!) * added a reset key binding button * forgor :skull: to change the buttons' text to the key bound so that's coming next update. Too bad I remembered this only after I started writing the patch notes and set the bu
2022-10-10 10:13 UTC · Community Announcements · Ayen
Space bar wasn't the default jump button. That's now fixed
2022-10-10 09:45 UTC · Community Announcements · Ayen
* Added the ability to rebind keys * Added the ability to change FOV * Fixed a few small bugs relating to FOV
2022-09-08 22:03 UTC · Community Announcements · Ayen
Fixed a bug where the white suits teleport again after death, causing their coins to clip through the floor fixed bug making the suit's healthbars reset to "full" every once in a while fixed bug where the white suit dies too early changed the white suits % when spawns to 20% fixed a bug where the coin the white suit drops doesn't appear (yea it was 2 different bugs) changed description on Rooftops to fit the gamemode better now
2022-09-08 13:48 UTC · Community Announcements · Ayen
Change log: -Improved the spawning in both Destruction and Arena -Made the arena end after 25 minutes -Fixed the save files getting messed up every update (I swear this is the last time your XP will reset) -Added cloud saving! -Improved performance -Hid a secret -Fixed getting less XP when pressing retry after dying -Fixed a bug where the XP was calculated twice, now you might be getting less XP than before so this might require some balance changes later on following your feedback -Fixed a bug where your coins would disappear if you were exiting -Fixed a bug where you would get a different am
2022-08-29 13:40 UTC · Community Announcements · Ayen
Lots of new enemeis, could saving, new way to get boosts and even *vibes*! Since it's in an experimental branch, here's how you can get it through Steam! https://youtu.be/m5Bn2smRUK0
2022-07-25 11:58 UTC · Community Announcements · Ayen
Visual reworked and ready to go! Find full details on this event!
2022-07-25 11:56 UTC · Community Announcements · Ayen
Heyo! There's a visual rework! Hurray! What does that include? Moved from UE4 To UE5 Remade all 7 maps (ya, main menu too) Added new tiles and actually remade everything in Destruction. Now there are 6 mini arenas that are connected via shaft y'all gotta wallrun through with drones after ya Remade the main menu UI (now it's hopefully clearer how you level up and unlock new stuff) Remade the boosts shop menu (and added quirky lil descriptions to make you giggle) Added floating damage numbers (kinda new gameplay direction) Buffed Bonk The Bat to start with a 1.5x speed boost Added small HUD elem
2022-03-17 16:07 UTC · Community Announcements · Ayen
Heyo! Fixed some more bugs that were bothering you guys. I'm planning a visual rework soon before I add more content (to save myself from making some stuff twice). I can't give exactly a date because I'm dealing with other stuff as well rn but I'm still here and will probably bug you with feedback requests and minor changes until then. Cheers :-) change log: made second jump slightly higher than first made the wallrunning end after 2 sec of continuous wallrunning - resets when you land on the ground made bullet spread 0 when adsing (hopefully) fixed flinging sideways when you run out of wall w
2022-03-13 15:18 UTC · Community Announcements · Ayen
Heyo! I patched common bugs found in the latest build! I'm planning out an update road map right now so I'll post it soon. For now it'll be mostly bug fixes until I have the plan working. If you have any feedback lmk either here, in Discord or Reddit. All available as links in the bottom left of the main menu screen :-) Change log: Increased firing sound of Not Bad fixed the sliding animation not showing when in air increased sliding sfx volume fixed some boosts sfx not being affected by sfx volume settings fixed text in boosts sometimes clipping out of the box (or getting cropped) fixed color
2022-03-09 13:54 UTC · Community Announcements · Ayen
I fixed it hopefully (it was due to an error on the loading script I missed). BUT: I cant be sure I fixed it for all of you so if you could pls let me know it works for you now I'll be very grateful you can contact me through here, reddit: r/idioticTheGame and discord https://discord.gg/AGuAhu3dCD also if it still happens, downloading the game on your C drive should fix it
Full appinfo as delivered by Steam PICS, changenumber 34871043. Also at /api/app/1746520/raw.
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