Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-12-22 00:11 UTC · Community Announcements · Sleepy
Build Date: 12.21.2021 Balance Weapon equipment can no longer be generated with the Thorns item enchantment. Soldier’s Charge now has a minimum range of 2 and a max range of 5. Generated item rewards are now capped at the Company size (I.e., Solo max is Tier I, while a Triad max is Tier III). Merchant inventories are exempt from this rule (for now). Consumed are now slightly faster. Feral grieflings are now slightly slower. Concubini now slightly faster, leading the pack, rather than following. Conviction damage from Morale tests has been reduced to 5 (from 10). Medical Packs now require the C
2021-12-18 21:59 UTC · Community Announcements · Sleepy
Build Date: 12.18.2021 New Features Popup Notifications are now displayed on the World Overlay for the following game events (with more to be added in the future): https://i.imgur.com/ZDiqqBQ.png A new class is unlocked A new relic is unlocked A crafting recipe is unlocked A dynamic adventure is discovered – Hovering the event will highlight the discovered zone A character has gained a level in a new or existing class - Clicking the event will transition to the hero editor for the character A character has unspent skill points - Clicking the event will transition to the hero editor for the cha
2021-12-10 22:04 UTC · Community Announcements · Sleepy
Build Date: 12.10.2021 New Features Crafting resources are now redirected to a new dedicated storage space available from the crafting interface. This should remove clutter and distractions from the Caravan. New Manual: Combat Dressing. Combat Dressing can now be learned as a passive skill from training manuals, which allows a character to perform First Aid in the field, given the availability of materials and sufficient light. New Manual: Physician. Physician can now be learned as a passive skill from training manuals, which grants the character bonus physical healing, whenever physical heali
2021-12-03 19:59 UTC · Community Announcements · Sleepy
Build Date: 12.3.2021 New Features New Elite Enemy: Black Alpha (Wolves Faction). Appears in some story encounters and as a randomly generated elite enemy. (Tier + 1)D8 Hit Dice, with 1 (Tier + 1)D8 Piercing, Serrated Bite attack and a Terror Aura that passively damages enemy conviction each turn within 3 hexes. New Elite Enemy: Consumed (Unliving Faction). Appears in some story encounters and as a randomly generated elite enemy. Immune to Bleed, Poison. (Tier + 1)D8 Hit Dice, with 1-2 (40% chance for offhand attack) (Tier+1)D6 Enervating Claw attack and Negation Aura that passively damages en
2021-11-27 20:09 UTC · Community Announcements · Sleepy
Build Date: 11.27.2021 New Features New Soldier Baseline Ability: Charge 1AP, Max Range: 4, Line Targeting. Deals 100% Weapon Damage, engages the target, and applies Concussive (2AP, 2 turns). New Scout Baseline Ability: Sleight of Mind 1AP, Max Range: 3, Ground Targeting. The Scout disengages all enemies, teleports to a selected node, and becomes Hidden on arrival. New Scholar Baseline Ability: Feedback 1AP, Min Range: 2, Max Range 4, Single Enemy Target. The Scholar damages the initial target for 1D6 for each Essence spent, capped by the Scholar’s level (minimum 1, maximum 4). The effect the
2021-11-20 22:19 UTC · Community Announcements · Sleepy
Build Date: 11.21.2021 New Features Added a new battle map: Valley Cabin. This map is called by specific story-based and dynamic encounters and does not appear in the random carousel. Added a new battle map: Valley Cave. This map is called by specific story-based and dynamic encounters and does not appear in the random carousel. Added a new battle map: Haunted Marnehaven. This map is called by specific story-based and dynamic encounters and does not appear in the random carousel. Added new battle deployments and configurations via encounter cues. Tactical battles will now unfold as experienced
2021-11-04 21:54 UTC · Community Announcements · Sleepy
Build Date: 10.30.2021 New Features Added a tutorial subject for essence damage and the Essence Death mechanic Added a tutorial subject for skill points and class advancement Added a tutorial subject for conviction and morale Added a tutorial subject for flanking Added a tutorial subject for opportunity attacks and vigilance Added a tutorial subject for engagement and competence Added a tutorial page for the Hero Editor to explain how to equip items and managing equip restrictions Crashes and Bugs Fixed an issue that prevented proper required quantities from showing while inspecting recipes th
2021-10-30 14:22 UTC · Community Announcements · Sleepy
Build Date: 10.30.2021 New Features Steam Cloud quotas were increased to 3 files totaling 2MB to make room for new historical run data Added a Tutorial Subject for the Campaign Designer Company Details (Overworld view) can now be clicked to jump directly to a specific hero Equipment and Consumables can now be automatically equipped on a character by dropping it directly on the hero, if the item can be equipped and a slot is available. Added a Tutorial Subject for Manuals Added a Tutorial Subject for Curatives Crashes and Bugs (HOTFIX: 0.1.4.15) Fixed an issue that prevented the Scenario Summar
2021-10-26 21:13 UTC · Community Announcements · Sleepy
Build Date: 10.26.2021 New Features A new screen will be displayed at the end of failed runs showing the player’s affinity score for that run. This same information will be stored as part of a historical record of both successful and failed runs. Crashes and Bugs Fixed a crash that would occur when the recruiter and trader for the zone had both been discovered at the same time. Fixed a crash that occurred as a result of missing string resources associated with some very rare trophies. Also, Butter and Cream. Fixed a crash that occurred as a result of items being removed from the player invento
2021-10-25 20:22 UTC · Community Announcements · Sleepy
Build Date: 10.25.2021 New Features New Credits option from the Main Menu The soundtrack has received an overhaul. New music by The Visitor should now be featured on all maps, boards, and levels A new treasure window has been added to summary rewards along with targeted treasure for a given company The treasure window will also be displayed when finding items during story-based encounters Several new items have been added as drops from encounters and battles, along with several new alchemy and food recipes to permanently unlock Crashes and Bugs Fixed an issue that caused objectives and company
2021-10-22 21:10 UTC · Community Announcements · Sleepy
Build Date: 10.22.2021 Publish Date: 10.22.2021 New Features New Resource: Blackgrass New Recipe: Blackgrass Dust (Blackgrass + Salt) New Reagent: Blackgrass Dust (Poison Base) Crashes and Bugs Fixed a misleading end state in Lone Wolf Fixed an incorrect branch condition for Toll Collectors that required 200 torches rather than 200 ducats Short swords can no longer be generated with Vexing as they cannot Flank Mark will now correctly consider the user’s Essence before becoming castable Heroes will no longer gain a skill point at level 1. This only applies to Classed Recruits (I.e., recruits th
2021-10-22 16:20 UTC · Community Announcements · Sleepy
Build Date: 10.18.2021 Publish Date: 10.18.2021 New Features Updated Valley topography and added new objective features Updated Valley lighting and post-processing to hopefully provide a clearer picture of the valley and its zones Story encounters have returned! Each zone will have a story-based encounter presented to the player, along with a number of choices for how to proceed. There are currently 30 unique story encounters, not including scripted boss encounters and dynamic stories, and are 100% randomly generated. Updated ambient audio for most outdoor battle maps Crashes and Bugs Fixed a
Full appinfo as delivered by Steam PICS, changenumber 37573406. Also at /api/app/1781590/raw.
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