Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:36 UTC.
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2022-04-10 20:22 UTC · Community Announcements · neelix64
- Fixed right-clicking on states glitching out the states - Major improvements to the public API which can be found on the official website: https://www.najjak.com/nst/docs/#/?id=api - Making the architecture changes needed for the UE5 plugin
2022-04-08 23:15 UTC · Community Announcements · neelix64
There's only one major change in this version: the introduction of a new file format .nss (Nonlinear System Story). The old format (.nts) is still supported but will be deprecated at some point in the future. Whenever you save a file from this version onward it will use the .nss format, even if it's loaded as .nts. Why does it matter? Versatility The new format is more versatile and will allow for easier future changes to the system itself and paves the path to having states with timers and different types of parameters (such as strings and arrays). Backwards compatibility The .nts format is n
2022-01-08 15:18 UTC · Community Announcements · neelix64
Here's whats new: - Fixed creating executable files hogs the UI thread - Fixed target folder not opening after exporting executable files - Added a button to open the target folder where executables are exported - Added a button which detaches the external editor from the NST editor window - Workshop items automatically update when you subscribe or unsubscribe from them - Browse workshop opens the correct address - Chromium console can now be opened when using the Reader from the Editor (hotkey: F12) - Implemented "Settings" window for editing the editor settings (Window -> Edit -> Settings) -
2022-01-01 23:25 UTC · Community Announcements · neelix64
There is only one major thing changed: The editor can now generate an executable file for any story. Keep in mind that this feature is still in BETA and might have some issues. Check out the following guide on how to do this -> https://steamcommunity.com/sharedfiles/filedetails/?id=2704154698
2021-12-12 20:01 UTC · Community Announcements · neelix64
Here's what's changed: - Fixed NST Editor crashing on Windows 8.1 when starting. DPI settings are temporarily disabled, fixing them is added to the backlog - Added Ukrainian translation (made possible by Andrey Bolshakov) - Fixes to the Russian Translation
2021-12-10 20:46 UTC · Community Announcements · neelix64
What's new: - Implemented per-project backups. Now each project you create gets its own backup which you can load. - Added a menu button which opens the backups folder - States now update when they are either deselected or before the story is saved. This caused confusion among users who were not sure why they were losing work when selecting other states. - The Reader is now bound to Steam, you may only use it if you have a working steam connection - Implemented a basic access to the Steam Workshop inside the Reader. You can open any story from the Steam Workshop via the Reader. - Added a Russi
2021-12-03 17:18 UTC · Community Announcements · neelix64
I am proud to present to the world the first version of Nonlinear System Tools! NST is a fully-equipped story making machine helping you create something exciting and new. I will be addressing any and all feedback or feature requests that you may have on the official Discord server or via e-mail, as fast as humanly possible. I hope that you will enjoy it as much as I do developing it. Martin Petkovski, The developer of Nonlinear System Tools
Full appinfo as delivered by Steam PICS, changenumber 37450809. Also at /api/app/1772160/raw.
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