Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:11 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-21 23:49 UTC · Community Announcements · RawLionWorkshop
- fixed a bug where sails on your other boats would disappear when you moved far away from the boat (unfortunately, this fix will not restore any missing sails from previous saves) - fixed a bug where putting a sun compass or a chronocompass into a crate would break shadows permanently
2026-06-23 18:55 UTC · Community Announcements · RawLionWorkshop
Improved anchors- anchors can now be picked up and dropped manually, allowing you to use them for maneuvering (kedging)- anchors will now hold more effectively as they become more parallel with the seabed- improved the reliability of anchor physics to prevent anchors releasing randomly and other unexpected behavior- the anchor state is now saved between sessionsOther changes- performance optimizations: in some cases, you might see 30%-40% increase in FPS, depending on your system- oars now apply more force at low speeds, but lose their effectiveness as boat speed increases. This should make th
2026-06-05 21:03 UTC · Community Announcements · RawLionWorkshop
- purchasing oars in shops should now work properly - you can no longer push your boat while jumping
2026-06-05 16:34 UTC · Community Announcements · RawLionWorkshop
New Features & Gameplay Changes- you can now quickly access your inventory slots by pressing the number keys on your keyboard (from 1 to 5). Press the slot hotkey while holding an item to insert it into the corresponding slot, press again with empty hands to retrieve the item from the slot.- added oars, which can be used to row your boat at the cost of some food and water. Oars are included when starting a new game in Al'Ankh and Emerald Archipelago, and they can also be purchased on some islands.- you can no longer push your boat while swimming- increased light saturation at night- added a "r
2026-05-04 19:06 UTC · Community Announcements · RawLionWorkshop
New Features- Crow's Nests: now available in shipyards for the three medium-sized ships, along with ratlines for climbing. Crow's nests will allow you to see farther beyond the horizon, making it easier to spot distant lands. The horizon mechanics have also been improved to more closely match the curvature of the game's planet. This means you will be able to see slightly farther than before, even at ground level- Resizing sails in shipyards: you can now freely change the size of all sails in the shipyard, giving you more freedom to design your perfect rig. For square sails, you can also adjust
2026-02-20 20:20 UTC · Community Announcements · RawLionWorkshop
New Features- Improved cargo placing: when placing big items such as crates and furniture, they will now move slightly to avoid collisions with other items or walls, making them easier and less frustrating to place. This feature can be turned off in the settings.- Fixing furniture in place: shops in capital cities now sell hammers, which can be used to lock big items like furniture or cargo in place, preventing them from being picked up accidentally. Hanging items like paintings, maps or lamp hooks can also be nailed down. - Charting kit protractor: the map charting kit now includes two protra
2025-12-30 19:28 UTC · Community Announcements · RawLionWorkshop
Hi everyone, just a quick update on current development status. First, you might have noticed my absence lately - I took a break for the holidays, but don't worry, development continues as normal from now on. As you can see from the roadmap, we're getting pretty close to hitting the full release milestone. As such, for the next several updates I would like to focus mainly on general polish, bug fixing and optimizations, to make the game ready and worthy of the full release status. This means there likely won't be any exciting new content in the near future, but some welcome quality of life cha
2025-11-26 12:30 UTC · Community Announcements · RawLionWorkshop
New Features- map chartingYou can now plot charts on your maps using the newly added charting kit. Place a map on a table and use the charting kit on it to access the chart plotting system. You can draw lines and measure distances with a ruler, but be careful - lines cannot be erased!Charting kits can be purchased in capital cities.- oakumOakum can now be used for temporary hull repairs. You can purchase barrels of oakum on most islands, and use them to patch holes in your ship for quick temporary repairs. Patching holes with oakum will stop leaks for a while, but doesn't actually repair the d
2025-09-14 23:58 UTC · Community Announcements · RawLionWorkshop
- fixed a bug where trade and missions wouldn't work properly on some old saves - fixed a bug where salt and coffee could not be transported by the cargo transport service - fixed a bug with barrel textures - you can no longer sell empty or partially empty salt containers for the full price - removed a random floating window near Old Ankh Town
2025-09-14 06:37 UTC · Community Announcements · RawLionWorkshop
- fixed a bug where the game wouldn't load properly in some cases
2025-09-14 02:25 UTC · Community Announcements · RawLionWorkshop
- New IslandsAdded new islands in and around the Al'Ankh region. Along with the new islands you'll also find some new items and trade goods.- Boat damageYour ship's hull will now slowly deteriorate over time. Strong impacts will cause additional, significant damage. Damaged hulls will slowly leak water, which needs to be bailed (using the newly added buckets) to prevent sinking. Large ships can also be outfitted with bilge pumps in a shipyard, which speeds up the bailing process.Rain will now also slowly fill up your ship with water. The water still drains by itself as before, but much slower,
2025-07-01 23:51 UTC · Community Announcements · RawLionWorkshop
New Features- three new islands added in the Emerald Archipelago region, along with new trade goods and new items available for purchase on the new islandsNote: when loading your saves from the previous version, the economy can take some time to adapt to the new islands and goods. For the first few in-game days/weeks you might see some unusual prices and lack of price information. Other Changes- you can now climb steeper slopes without having to jump- fixed a camera stuttering issue when jumping and falling
2025-05-12 15:52 UTC · Community Announcements · RawLionWorkshop
New Features - added graphics settings, allowing you to set screen resolution, framerate, windowed mode, etc - added a new streetlight quality setting; on "low", you should see significantly improved performance in towns; on "high", streetlights will now cast realistic shadows; "medium" keeps the streetlights as they were before the update - added sounds for interactions with winches, steering wheels, and picking up/dropping items - improved the way furled sails look - adjusted the visuals of square sails to make them billow more when catching wind - adjusted the Aestrin economy to make Fey Va
2025-04-01 00:06 UTC · Community Announcements · RawLionWorkshop
- fixed shaking sails bug
2025-03-31 21:45 UTC · Community Announcements · RawLionWorkshop
- sails will now behave in a more realistic way during an uncontrolled jibe - you can now drink from a bottle continuously, without having to spam click - Sunspire now really does have cargo transport service - you should no longer see a "You are at the wrong port!" message when picking up new missions - shipyard buttons will now make a softer sound when clicked - eating and drinking sound is now softer and quieter
Full appinfo as delivered by Steam PICS, changenumber 38740292. Also at /api/app/1764530/raw.
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