Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
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2026-04-21 15:39 UTC · Community Announcements · mitch
Good Day MaraudersWe owe you an apology for the silence. We've been fully focused on the game. What started as a round of fixes grew into a much larger, necessary change and we have made the call to commit to it rather than push smaller updates in the meantime.We've been reworking core systems and rebuilding mechanics that needed it. This isn't a patch. It's a full overhaul aimed at getting Marauders where it should be.We don't have a release date to share yet, and we're not setting one until we're confident we can hit it. What we can tell you is that the next update from us will be the Techni
2024-08-16 19:51 UTC · Community Announcements · mitch
Welcome, Marauders! We are delighted to deliver the largest update to-date: RETRIBUTION! This is a content patch with a focus on delivering the last parts of the roadmap (with a new one in the works). Additional features will be coming at a later date. That being said It’s almost been 2 years since we launched Marauders into Early Access, with a main goal of growing the game to a scale our players deserve, resulting in over 12 Maps, 70 Weapons, 60 cosmetics and 400 items and we feel like we are only just getting started…. Outside the new content this update is taking a swing at general balance
2024-08-02 18:15 UTC · Community Announcements · mitch
Calling all Marauders....the wait is almost over. {STEAM_CLAN_IMAGE}/42149368/74d1037b4bd45c2593e089bdeb080a3f812edd46.jpg I'm pleased to announce our largest content update is heading your way this month: New Maps (Fortress, Rebel Base, Asteroid Mine V2) New Guns (AC-14, Mk4 series, Mosin attachments and more) New Bosses ( S.A.S Squad and the U.A. Commander) New Missions (Dozens of Raid Contracts) As previously mentioned this update became a lot larger than intended so required extra time to break up into several updates, the rest will soon be revealed....... This update will include a full p
2024-05-07 21:00 UTC · Community Announcements · mitch
Good Day Marauders! First we wanted to apologize on recent radio silence regarding the progress of the latest update. Your passion for more updates is not wasted on us. As you have probably guessed there has been an delay to this major update, RETRIBUTION, which we are making the official statement now, we however do not have a solid date for you, we are sorry for the inconvenience this causes but we wanted to get into some reasons why; The sheer scale of the content has been challenging which may require us to pivot and break up the update into more manageable chunks/patches instead, Content
2024-03-13 02:14 UTC · Community Announcements · mitch
Welcome, Marauders! This is primarily a small patch to attempt to fix the “Black Screen” issue that is occuring for some players when joining a match. We thank the community again for their patience and help with this issue and encourage anyone to reach out via our Discord if they are still experiencing it, this will be our main focus until our next large update “Retribution”. Known Issue:- The SAS Major cosmetic is in the appearance menu UI, but you are currently unable to unlock it as this enemy is not included in this patch. {STEAM_CLAN_IMAGE}/42149368/e5bb9dcdf57e080f749b117ca2b8536dcdecd5
2024-02-08 15:38 UTC · Community Announcements · mitch
Welcome to the 9th dev blog! We hope you are enjoying the new guilds feature and planet killer base. Firstly, we wanted to take the opportunity to assure our community that we are still investigating the black screen bug but is difficult to reproduce it from our side so please keep sending us clips and an as detailed as possible description in case you run into it, that being said we are deep into the next big update in terms of production, which is named “Retribution” and is roughly scheduled for March/April. {STEAM_CLAN_IMAGE}/42149368/300fb20938362c95e0105cc09f3407fc8743606f.jpg We are awar
2023-12-20 16:53 UTC · Community Announcements · mitch
Good Day Marauders! {STEAM_CLAN_IMAGE}/42149368/63487b6ab2bd1a8f5591f4b56de061a9d756ee62.jpg We have a small patch/hotfix to deal with new issues that came from our recent major update "GUILDS 1.0". It's been great seeing everyone jump in and take full advantage of the new features we added and the feedback has been invaluable that being said we hope you all have a wonderful Christmas break! Here are the patch notes in full: {STEAM_CLAN_IMAGE}/42149368/785676a1e75448cd9973b060ab4e912de99654cf.png Attempted fix for the fade in during the start of match not ending resulting in a black screen fix
2023-12-14 17:27 UTC · Community Announcements · mitch
