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2026-09-11 21:50 UTC
$9.99
$9.99
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public
7928236
2021-12-22 16:54 UTC
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1774221
154.18 MB
89.95 MB
4465709675707201861
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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7928236
public
2021-12-22 16:54 UTC
4 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:50 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-12-22 17:00 UTC · Community Announcements · finalbossblues
In the previous update, there was a little bug with the Dax achievement being hard to get for players who already had the older version of the game. This update provides a simple backup method for obtaining the achievement. If you don't have the achievement, but you do have him unlocked, try this: Start a new game with Dax. The achievement for unlocking him should trigger automatically. ------ OK -- I hope that you have fun playing! Thanks for everything. Have a wonderful Christmas! 🎄
2021-12-12 16:47 UTC · Community Announcements · finalbossblues
Hello! This is the third update for Jubilee-- and it's a big one: {STEAM_CLAN_IMAGE}/41404104/248acbd03c0b45c086beba97faf91852ca0aa30a.gif New Playable Character: Dax His skateboard makes him more slippery to control than his sister, but he has high top speed and gets sick hangtime with his kickflip. Dax is unlocked after Jubilee has discovered all of the shines in the game world. (If you've already discovered all the shrines in a previous save, simply activate one of the shrine checkpoints and Dax will be unlocked. You won't see a pop-up notice, but he'll be available for new games). Small Ch
2021-11-20 00:27 UTC · Community Announcements · finalbossblues
Okay-- it's the second day that Jubilee's been out, and it's the second update. We're two for two! This is another small update that patches some bugs and it provides one notable feature that improves quality of life for players. NEW QoL ADDITIONS: Added confirmation screens for the "Quit to Title" and "Quit Game" options from the menu. Added a confirmation screen for fast-traveling to shrines from the menu. This one only appears if the player has gems on hand. BUG FIXES/MINOR CHANGES: Fixed a bug that caused the 100%-gem reward NPC to appear too early. Added some spikes in H.E.C.K. to prevent
2021-11-19 01:50 UTC · Community Announcements · finalbossblues
Thank you for a great first day of Jubilee! Since the launch (and before it), I've been watching streams of the game, and I've implemented some improvements based on what I've seen from players. I'm happy to share with you the first update. Been working on this all day to get this out as soon as possible. Big Updates: Save Slots! There are now four save slots. You can change the active save slot by simply pressing left/right on the title screen. Added a new option that will make life easier for speedrunners (it's unlocked after the first time the player reaches any ending). Small Updates: Adde
Full appinfo as delivered by Steam PICS, changenumber 36056900. Also at /api/app/1774220/raw.