0.9.11b Hotfix Released
Tents are now can be built and missing "tents" icon is fixed. Bug causing game to not applying new effects when learning multiple research nodes is fixed.
The Ancients is a turn-based survival strategy game where you lead a prehistoric hunter-gatherer tribe through the last ice age. Survive the elements, hunt fierce animals, migrate to new continents, advance your technology, make social and political tribe decisions, and evolve your civilization.
| App ID | 1769130 |
|---|---|
| App type | Game |
| Developer | GorillaSoftWorks |
| Publisher | Camlann Games |
| Homepage | https://gorillasoftworks.com/ |
| Release date | 2024-06-05 00:00 UTC · Early Access |
| Release state | released |
| Store page | store.steampowered.com/app/1769130 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | The_Ancients.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:47 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 15111348 | 2024-07-22 11:29 UTC | ||
| beta | 15612378 | To test the game | 2024-09-06 06:38 UTC | |
| demo | 14612794 | demo build with only tutorial | 2024-06-05 13:14 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 1769131 | windows | 10.10 GB | 2.85 GB | 1939447111078845212 | branches: beta, demo |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 15612378 | beta | 2024-09-06 06:38 UTC | 4 hours ago |
| 15111348 | public | 2024-07-22 11:29 UTC | 4 hours ago |
| 14612794 | demo | 2024-06-05 13:14 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Tents are now can be built and missing "tents" icon is fixed. Bug causing game to not applying new effects when learning multiple research nodes is fixed.
v0.9.11 changelog: Fixed undead animal bug on combat. Added frame rate limit in Display Settings. In events, fixed 0 victim/perpetrator count. In events, fixed death and sickness responses killing all clan. Fixed duplicate research bonus bugs after migration.
v0.9.10 changelog: Save Game, Load Game and Resume issues are now fixed. Kill a creature/predator objectives, target creatures are now created dynamically. Added camping/walking checks for several objectives. Fixed research tree reset bug on save file changing.
v0.9.9 changelog: Fixed radial menu not opening bug. Fixed India, Mesopotamia and Europe objective requirements with correct item, resource and creature kill checks. Fixed Inventory widget overflow bugs. Fixed gameplay event response effects and manuel toolip texts. Increased nutrition levels of complex food recipes.
A new update (0.9.8) has been released, we worked on fixing last reported bugs in this update. v0.9.8 changelog: In India map, fixed last objective's location to prevent progress blocking bug. Fixed tooltip formats of random gameplay event effects. Fixed ListView crash related to Tribe Scene tribemen list. Fixed missing ability on loading game. Fixed UI interaction bugs on level success. Added backup checks for missing crafting recipes on level progress. Fixed missing research effects bug after migrating. Changed confusing objective texts in Mesopotamia map.
A new update (0.9.7) has been released, we worked on improving the sandbox experience in this update. Critical procedural generation bugs and unit spawn bugs have been fixed! v0.9.7 changelog: In sandbox mode, increased generation of lake tiles and rivers. In sandbox mode, improved tile generation options to make common tiles more sparse and lesser tile to spawn more. In sandbox mode, fixed dead animal tile spawning without resources bug. Fixed double save file bug. Fixed new clan join in water bug. Fixed empty crafting inventory bug. In the advanced tutorial, the predator animal is now spawni
A new update (0.9.6) has been released, critical bugs have been fixed in this update such as overwritten savefiles and stuck turn issue! Your old save files may not be compatible. We didn't have enough save files to test, sadly. v0.9.6 changelog: Missing cooked vegetable image added to recipe researching. Fixed food/ration consume policy not updating bug after restart and/or load. Changed passive research gain on tile updates. Fixed unknown inventory item issue in recipe-research section. Removed cooking items from crafting inventory in recipe-research section. Fixed end turn lock bug when AI
A new update (0.9.5 ) has been released, in this update we have focused on players' feedback and we have fixed prioritized bugs. Added resource and item reward texts to responses of Kondoa landmark events and negative gameplay events. Fixed formatting of broken event response texts for general gameplay events. Fixed an issue with research tree that removes known crafting recipes. (Infamous crafting bug mentioned in discussions) Fixed display settings reverting to default on quit. Fixed a bug where quality settings were not saving and reverted to default. Fixed input detection issue when closin
Gather 'round the campfire, Tribe! Turn-based prehistoric survival strategy, The Ancients, is OUT NOW IN EARLY ACCESS! It's been quite the journey getting here -- from our Kickstarter to this exciting Early Access launch (and beyond) -- and we couldn't have done it without your support. Thank you so much for helping us get here; we are touched by the enthusiasm and patience you've shown us throughout the development period. Although this information can be found on the game's store page, we'd like to take the time to post it here to remind players our plans for early access: Why Early Access?
Grab your spears, Tribe! Turn-based prehistoric survival strategy, The Ancients, will be releasing to Early Access June 5! The Ancients takes the core mechanics of real-time prehistorical survival strategy, Dawn of Man, and brings it to a unique turn-based experience, complete with deep skill tree, diverse wildlife, real Ice Age biomes and increasingly challenging migration routes to keep your survival skills honed. Check out the trailer here: Some Highlights: A complete tutorial, campaign mode and procedurally generated sandbox mode for infinite replayability are available from Day 1 in the E
Check out this video from YetiKings as he hunts his prey, explores the map, and evolves his tribe!
Check out this video recorded by YetiKings as he evolves his tribe in The Ancients!
New Patch Is Live: 0.8.17 Hey Tribe, New patch is out, we've added some content and fixed some existing issues: • Added new events and also new options to existing ones. • Research point gaining is rebalanced to provide easier progression. • Fixed several creature and clan bugs on save system. • Fixed climate and weather bugs on loading a save file. • Research and culture tree requirements and effects changed. • Added option to save and load game on level ends. • Added AI Clan to the game. • Added new vegetables, creatures and trees for new maps Ural, India and SinoChina. • Added storyline obj
Hey Everyone, Extremely honored to be a part of the Steam Strategy Fest among hundreds of other great strategy titles. Youtuber and Twitch streamer, Nookrium is showcasing core gameplay elements of The Ancients. Watch the broadcast!
Hello Tribe! Today we released a minor update to address several bugs, and added some content. Please report any bugs or issues to our Discord. Thank you! VERSION 0.8.11 - Known Save/Load system bugs are fixed - Known pathfinding bugs resolved - Known UI bugs resolved - Crafting ratios and research updated for balance - Food consumption ratio system updated - In-game events are updated with additional choices - New events have been added - New maps and animals have been added - New extinct Hominin added: Homo Naledi
Full appinfo as delivered by Steam PICS, changenumber 37450809. Also at /api/app/1769130/raw.
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