Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:23 UTC.
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2022-10-06 12:26 UTC · Community Announcements · Loryche
We released a small hotfix update for 3D Sampler! 3.4.1 Arancini (Released: October 6, 2022) Added: New "Welcome" and "What's New" screens Updated Home screen UI New Learn content in the Home screen Log an error in the Log panel when a method is not recognized New ssa.helpers module to enable printing to the Log panel Support for the new side-by-side buttons widget from Substance 3D Designer Fixed: Crash when exporting a .sbsar file referencing a missing image Crash when exporting an asset referencing a corrupted image file Exporting a .sbsar file with an Embroidery layer results in a gray mat
2022-09-06 11:30 UTC · Community Announcements · Loryche
Substance 3D Sampler 3.4.0 introduces a series of new features designed to boost speed and quality in 3D workflows. Release date: 6 September, 2022 Major features Exposed Parameters Modify parametric materials within any software that supports SBSAR files, such as CLO, UE5, Blender, Photoshop, and Illustrator, among others. This is now possible thanks to Sampler’s new ability to expose asset parameters, allowing you to speed iterations and get rid of goings and comings between Sampler and others softwares. Python Authoring You can now create plugins and scripts, this gives you the ability to c
2022-06-28 11:56 UTC · Community Announcements · Loryche
We released a small hotfix update for 3D Sampler. Version 3 3.3.2 Zucchini (Released: June 28, 2022) Fixed: Fix potential crash when opening a project Restarting Sampler breaks imported custom export presets list Fix crash when a material sent from Designer is deleted and then re-sent from Designer Impossible to delete the last material or environment light if it's the last asset in the project Right-click on an environment light makes the "unsaved modifications" asterisk appear Known Issues: Picking a color on a second monitor with a different resolution may not work Shape light widget is not
2022-06-07 12:35 UTC · Community Announcements · Loryche
We released a small hotfix update for Sampler. 3.3.1 Zucchini (Released: June 07, 2022) Added: Native Apple silicon (M1) support New shortcut, "C" key, to cycle through channels in the 2D view Numerical field to edit grayscale color value in Brush Toolbar Fixed: Using the Brush tool on Windows with a fractional UI scale (150%) offsets the strokes Improve memory consumption Physical size information can be missing when enabling the feature Mouse scrolling sometimes does not work as expected when pressing the Alt key Application may crash when opening a saved project Crash when drag and dropping
2022-05-17 12:11 UTC · Community Announcements · Loryche
A new major version of 3D Sampler is now available. Substance 3D Sampler 3.3.0 introduces a series of new tools, content, and features to more easily create and edit materials and environment lights. The Main Highltights: Content Aware Fill Image to Material (AI Powered) Improved IBL Authoring New Brushtool and more... See the full details here: https://substance3d.adobe.com/documentation/sadoc/version-3-3-225972571.html 3.3.0 Zucchini (Released 17 May, 2022) Added: New Content-Aware Fill filter (Windows and Mac) Content-Aware Fill is working on images, PBR materials, and environment lights Ad
2022-03-08 16:03 UTC · Community Announcements · Jerc
A new bugfix release is available for Substance 3D Sampler! Added: Export dpi metadata in image files Keep the ratio with non square textures when editing physical dimensions Physical size metadata is applied immediatly when physical size changes Adjust Height scale max slider so it can influence any kind of material when Physical Size is enabled New tooltips on search filters in the Asset panel Use tooltips to explain when buttons are disabled in the Assets panel Brightness contrast filter update Fixed: 90 degrees rotation button in the Crop and Transform tools don’t work as expected Crop wid
2022-01-25 17:00 UTC · Community Announcements · Jerc
Substance 3D Sampler 3.2 is now available! Among many fixes and improvements, the main new feature is the ability to set, visualize and preserve the real-world physical size of a material you imported or created. That physical size is then written as part of your SBSAR material and can be used in other apps to set its tiling or scale automatically depending on the scale of the asset it's applied on. The physical Size is already supported in Marvelous Designer, and both Painter and Stager will soon be able to leverage it along with other 3rd party 3D apps. Another highlight is a new fabric weav
2021-12-14 17:51 UTC · Community Announcements · Jerc
We released a small hotfix update for Sampler. Fixed: Open .sbsar file with Substance 3D Sampler from Bridge can fail on Windows (Adobe version only) Moving the only layer below itself will crash Channel settings button disappears when changing language The material name in Properties panel disappears after saving the project Clicking on "All libraries" can lead to a crash
2021-11-24 16:58 UTC · Community Announcements · Jerc
We listened and we heard you loud and clear! Substance 3D Sampler is now on Steam. Sampler, formerly known as Alchemist, is an app dedicated to converting photographs into digital materials and assets in a few seconds and without any deep knowledge of material creation. Take a photo of a wall, a ground or piece of fabric, drop it in Sampler and watch as the AI generates a full material for you with neutral lighting and accurate displacement (AI generation requires a NVidia GPU). Combine some of the many filters in the layer stack to make your material seamless or remove unwanted details. Mix m
Full appinfo as delivered by Steam PICS, changenumber 37450809. Also at /api/app/1759610/raw.
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