2024-06-20 00:13 UTC · Community Announcements · gavin.eisenbeisz
Hey everyone! Just wanted to quickly tell you all about CUFFBUST, my upcoming multiplayer prison escape game that I've been working on for the past year. In CUFFBUST you try to escape prison with your friends by equipping tools, evading guards, and executing your breakout plan. It has destructible environments, proximity chat, a multitude of escape routes, and 20 player lobbies! Take a look at the Steam page and trailer and see if your kinda thing, and if you're interested in playing the game later next year when it comes out, you can wishlist it on Steam to be notified when it releases. https
2023-12-21 18:19 UTC · Community Announcements · Two Star Games
Good day, spider train enthusiasts, I'm thrilled to let you all know that Choo-Choo Charles has just released on Xbox One, Xbox Series, Playstation 4, and Playstation 5! You can search it up the the Playstation and Xbox stores, or get links to the store pages from my website, twostargames.com/choochoocharles. {STEAM_CLAN_IMAGE}/41252009/7ef3cec4a9b4819faea742eb3c1be92440391097.png Happy spider train hunting! -Gavin
2023-12-16 20:43 UTC · Community Announcements · Two Star Games
Good day, spider train enthusiasts, After a year of work, I'm very happy to announce that Choo-Choo Charles is releasing on Xbox One, Xbox Series, PS4, and PS5 on December 21st (in a week!), and Switch on January 18th. {STEAM_CLAN_IMAGE}/41252009/7ef3cec4a9b4819faea742eb3c1be92440391097.png It's taken a lot of time to get it right, but I'm super happy to finally get more players access to the game. If you know someone who's been wanting to check it out, but doesn't have a PC, let them know! Right now, you can wishlist the game on your favorite platform by selecting it on my site. Have fun! -Ga
2023-10-26 19:56 UTC · Community Announcements · Two Star Games
Hey everyone, Super happy to release a new spooky season themed update for the game! I've just added a new game mode called Nightmare Mode. In this mode, I’ve revamped the atmosphere to make it darker and more ominous, added a new scarier soundtrack, and turned up the difficulty to the max (be warned, it’s kinda designed to make you rage quit). It’s still the same game, but with a completely fresh tone and challenge for spooky season. Check out the full devlog to learn more about all the specific changes and additions: To up the difficulty, you only have one life and if you die the game resets
2023-01-10 00:17 UTC · Community Announcements · twostargamesgavin
1.0.3 Patch Notes: Maybe hopefully possibly fixed all the trees the players could get stuck to? Players who were previously stuck to a tree should be freed again I think? (seemed to work when I tested it, so fingers crossed) Made pop-in less noticeable near Santiago's Port. Made pop-in less noticeable for Gale’s house. Adjusted to placement of the Red Paint Chest to prevent softlock when going up the lift and opening the chest at the same time. Fixed players getting softlocked on the death screen when dying while the map is open. Maybe hopefully actually prevented the upgrades menu from blocki
2022-12-21 00:24 UTC · Community Announcements · twostargamesgavin
1.0.2 Patch Notes: Fixed a bug where some doors would load closed, after already being opened Fixed a bug where save files would stop being written Added collision to a couple stacks of pog rocks near John Smith's bunker Fixed a bug where dying indoors, in caves, and in mines while it’s raining caused rain particles not to appear after players respawned Fixed a bug where players could interact with items while dead Fixed softlock on a tree near the North Mine Fixed softlock on tree near Sgt. Flint’s base Fixed a bug where the player camera isn’t animated at all during Charles jumpscare
2022-12-15 21:27 UTC · Community Announcements · twostargamesgavin
Hey everyone, Huge thanks for all the support during Choo-Choo Charles' opening week! First patch is now live, here are the issues that have been addressed. 1.0.1 Patch Notes: Added translations for “Skip Cutscene” tooltips Fixed a hole in the landscape near Johns Smith’s bunker that players could clip through Fixed input mappings resetting when you restart the game Removed the pause menu getting stuck on screen when the game is unpaused Fixed notes being able to be read at the same time as opening the pause menu Fixed main menu widget opening instead of the pause menu while in-game Fixed upgr
2022-12-09 15:00 UTC · Community Announcements · Two Star Games
The day has finally arrived, and I couldn’t be more excited to finally share Choo-Choo Charles with you all! As of now, the game is available for purchase and play on Steam, and you can finally fulfill your deep rooted, lifelong desire to kill a spider train. Best of luck fellow train hunters!
