Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:30 UTC.
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2026-03-05 18:04 UTC · Community Announcements · SkunkapeJake
Sam & Max: Beyond Time and Space has been updated to version 2.1.0. It's a little patch with a few little fixes, made fresh just for you.Also if you're looking for more Max in your life, we've spent the last year hard at work on an updated version of Poker Night at the Inventory, and it's just come out this week. Check it out:Patch notes for today’s Sam & Max: Beyond Time and Space update (version 2.1.0):Game-wide:We updated the basement window casings on Sam & Max's office to be consistent with The Devil's Playhouse. When we were remastering The Devil's Playhouse, we realized that if we wante
2026-02-04 20:09 UTC · Community Announcements · Skunkape
ICYMI, our next game is a remastered version of Poker Night at the Inventory, which features four fan-favorite characters — Max (from Sam & Max), Strong Bad (from Homestar Runner), Tycho (from Penny Arcade), and The Heavy (from Team Fortress 2) — bantering over a game of Texas Hold’em. It'll be out on March 5!To celebrate, we’re expanding the scope of our (more or less) annual arts & crafts contest, which has been Sam & Max themed in the past, to include all four of these guys. (And, if you feel like it, poker!)What’s in it for me?The joy of creating art for art’s sake. Just kidding. We’ll sen
2025-09-18 03:00 UTC · Community Announcements · fov
On September 14, 2005, Telltale Games held an evening event in a downtown San Francisco high-rise. The attendees were mainly potential investors, with a few journalists invited to hear a Big Announcement. Telltale’s first episodic adventure game, Bone: Out from Boneville, was hours away from release, and they were secretly working on CSI: 3 Dimensions of Murder, but the surprise announcement was for something else… and Steve Purcell was sitting in the audience, rocking his trademark fedora.Just after midnight, Adventure Gamers broke the news that Telltale and Steve had signed a deal to make ep
2025-05-26 23:47 UTC · Community Announcements · fov
Today Steam kicked off their Zombies vs. Vampires Fest, and Sam & Max: Beyond Time and Space is in it with a 50% discount! (The soundtrack too!) https://store.steampowered.com/bundle/24214/Sam__Max_Beyond_Time_and_Space_Game__Soundtrack/ And now a rambling history lesson for those who weren’t breathlessly hanging on Telltale’s every move back in 2008… Sam & Max: Beyond Time and Space was the second season of Sam & Max episodes, which came out about once a month. One criticism of the first season was that the episodes felt too “samey,” with a lot of time spent in Sam & Max's office and on their
2025-04-17 17:00 UTC · Community Announcements · fov
Maybe… …you’ve played one or two of the Sam & Max remasters, but haven’t completed the trilogy? …you enjoyed Telltale’s Sam & Max games back in the day, but haven’t tried the spiffy new remasters? …you’ve never been on a case with the Freelance Police, but you’re intrigued? Well, we have a sale for you! And you! And you! Welcome to the Sam & Max Trilogy Sale—a weeklong celebration of the episodic adventures that put Telltale Games (of The Walking Dead and The Wolf Among Us fame) on the map in the early 2000s, and have recently been revived by Skunkape Games, a small crew of the original develo
2024-10-11 04:16 UTC · Community Announcements · SkunkapeJake
Sam & Max: Beyond Time and Space has been updated to version 2.0.0, which sounds like a big huge patch, but mostly it's a few long-gestating fixes, and a new build of the game engine to fix a few deeply-rooted bugs. We published a similar patch for Sam & Max Save the World earlier this week, which is why this might all sound a bit familiar. Speaking of sounding familiar... it's that time of year again. That spoOooOoky time. You know the one: The Skunkape Halloween Contest is back! If you're in the mood to make some Sam & Max fan art and be materially rewarded for it, now's your chance! Check o
2024-10-10 17:24 UTC · Community Announcements · fov
Here’s a scary story: last year we completely forgot to hold our annual Halloween contest. 😱 We rectified that for the holidays, but this year we’re (just barely) better prepared. We hereby kick off 2024’s Halloween contest, with entries due by 11:59pm Pacific time on October 31. That gives you three weeks to get all artsy craftsy in the spirit of the spooky season… let's go! THE RULES Send pics (or other files as appropriate) of your Sam & Max themed entry to contest@skunkapegames.com by 11:59pm Pacific time on Sunday, October 31. If your file is too big to play nicely with email, sending us
2023-12-19 19:46 UTC · Community Announcements · fov
Tomorrow, the Skunkape team and a special guest or two will take over twitch.tv/GameHistoryOrg for a festive holiday stream. 🎄🎅 🎁 First we’ll reveal the winners of our holiday contest. Then we’ll play Sam & Max: Ice Station Santa and chime in with our memories of working on Telltale’s Sam & Max games and Skunkape’s remasters. And the whole time, we’ll be raising money for an incredible cause: the Video Game History Foundation, a nonprofit dedicated to preserving, celebrating, and teaching the history of video games. So far, the VGHF has raised about $38K toward their $50K goal winter fundra
