Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-05-20 02:04 UTC · Community Announcements · Jimy San
After some delay the post release version of Grid Miner is finally done. This build fixes a lot of bugs and adds new levels and mechanics. The most important changes are 5 new levels and mastery objectives instead of the timer. The achievements for the levels have changed. On the first startup of the game the old achievements will be syncronized to the new order. This will work on the game but not with completed achievements on Steam. To reset all game data locally and on Steam, press F1 to open the console and then type "reset-steam-achievements RESETDATA". This command will wipe all achievem
2022-05-03 08:36 UTC · Community Announcements · Jimy San
Grid Miner has finally reached version 1.0 and is now ready for launch. This update includes the new in-game encyclopedia with buildings and achievements, some updates to the story, and minor bug fixes. Major Changes Added in-game encyclopedia with buildings and achievements Minor Changes Updated story tutorial Updated building descriptions Tweaked the primary object resource values Changed the secondary objective timer for most levels Changed order of some rewards
2022-04-23 23:52 UTC · Community Announcements · Jimy San
A minor update that fixes some issues from the last version. The levels have been rebalanced, there is a new level, and now color pallets are unlocked when finishing levels. Major Changes Color Pallet unlocks Minor Changes Removed Level 3 Level 2 is now a rebalanced level 3 A new Level 2! Added the main menu button to the game screen Fixes Fixed initial resources that sometimes were different when the level restarted Fixed the configuration color pallet not showing the current pallet
2022-04-13 21:01 UTC · Community Announcements · Jimy San
This update brings a new mechanic to the game, Steam achievements, and new levels. We also added an in-game changelog, a new main menu, and a credits screen for the team. Major changes Added new ability to turn on and off buildings not connected to a Main Station or Auxilary Station Added 2x new end game levels Added 2x new tutorial levels Added 26x Steam achievements Added 10x video tutorials Added a new main menu screen Added credits screen Added changelog window Updated story Minor changes Upgrade KairoEngine dependencies Re-enabled secondary objectives Fixes Fixed some small UI inconsisten
2021-12-19 07:12 UTC · Community Announcements · Jimy San
As we are getting closer to launch on the first quarter of next year, we have added lots of new things to the game. The biggest change is new the user interface elements with sounds and animations. Major changes Removed secondary objectives New User Interface Building color pallets Added tractor beam particle effect New level selection screen New rewards screen Minor changes Locked levels in level selector Added checkbox to level objectives Added reward card animation and SFX Upgraded Completed/Failed panel UI Upgraded tooltips UI Upgraded building sidebar UI Upgraded resources view UI Removed
Full appinfo as delivered by Steam PICS, changenumber 34871831. Also at /api/app/1768300/raw.
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