2022-12-09 15:00 UTC · Rock, Paper, Shotgun
Speaking as a grown-ass man, I love trains. Not to the extent that I will ever bother to learn anything about them, or to identify one with any more specificity than “the pointy type”, “the blunt type” and “the chugga chugga choo choo all-aboard type”, but to the far milder extent that I simply enjoy watching them whizz around the place like big metal worms, and hearing their various little noises and honks. It’s trains! Just as a train might be lured into a station with the promise of fresh passengers (which are like treats to trains), I have been drawn ine
2022-10-10 17:37 UTC · PC Gamer · Jonathan Bolding
Remember this nightmare fuel? Well, it's finally coming out. Train-based open world survival horror game Choo-Choo Charles will make its debut on December 9th, 2022, via Steam. It'll come to consoles at a later date... Read more.
2022-10-10 13:00 UTC · Rock, Paper, Shotgun
Here comes the pain train, next stop: you. Locomotive-themed survival horror Choo-Choo Charles brings its twisted take on Thomas The Tank Engine to PC on December 9th. A new trailer for the game shows some more of the mysterious island that freakish spider-legged Charles calls home, and the helpful people you can meet there. Fumble in fear for your rail pass as you watch below. Read more
2022-10-08 18:59 UTC · Community Announcements · Two Star Games
Hey everyone, I’ve been working relentlessly on Choo-Choo Charles over the past year, and it’s finally in a position where I can safely say that the game will be released on December 9th this year! There have been many dates I’ve aimed for internally throughout the year that didn’t work out for various reasons, but at this point the game is well into its beta phase, and is nearly completed. Tons of improvements and additions have been made to the game, and I’m thrilled with how it’s turning out. Make sure to wishlist and follow the game to get notified as soon as it's availible! Can’t wait for
2021-10-10 21:48 UTC · Community Announcements · Two Star Games
Good day, spider train lovers, I’ve been getting thousands of questions about Choo-Choo Charles over the past week, and since most of the questions are the same and have the same answer, I’m posting this FAQ! Will there be multiplayer co-op? No. I know this is probably disappointing to a lot of people, but the initial release of the game will not have multiplayer. As a solo developer, even making a single player open world game is an ambitious task, but to add multiplayer support (which I don’t have experience with) would make development far more difficult and time consuming. It would be a re
2021-10-10 21:11 UTC · Community Announcements · Two Star Games
What’s up, spider train enthusiasts? This post is for anyone who wants to follow the development of the game, and see updates on it’s progress. Below are a handful of links to my socials where I plan on posting about the game, and what kind of stuff I plan on posting. Twitter: https://twitter.com/TwoStarGames Over on Twitter I’ll be posting things like screenshots of new content, gifs and videos showing new mechanics, and sharing things like fan art, articles about the game, and other info like release dates. TikTok: https://www.tiktok.com/@twostargames On TikTok I’m planning on posting short
2021-10-08 22:23 UTC · PC Gamer · Lincoln Carpenter
Last week, the internet responded with terrified glee to the reveal of Choo-Choo Charles, the upcoming novelty survival horror game that finally confirms our long-standing fears about trains with faces. With its announcement trailer chugging through a couple million views across Twitter, we spoke to the game's creator and developer, Gavin Eisenbeisz, about his background and how he's handling the sudden attention, and learned more about how the game will work... Read more.
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