2026-09-09 12:07 UTC · Community Announcements · shoe.
Hello Hunters!It's been a few weeks since our last update went live, so it's about time for another one!Introducing, the Overload Update. There's a new late-game mission and it brings its own unique map with it. To ensure this sits cleanly against the existing questline, we've made a small change to an existing mission. And we have also included a large performance pass, giving you a real performance improvement.So, grab your kit. The Power Plant is been waiting...New Mission, Unique MapThe Nuclear Power Plant is here. Although, instead of running around the basement, now you can accept the mi
2026-09-04 16:19 UTC · Community Announcements · shoe.
Hello Hunters!ZERO Sievert is a game of many systems. So many that some of the most useful ones sit quietly in a menu, a right-click or a bench tab and never get found. Today, we are putting 15 of those on the table. It is difficult to communicate everything you can do, and there is still room to spell out the small things that make looting, shooting and getting home that little bit easier. This list runs from sorting your stash and making cash, through surviving the Zone, to walking out with as much loot as you can carry.1. Stash tab iconsRight-click the stash tab number and you can swap it f
2026-08-23 21:36 UTC · Community Announcements · shoe.
Quick Hunters!ZERO Sievert is discounted 40% in our Steam Daily Deal, but hurry! It won't last for long...The discount ends on August 27th. So if you've not picked it up yet, now's the perfect time.And tell your friends! They may be a Hunter ready for the Zone and not even know it...We'll see you out there.
2026-08-20 14:50 UTC · Community Announcements · shoe.
Hello Hunters,We’ve just pushed a small hotfix focused on performance and a couple of quality-of-life improvements, especially for laptop players and gamepad users.PerformanceLaptops should now correctly detect and use the discrete graphics card automatically. This resolves the common issue of the game running poorly on systems with integrated graphics unless you forced the high-performance GPU through Windows settings. No more external fiddling required.Additional performance improvement: surface buffers for shaders are no longer constantly recreated when using non-integer resolution scaling.
2026-08-13 16:43 UTC · Community Announcements · shoe.
Hunters!A new update has arrived in the Zone, bringing a mix of new content, gameplay improvements and quality-of-life changes. And to make the update even sweeter, we’ve slapped on our biggest discount ever! For the next two weeks, you and your friends can pick up ZERO Sievert with a 40% discount.With this update, we've added some new toys to play with, made a few systems easier to use and spent plenty of time polishing things behind the scenes.As always, there's a little bit of something for everyone, so grab your gear and see what's changed.New LanguagesTo make the game more accessible, we’
2026-07-31 14:48 UTC · Community Announcements · shoe.
Hello Hunters!We know it’s been a bit quiet recently for ZERO Sievert content, but today that changes. It’s time to start looking at what’s coming in the next update.August is shaping up to be a pretty exciting time for ZERO Sievert. We’ve got a solid mix of feature work, quality-of-life improvements and bug fixes all making their way to a bunker near you.Overall, our goal is to make ZERO Sievert feel smoother to play and more intuitive. Some of these changes are based directly on your feedback, others are things we’ve spotted ourselves, and a few are just those little annoyances that have bee
2026-07-10 20:33 UTC · Community Announcements · shoe.
Hello Hunters!We've just released a brand-new Developer Update, giving you a look behind the scenes of ZERO Sievert 2.In this video, we introduce our Senior Environment Artist, Tomo, who takes us on an in-depth tour of the brand-new Forest map, explains how we're building the world of ZERO Sievert 2 and how our procedurally generated maps come together to create unique experiences every time you head out into the Zone.We also sit down with Senior Artist Ruo Yu, who gives an exclusive look at the creation of our new Bandits and Ghouls, including modelling and animation. Ruo Yu also dives into t
2026-06-29 10:25 UTC · Community Announcements · shoe.
If you've been waiting to try ZERO Sievert, your moment has arrived...As part of the Steam Summer Sale, ZERO Sievert is 30% off (that's our biggest discount ever!). There's never been a better time to explore Zakov, survive the wasteland, and see why so many other Hunters have fallen in love with the game.Better still, you'll be jumping in after the release of one of our biggest updates yet: The Phantom Update. Packed with new content, progression rewards, major quality of life improvements, UI enhancements and much more, there's never been a better version of ZERO Sievert to experience.Whethe
2026-06-04 17:45 UTC · Community Announcements · shoe.
Hunters, The Phantom Update is now live! This update brings a mix of new threats, new content and quality of life improvements to the Bunker and Zone. From a new roaming danger in the Swamp, to expanded storage systems that make your stash more organised and easier to manage, there's plenty to discover both in and out of raids. Stay sharp! This update changes more than it seems... New Boss: PhantomSomething is moving in the Swamp… and it doesn't stay still for long... We've added a new roaming boss to put you even more on edge when trying to find and secure your loot. Not only that, but he's r
2026-05-06 13:00 UTC · Community Announcements · UD_Ethan
Hello everyone,If you’ve got questions about ZERO Sievert, ZERO Sievert 2, multiplayer, development, or anything else for Luca from CABO Studios and Giuseppe from Underdog, come join us here:Join the AMA!
2026-05-01 17:22 UTC · Community Announcements · UD_Ethan
Hello everyone,We wanted to let you know that we’ll be doing an AMA on r/ZEROsievert on Wednesday 6th May at 2pm BST.Taking part will be Luca from CABO Studios and Giuseppe from Underdog!If you’ve got questions about Zero Sievert, Zero Sievert 2, multiplayer, or the future of the series, this will be a great chance to ask them.We hope to see you there!
2026-04-30 17:00 UTC · Community Announcements · UD_Ethan
Hello everyone, Before anything else, we want to say this clearly. Zero Sievert 1 is still a big focus for us, and we’re continuing to support and improve it while we work on what’s next. (As part of that, we’ve just released a new beta that includes a Russian translation!) With that said, today we’re excited to officially share that Zero Sievert 2 is in development! Watch the reveal trailer here For us, this is a chance to take everything we love about Zero Sievert and push it further. We want to build on what made the first game special, keep that addictive extraction loop at the heart of it
2026-04-23 09:09 UTC · Community Announcements · UD_Ethan
Oops! 😓 We made a mistake with the previous build, and we’re really sorry if you were affected by the crash. The team worked quickly to get a hotfix out, and this should now be fixed. Patch Notes Fixed a crash on death. Really sorry about that! We were so excited to share the Controller Improvements and ✨Borderless Fullscreen✨, but we should have left this one cooking in beta for a little longer.
2026-04-22 19:37 UTC · Community Announcements · UNDERDOG
Hello Hunters!We just published another hotfix, this one includes some important quality of life updates:Bug fixesBorderless fullscreen is now available: Hopefully this means less issues with alt-tabbing and gpu drivers, it's enabled by default on fresh installations but you may want to turn it on if you have existing settings. If you are one of the users experiencing issues with alt tabbing the game go and turn Borderless mode ON, tell us here in the comments or on Discord if this solved your issues. Fixed several potential crashesImproved gamepad controls and UI navigationMap markers can be
2026-04-21 16:12 UTC · Community Announcements · UD_Ethan
Fixes characters in Spanish, Spanish LATAM, Brazillian Portuguese, German
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