The day is finally here Marauders! Thanks for hanging in there with us whilst we deal with some major restructuring. This required us to re-organise how we deliver updates in the future… but the good news is Guilds 1.0 is finally here! The first of many updates to establish a new social system built around competing player created pirate factions! aka guilds. If you are not aware we refined this feature with the help of the players using our new P.T.E. branch and via our Discord feedback and bug report channel. Make sure to look out for announcements regarding more P.T.Es in the future. That b
2023-12-10 18:04 UTC · Community Announcements · mitch
Good day Marauders! We have great news, the GUILDS update will be launching this coming Thursday! (14/12/2023) This is due to the recent P.T.E only revealing a few issues that we are already in the process of fixing. {STEAM_CLAN_IMAGE}/42149368/ec874d5b088ff2b74dc1a7d8c9d9f46d1e9f2cbd.png We can't thank all the players enough for their reports including the moderators and vanguards who joined in to help process it. It has resulted in a much smoother update and we can't wait for everyone to play! (really cool to see hundreds of guilds already!). This does mean we will be taking the Guilds P.T.E
2023-12-08 22:51 UTC · Community Announcements · mitch
Hello again Marauders! We found that first P.T.E incredibly useful and are extremely happy as a development team with the results. We see a bright future as we continue to do more PTEs in the future. We really appreciate everyone trying out GUILDS P.T.E 1.0 as it exposed important issues that needed fixing. We have spent this last week refining the upcoming update, addressing the reported issues and adding some quality of life. {STEAM_CLAN_IMAGE}/42149368/944c21e2569fb57858960a5f0ae7b0c146e24013.jpg We think it's important to run a second public test (for a few days depending on it's success)
2023-12-02 20:03 UTC · Community Announcements · mitch
Good day Marauders! {STEAM_CLAN_IMAGE}/42149368/ec874d5b088ff2b74dc1a7d8c9d9f46d1e9f2cbd.png We are extremely thankful for the amount of players jumping into the public test already and the feedback so far has been invaluable, however we will have to end this test sooner than expected so we focus on the issues that have already become apparent. The current P.T.E will be disabled tomorrow (Sunday 3rd December) around 13:00 G.M.T. with a plan of having Guilds P.T.E. 2.0 up in the coming days. Thanks again for everyone's patience and we will make sure to inform you of any P.T.E activity. S.I.G.
2023-12-01 21:09 UTC · Community Announcements · mitch
Welcome Marauders, to our first public test! or “P.T.E” (Playable Test Environment) {STEAM_CLAN_IMAGE}/42149368/ade06c489042adf5967d1b175ceae47b36c95a55.png Everyone who owns Marauders can play this early test build now. Access it by right-clicking Marauders in your Steam Library, clicking properties then the going to the Betas tab. In this menu use the drop down list to choose “marauders_pte” to begin downloading the build. You may have to restart Steam for it to appear in the list. This first P.T.E will be running until Tuesday night (UTC) however this may change depending on how certain mec
2023-11-30 19:00 UTC · Community Announcements · mitch
Good Day Marauders! {STEAM_CLAN_IMAGE}/42149368/fc3429ed5d72cae088943f948f1a04ed393d92ad.png We will be looking to launch the PTE before the end of Tomorrow! (Friday the 1st December 2023). Here is a tease into some features that will be included in this public test; Create a Guild (for the low cost of being level 10 and 100k credits) Players can join guilds at any level and for free (up to 50 players) Guild hideout (enter your private base at any time with your fellow guild members) Guild Progression (level up the guild trader “Calico” and the guide hideout) Shotgun BUFF (all shotguns have 12
2023-11-15 17:04 UTC · Community Announcements · Greg_Team17
Good day Marauders We apologize for the lack of communication recently, however, we are undergoing a restructure which affects development, community support and how we deliver updates. Unfortunately we still do not have a set date for the ‘Guilds’ patch however we would like to take this opportunity to announce that we will soon be launching our first public testing branch (PTE). This allows us to get the update into your hands sooner and help with the current restructuring process, we have high hopes it will become the norm for future large updates and provide a smoother feedback process (ho
2023-09-20 15:58 UTC · Community Announcements · Greg_Team17
Welcome to another dev blog, this one is a little unique, focusing on research trips our team have completed in recent weeks that have proven more than fruitful. There are some secrets too for upcoming content… so make sure to look for clues! Before we get started on the gathered research, we have two announcements. Marauders Champion Tournament Our Marauders Champion tournament will start in the next few hours. As stated in previous blogs, this player-kill competition is a limited-time event that will normally last for a week. These competitions will usually happen once a month but may occur
Full appinfo as delivered by Steam PICS, changenumber 37450809. Also at /api/app/1789480/raw.
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