Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:22 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-04-27 19:28 UTC · Community Announcements · Effestiar
Hey Hunters, You read that correctly, Fragment Hunters is not only back from retirement and available again, but it is now also completely free to play! So hop in your starships and have some fun! I'll repeat the current status of the project here once more for those who missed the previous announcements: Fragment Hunters is likely not going to receive further updates. When I started this project, it was far above my skill level, and because I was so far out of my depth, the game ended up fighting its own identity, becoming a rather mediocre product throughout. Fixing the current design-issues
2023-03-14 14:15 UTC · Community Announcements · crynsystems
A full rewrite of the resource loading has happened so that players no longer have to wonder if their game crashed at launch. v1.0.026a -Updated looks of Particle effects (FragmentActors, ship explosion) -Increased lower and upper limits of spawned enemies. -Added a loading screen v1.0.025a -Changed button text in ingamemenu, for some reason they don't always update in Multiplayer, temporary patch-solution. -Full rewrite of how assets are loaded to improve loadspeed. -Fixed Theme not properly Updating
2023-03-12 01:43 UTC · Community Announcements · crynsystems
A few minor UI tweaks and fixes. Possibly improved start-up time.
2023-03-11 00:33 UTC · Community Announcements · crynsystems
V1.0.023 -Major UI overhaul. -Changed looks of clouds. -Updated starter-gear -Updated amount of enemies in lower tiers -Increased coin drop rate for weak enemies from 25rp to 40rp -might be a temporary regression; Unity database got corrupted. Recovered a backup, -Fixed bug in tutorial menu -Added flashing on damage
2022-09-29 09:06 UTC · Community Announcements · crynsystems
-Fixed a bug where a player joining an ongoing mission would always spawn a purple fragment cloud
2022-09-21 12:01 UTC · Community Announcements · crynsystems
-Lowered end-game Fragment costs for upgrading your ship
2022-09-15 19:29 UTC · Community Announcements · crynsystems
-Made sure lightning has HDR colors -Reworked lightning particles -Fixed skybox not showing up in lobby -Fixed a capitalization iNcoNsiStEncy -Made Mahlstrom particles a bit more transparent
2022-09-15 00:43 UTC · Community Announcements · crynsystems
-Locked steam-multiplayer to Friends-Only as there's an unknown issue with the 'Invite only' right now.
2022-09-14 23:42 UTC · Community Announcements · crynsystems
-Fixed LaserCannon's green color as it had turned white during the HDR material changes -Slightly tweaked the Fragment look -Updated portal-color to match HDR glows -slightly lowered teleport sound volume -Slightly lowered ready-bell volume
2022-09-13 23:46 UTC · Community Announcements · crynsystems
-Slightly lowered coldfront brightness
2022-09-13 22:08 UTC · Community Announcements · crynsystems
-Changed how we handle forcing menu items to be active, which should fix a performance issue some users experienced -Changed lighting -Fixed hurtsounds of ship no longer working -Changed flamethrowers to behave like cone weapons -Prevented RpcYourShipIsGone being called on clients (though this was probably just originating from a closing-unity-error and thus not needed) -Lowered Ether-Mine lasting time to 20seconds -Lowered nuke-time to 3.5seconds
2022-09-07 23:10 UTC · Community Announcements · crynsystems
-Fixed pirate chest not spinning -Switched to CreateInstance for EtherMine team over new() as this was throwing a warning which would silently flood clients -Skipping to v1.0.015 because it's 1 am and I like those numbers more
2022-09-07 20:57 UTC · Community Announcements · crynsystems
-Fixed bug where steam host wouldn't work after starting single player -Increased brightness of mining tool -lowered scroll sensitivity in menus
2022-09-07 19:49 UTC · Community Announcements · crynsystems
-Fixed the floaty vertex on the builders jacket -changed to linear space -Added AA to the lobbyscene -Added refl probe to lobbyscene -Changed starsystem script -scourges scale on spawn now -added snow to coldfront -changed lighting mapping -removed broken metal-shipshader -Changed shipmats -Changed lighting -Nerfed scourge dasher -Fixed bug in upgrademenu where you couldn't select the right upgrades -Increased governors sword-spawn-range -Bosses no longer repeat dialog on a retry -shifted rotation pivot of itemboxes -Fixed elite pill not spawning -Fixed FedFleet not spawning and pkfleet too of
2022-08-30 22:10 UTC · Community Announcements · crynsystems
-fixed Afterburner name from old spectral dash -Updated drone-mod firing range which would cause them to be inactive at a certain range -Fixed screenshake for end-boss jabbers
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/1784180/raw.
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