2023-11-29 20:40 UTC · Community Announcements · fov
The past two years, we’ve held a Halloween arts and crafts contest for the Sam & Max community. This is a continuation of a tradition that started at Telltale, and we love seeing what you all come up with. Here are last year’s winners. Then this year we were so busy working on The Devil’s Playhouse… we forgot about the contest! Good news, Sam & Max fans. The contest has risen from the dead AND we have news about The Devil’s Playhouse! {STEAM_CLAN_IMAGE}/41519736/5c9d6ce2482f889db4ff263cc2a68b8b9dd66157.jpg The Power of Christmas Compels You We’re calling this one the “Oops, We Missed Halloween
2022-10-17 23:34 UTC · Community Announcements · fov
Hey there, Sam & Max community! It's the spooky time of year again—the time when the Skunkape team innocently proposes a Halloween contest and gets bombarded with so much awesome fan art and other creative goodies that we have to stop all work for a week just to sift through it and vote on our favorittes. In other words, it's time for the 2nd Annual Skunkape Sam & Max Halloween Contest (loosely based on the Telltale "Do What You Will" Halloween contests of the mid-aughts). Here's how it works: Send pics (or other files as appropriate) of your arts & craftsy Sam & Max themed entry to contest@sk
2022-07-11 17:52 UTC · Community Announcements · SkunkapeJake
Sam & Max: Beyond Time and Space version 1.0.5 is now live on Steam, Xbox, Nintendo Switch, and GOG! This is a tiny update that fixes a few bugs we found when replaying, or bugs pointed out by you, the viewers at home. If anyone was just losing their minds about Hugh Bliss's spike collar not being around his neck in the Cooking Show diorama, you can finally sleep well tonight. All Episodes Fixed Rat on Street floating, jump animations not playing correctly. Updated driving music with the version from Save the World, which has some mix cleanups that didn't make the jump to Beyond Time and Space
2022-04-08 18:35 UTC · Community Announcements · SkunkapeJake
https://store.steampowered.com/app/1909350 Punch your time cards and hop into the nearest elevator, because it's time to travel back to 2007 (or maybe 2008) and play some old video games! Here’s our long-overdue post announcing that the original Sam & Max Season Two episodes are now available as free DLC! After you download the DLC, the next time you start Sam & Max: Beyond Time and Space you’ll see a launcher like this: From here, you can play the remaster, jump to any of the original episodes, or press the tantalizing Bonus Features button. The bonus features are video extras that accompanie
2022-03-22 19:29 UTC · Community Announcements · SkunkapeJake
Sam & Max: Beyond Time and Space version 1.0.4 is now live on Steam! This is a small update that fixes a bunch of little bugs and quality of life issues across the game. Most of the bugfixes in this update are little bits of lighting polish we didn't get done for the original release. You may not notice any of them specifically, but hopefully these scenes just seem a little nicer when you replay. Enjoy! All Episodes Fixed pause menu button text not being perfectly centered. Episode 202 Improved shadow quality on Sam & Max when talking to Moai and Lincoln on Easter Island. Fixed Sam's head disa
2022-01-05 07:53 UTC · Community Announcements · SkunkapeJake
Sam & Max: Beyond Time and Space version 1.0.3 is now live on Steam (and Xbox and Nintendo Switch)! This is a small update that fixes a bunch of little bugs and quality of life issues across the game. Season-wide: Fixed situations where selecting a character to start an interactive dialog would seem to cancel out, with Sam walking away instead of talking to them. (This was related to issues with joysticks not being fully centered, and Sam imperceptibly walking away from the character you selected, rudely choosing to bail out on the dialog.) Fixed dialog selection UI disappearing in the driving
2021-12-18 02:02 UTC · Community Announcements · SkunkapeJake
The Sam & Max: Beyond Time and Space soundtrack is here! It's a 53-track extravaganza featuring over three hours of music from Sam & Max’s second episodic season. The Rapa Nui Choo Choo? Zombie rave classics? Mariachis?! They’re all here, along with many of the season’s scored cutscenes and eight all-new tracks written for the Sam & Max: Beyond Time and Space remaster by series composer Jared Emerson-Johnson, performed by live musicians. Okay, I want it! Go get it! It's here: https://store.steampowered.com/app/1845170/Sam__Max_Beyond_Time_and_Space_Soundtrack/ What if I already own the game, d
Full appinfo as delivered by Steam PICS, changenumber 37450809. Also at /api/app/1747050/raw.
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