Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:15 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-10-02 12:24 UTC · Community Announcements · Bonus Stage Publishing
This will be a long post (goodbyes often are) and for those who prefer it short, I’ll summarize it here.As the topic indicates, this is the end of the development of Edge of War. After working for almost two years purely on spare time, most of that as solo, it started to feel too much of an unpaid second job instead of an exciting side-project. The energy to push it through for the years to come just ran out. When Steam has done the sunset process, the game will disappear from the store. It will of course stay available for those who bought it in early access.We will also investigate options t
2025-06-02 15:58 UTC · Community Announcements · hepphep
Update 0.50.121 is now available. The main things in the update are related to lighting and lights. The focus has been quite a lot on indoor lighting (caves and such), but also the outdoor lighting has gone through some major changes. There is also possibility to activate additional shadow casting lights from game settings, which can be performance heavy, but also gives nice extra detail for those campfires and such. The changes to lighting were quite big, so if you end up finding silly looking lighting conditions, please tell us! Another bigger change was more related to the release of the up
2025-04-29 06:35 UTC · Community Announcements · hepphep
We are happy to share with you a new update and version 0.50.113. The main feature brought in this update are the storybook encounters that you might come across on your overworld travels. There is also pile of bug fixes and improvements. Change log 0.50.113 Features: Added support and content for storybook encounters. Storybook encounters are text-based encounters which add extra flavour in the game and deepen the story-telling. Changes: Several updates on dialogue UI visuals Random encounter starting and rules are triggered, also removing some badly documented content in evasion selection. I
2025-04-28 17:10 UTC · Community Announcements · Jori
Hear ye, hear ye! 🔔 🔔 Edge of War joins the Steam Wargames Fest! Explore the harsh, Finnish folklore-inspired Northlands and test your tactical might!🌲 Check out our turn-based CRPG during the event! 🔥 https://store.steampowered.com/app/1786070/Edge_of_War/
2025-04-07 13:07 UTC · Community Announcements · hepphep
Happy news! We have made update 0.50.113 available for community testing. The community testing build can be tried by everyone (think of it as beta for the upcoming update) who wants. You can find more information about the community testing in this forum post. The target for bringing update to official branch (available for all by default) is by the end of the month. The most important item in the update is a storybook encounters feature and some storybook encounter content, which adds a new layer of interesting depth to your adventures in the Northlands. We have some amount of storybook enco
2025-01-08 18:21 UTC · Community Announcements · hepphep
It is now about a year and four months since Edge of War entered Early Access, and it is time for us to give a bigger update on how things have been going so far and what the future looks like. This is quite a long post with many things, but at least it should be quite extensive as we really want to keep things transparent and our community informed. The beginning of Early Access As has been told before, going to Early Access was forced by external conditions. We had lost our publisher and were running out of money which meant that everyone in the team had to look for jobs elsewhere. As we did
2024-10-03 15:38 UTC · Community Announcements · Bonus Stage Publishing
The war in the Northlands is a hairy business. And also beard-y. This update brings beards onto the warrior's faces. New features: Facial hair is now available for human and peycko males. Facial hair can now be selected for characters in character creation. {STEAM_CLAN_IMAGE}/44481314/34f3a01cbb123899e4e3deaf98c4b037f29c6d06.png Changes: Updated NPC and PC character appearances. Many now have facial hair, and there are also adjustments in character heights, skin color and such. Some tweaks on visual appear of both PC and NPC portraits. Disabled non-functional portrait selection arrows in chara
2024-09-06 10:29 UTC · Community Announcements · Bonus Stage Publishing
Content update 0.5.95 is now available for all! New features: Added attack speeds for weapons. Attack speed of equipped weapon has an effect for AP cost of the weapon based skills. Added VFX for Juurukko death aura Other changes: Improved VFX for poison spit. Improved some hit damage vfx placement that was earlier placed on feet of character instead of body. Weapon damage ranges changed to bring more variety between weapons and better support the new attack speed feature. Some updates to roosterfish setups with some skill changes and polish. Updated all enemies with natural weapons to take new
2024-05-01 08:59 UTC · Community Announcements · hepphep
Hi all, Will try to start more regular habit of sharing here as small news on the plans we have and what is currently going on. The first major content update is now done and dusted, and seems to be stable enough to not have need for bigger patch updates, so it is time to be working on something to add on the game. The big learning point with that content update was that making bigger updates can become extremely long process when working on the spare time, so better focus now on bit smaller increments. Therefore it is currently likely that we will be sharing smaller updates in about update pe
2024-04-20 10:41 UTC · Community Announcements · hepphep
Hi all! We have released a small patch update to address reported critical patch of feats getting broken in game when visiting overworld map. Contents of the update: Bug fixes: (CRITICAL) Feats got broken when visiting overworld map and did not function in that current save game anymore after that. Attack of opportunities chance for enemies were sometimes shown wrongly. This could lead to seem like casting skills with battlecaster feat would still give attack of opportunities and other such situations. Changes: Frog movement animations updated back to use jumping instead of walking. Added impr
2024-04-05 05:50 UTC · Community Announcements · Bonus Stage Publishing
