Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-04-27 13:59 UTC · Community Announcements · Froyok
This is a minor bugfix release. Added: - Add (empty) shortcut to show/hide the viewport visualization - Always show Low Poly when using "Hide baking meshes" button - Show suffix for Matching By Name based on current Texture Set - Add support for GLTF binary files (glb) - Add menu to select or create shader instances - Allow to quickly change Texture Set and UV Tile resolution - Improve manipulator behavior when using physical size in UV projection - Bring back 'Save as' to main File menu - Save view selection (2D only, 3D only, both) in UI layout - Less vague error message at project creation
2023-01-10 12:47 UTC · Community Announcements · Froyok
Substance 3D Painter 8.3 introduces a brand new baking mode, the support of the import and export of USD files and the support of physical size in UV projections. Check out our latest related video tutorial: Note: On linux we raised our minimum supported version to Ubuntu 20.04 LTS. Release notes: Added: New baking mode dedicated to baking process Set shortcut to switch to baking mode to F8 Add Start and Cancel baking button in the viewport Add baking selection in Texture Set list Add new Mesh Map Bakers window to select bakers Add new Mesh Map Settings window to edit baking settings Add new B
2022-10-06 10:35 UTC · Community Announcements · marchess
Added: What's new panel to improve new features discoverability Rename old Welcome to "Home screen" Resolve scaling issues for high-DPI screens Avoid persistent error messages in the UI Rework save menu Save and Export/Share UI layouts Add copy/paste actions for blending modes/opacity of a layer Apply blending mode/opacity to all channels of a layer Reload mesh with a keyboard shortcut (CTRL+SHIFT+R) Reset Substance parameters to default Reset paint brush to default Right click to reset individual Substance parameters to default "Pin" favorite assets to appear on top of asset panel Delete, rel
2022-08-25 10:35 UTC · Community Announcements · marchess
Added: Update to Iray SDK 1.6 Fixed: Crash with old faulty shader Materials can disappear when reopening a project Known Issues: HDR color space conversions with ACE on Linux produce clamped colors Input source not saved per layer Ctrl Z After deleting a shader instance IoR is blocked to 1 for some shaderss
2022-07-19 10:36 UTC · Community Announcements · marchess
Added: New option "Optimize for organic meshes" to select the segmentation algorithm Expose unit options in New Project and Project Configuration Use monitor Display by default when using ACE Take into account ACE env-var preset file when creating project Reset Color Management settings in New Project window when the configuration changes Disable OCIO settings access when env-var is present Safely update ACE settings when a parameter does not exist anymore Update Substance Engine to version 8.6.0 Add new GLTF export preset with Displacement support Retrieve resource information (including cust
2022-06-28 10:22 UTC · Community Announcements · marchess
Added: Alt click on mask does not deselect effects anymore Fixed: Opening old project saved in solo view mode Delete a Generator in properties Normal/Ambient Occlusion mixing and height to normal methods are broken Export textures using diffusion padding renders black maps Known issues: Application does not start, can be solved by using "check file integrity" Crash when launching Iray on Monterey Simplified thumbnails are not updated when an anchor is used HDR color space conversions with ACE on Linux produce clamped colors
2022-06-07 10:39 UTC · Community Announcements · marchess
Added: Add support for ICC profiles with Adobe Color Engine (ACE) Add support for "Adobe 98 RGB" as working color space for ICC Allow to configure ACE/ICC settings via a configuration file Allow to input linear color values in Color Picker with Legacy mode Allow to specify the color profile used for picking color outside the UI Remember the last Display value chosen in the viewport Make generators/filters work properly with Color Management Add new colorspace override keywords $working and $standardsrgb Extract physical size info from mesh Physical size computation Expose options to use physic
2022-04-12 11:47 UTC · Community Announcements · marchess
Bugfix with support of 3Dconnexion SpaceMouse in 2D Viewport Added: Support of 3DConnexion SpaceMouse in 2D Viewport Fixed: Cannot write in hexadecimal field Resources used in projection mode are not color managed in the overlay Errors are not reported in log Remove generic error message if user does not have a SpaceMouse When loading a project, pivot point is always hidden "Average normals" setting has no effect in UV Tile projects Inactive uv tiles overlays disappear when reloading mesh with different tiles Remote scripting is broken Several channels cannot be queried from API and it raises
2022-03-08 15:27 UTC · Community Announcements · Jerc
This latest update to Substance 3D Painter adds support for the SpaceMouse from 3DConnexion, improves OCIO color management and fixes a bunch of things! Added Support of the 3DConnexion SpaceMouse in the 3D Viewport for navigation Basic shortcuts/keys for Pro and Enterprise SpaceMouse models in the 3D Viewport Dedicated rotation center icon in the 3D Viewport Use roles from OCIO configuration to change default settings Color manage the properties window for color widgets Color manage the properties window for material preview Color manage swatches in color picker Add a setting to define the st
2021-12-14 17:58 UTC · Community Announcements · Jerc
A new update is available for Painter. Improvements on the color management includes an ACES tonemapper in legacy mode to match game engines tonemapping, and the ability to export UDIM projects to Stager as texture sets through the Substance 3D Stager export preset. Added: Color Management] Use data role in exported filenames Expand the section Color Management, by default, when OCIO is selected in new project and project settings windows Add ACES tonemapper in legacy mode Adjust default configuration settings Fill $colorSpace in filenames for data channels Allow to export a UV Tile project to
2021-11-24 16:58 UTC · Community Announcements · Jerc
The new Substance 3D Painter is here! This release is the first update for the year 2022, and will be followed by many others, bringing new features, improvements and content to your favorite 3D painting app. We're starting this new year with full color management support, a long standing request from the VFX and film industry. Other features worth mentioning are the ability to undock the viewport on a second screen, new grunge maps, materials and tools, as well as improvements to the amazing new Warp projection we added in the previous release. Get all the details on this new release in our d
Full appinfo as delivered by Steam PICS, changenumber 37450809. Also at /api/app/1775390/raw.
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