Edge of War is proud to join this year's #TurnBasedThursdayFest! In addition to our brand new update a couple of days ago, we joined the celebration of turn-based video games. Turn-based games stand apart in a world buzzing with real-time action. They offer the rare gift of time – time to strategize, to outsmart, and to feel the true weight of every decision. Unlike their frantic counterparts, these games are chess matches disguised as fantastical adventures. They reward not reflexes, but cunning. Depth and intelligent gameplay are their hallmarks. In turn-based games, stories can unfold with
2024-04-02 09:23 UTC · Community Announcements · Bonus Stage Publishing
Get ready for a thrilling new update to Edge of War, packed with new adventures, tactical improvements, and a more immersive world! Check out these key highlights: Adventure Awaits Discover and explore all-new locations and complete 8 exciting quests! Face a dangerous new enemy faction. Can you survive? Interact with unique NPCs and engage in compelling dialogue. Enhanced Gameplay Revamped resource gathering! Mine ore with your pickaxe, fill bottles, and craft bandages. Brew potent potions with the new alchemy system. Unlock chests with keys for hidden treasures. Dynamic faction powers that re
2024-02-25 11:27 UTC · Community Announcements · hepphep
Hi all! It's been a (way too) long since last update, but we are still here and we have not been idle meanwhile. We have been working hard to get our first content update done and available for all and we are getting close to that moment. Even so close that we can provide our community members a chance to try it out early on! As we are working with game on our spare-time and the game is quite big and has procedural elements, it is pretty much impossible for us to catch all the issues out there by ourselves. Or even catch all the major issues that there might be. Therefore we try to take an app
2023-10-04 13:03 UTC · Community Announcements · Action Jackson
The Patch Update 0.5.63 is now available, with main focus on some major bugs. Changes: Disabled disease for now as there were many separate bugs related to them. Will be enabled at later point (and also likely include more diseases to catch then as well). Updated Unity version. Hopefully this will help with some of the crashes that were caused by Unity internal functionality in earlier builds. Bug fixes: Some (unknown) encounter was causing error due to misconfiguration and could lead encounter into instable state. Improved error handling to keep game stable even though could still cause some
2023-08-31 14:27 UTC · Community Announcements · hepphep
The first patch update (0.5.60) is now available: Changes Shove skill now triggers attacks of opportunity. Jump skill cost set to 3 AP from previous 2. Defensive stance damage reduction lowered to 10 from previous 25. Tutorial dialogue has been tweaked slightly. Overworld map adjusted. Current villages are now visible on the map even when player hasn’t visited them. Some location names are visible at the start. Encounter variation increased for all locations and paths. Encounter chances updated to reduce chance of getting into masses of overworld encounters after each other Katajanma cave and
Full appinfo as delivered by Steam PICS, changenumber 38227535. Also at /api/app/1786070/raw.
{
"appid": "1786070",
"common": {
"name": "Edge of War",
"type": "Game",
"releasestate": "released",
"oslist": "windows",
"osarch": "64",
"osextended": "",
"clienticon": "06e85079592158827feea96e6088704e7891387d",
"clienttga": "ebf7216f7c533d06c51a4527cb4386aabff07ae1",
"icon": "f14edc3f4901e50e0e795bf47019757f15c80cc4",
"app_retired_publisher_request": "1",
"content_descriptors": {
"0": "5"
},
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "0",
"test_timestamp": "1695945600",
"tested_build_id": "12072090",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"4": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsNotPerformant"
}
},
"steam_machine_tests": {},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"2": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-stable",
"requires_h264": "1",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "100",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "100",
"height_pct": "100"
}
}
},
"store_asset_mtime": "1755241101",
"associations": {
"0": {
"type": "developer",
"name": "Action Squad Studios"
},
"1": {
"type": "publisher",
"name": "Action Squad Studios"
},
"2": {
"type": "franchise",
"name": "Bonus Stage Publishing"
}
},
"primary_genre": "3",
"genres": {
"0": "25",
"1": "3",
"2": "2",
"3": "70"
},
"category": {
"category_2": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true",
"subtitles": "true"
}
},
"steam_release_date": "1692885500",
"community_hub_visible": "1",
"gameid": "1786070",
"content_descriptors_including_dlc": {
"0": "5"
},
"store_tags": {
"0": "122",
"1": "493",
"2": "21",
"3": "4474",
"4": "6426",
"5": "1684",
"6": "4325",
"7": "10695",
"8": "1741",
"9": "3959",
"10": "4791",
"11": "4057",
"12": "4747",
"13": "3993",
"14": "6869",
"15": "4182",
"16": "1678",
"17": "4155",
"18": "4604",
"19": "5851"
},
"review_score": "6",
"review_percentage": "78"
},
"extended": {
"developer": "Action Squad Studios",
"publisher": "Action Squad Studios"
},
"config": {
"installdir": "Edge Of War",
"launch": {
"0": {
"executable": "EdgeOfWar.exe",
"config": {
"oslist": "windows"
}
}
}
},
"depots": {
"1786071": {},
"1786072": {
"config": {
"oslist": "windows",
"osarch": "64"
},
"manifests": {
"public": {
"gid": "8574752929238682009",
"size": "10138011640",
"download": "4943839488"
},
"preview-test": {
"gid": "8574752929238682009",
"size": "10138011640",
"download": "4943839488"
},
"v0.50.113": {
"gid": "7644929568483329196",
"size": "10129634209",
"download": "4940474032"
}
}
},
"branches": {
"public": {
"buildid": "18702024",
"timeupdated": "1748879437",
"timebuildupdated": "1748868393"
},
"preview-test": {
"buildid": "18702024",
"description": "WIP version of next update for community testing and helping us to find out if the version would be good to go public. Not as stable as main version.",
"timeupdated": "1748874684",
"timebuildupdated": "1748868393"
},
"v0.50.113": {
"buildid": "17995677",
"description": "Version 0.50.113",
"timeupdated": "1746867603",
"timebuildupdated": "1743855394"
}
},
"privatebranches": "1"
}
}