2026-06-23 11:43 UTC · Community Announcements · Botten Hanna
Hello everyone! I hope you're all enjoying running in the summer heat, or the winter cold, depending on which part of the globe you're on. I wanted to drop by to say hi, and coincidentally, the team also had an update they wanted me to tell you about! Since I've been on holiday, I don't know what's coming, so let's find out what's in this update...Oh, that looks important. Oh! That one looks *very* important!Well, we should all celebrate that Endless saves have been fixed! (And forgive and forget that they were ever broken...... :grunt: ) Patch notes:Saves work in the Endless Shard again! (Fin
2026-05-12 06:23 UTC · Community Announcements · Botten Hanna
Whoa, thank you all for your patience as the dev team has been fixing the game across all platforms!It’s a lot of technical work to fix different issues across several different machines, and while I’m sure Gan and Dalil would have relished that challenge, they were not available for this, what with being busy with the end of the universe and everything. Even without their help, the most troublesome issues - including those nasty crashes - have been fixed. Long-time players will also be delighted to know that the team has finally, finally, FINALLY fixed the issue where closing the game after f
2026-04-07 09:07 UTC · Community Announcements · Botten Hanna
I know I just brought you news of the console versions of Haste, but now I have something that's possibly even bigger!!! That's right... it's a plushie! A Zoe plushie!!! Makeship has a petition campaign to bring a plushie of Zoe to life, and I need your help to make sure they make one if you are interested, you can pledge here: https://www.makeship.com/petitions/zoe-the-courier-plushThe prototype hasn't been made yet, but it's not hard to imagine that wobbly hat, that fluffy hair, and those wide pants in plush form. Suffice to say, I am very excited about the possibility of having my very own
2026-04-01 14:35 UTC · Community Announcements · Botten Hanna
You can now run with your friends in other worlds! Uh… I mean, on other platforms!Although the team has said they won’t be updating the game much more, here’s a small update anyway.Because today Haste is finally coming out on PS5, Switch 2, Xbox One and Series S|X! Not only is the game releasing on those platforms, it’s also open for multiplayer with all of them using friend codes! So if a friend gets the game on console, you can still play Haste’s multiplayer with them. No boundaries between different worlds!Patch Notes 1.11.aAdded “Host Crossplay Game” to the multiplayer menu Also, before I
2026-03-26 10:00 UTC · Community Announcements · Botten Hanna
Hello everyone! It's been almost a year since Haste got released, and our friends over at Mighty Merch are celebrating with a merch sale. All Haste merch is 20% off for the next week! So run over there! The 20% off is applied at check out. We also have some other Haste news coming soon so stay tuned 👀
2026-02-03 15:25 UTC · Community Announcements · Botten Hanna
Hi again!Seems like a weeboh got into the code and caused the Collapse Speed to use the Obstacles difficulty setting instead.That could make it very very fast!We have also made it so that weebohs following you will be slightly less likely to get stuck staring down into the ground.That's all!Patch notes:Fixed Collapse Speed using the Obstacles difficulty setting instead of its ownWeebohs are slightly more balanced (but not very)
2026-02-03 10:03 UTC · Community Announcements · Botten Hanna
It's weeboh update time, everyone! All right, all right, I'll talk about the Time Trials as well. But the weebohs- Okay! So, it's now possible to revisit previously played shards and do Time Trial runs through them. They are a little shorter than regular runs, but track your time.There are two different modes, one where you run a predetermined seed for that Shard and try to get the best possible time, and one where you can enter any seed in an attempt to find the best possible seed. Since the levels need to be the same, all Time Trial runs are set to Sprint difficulty. Hopefully, this will lea
2025-12-19 14:00 UTC · Community Announcements · Botten Hanna
Hi everyone!As all things must, the year is soon coming to an end. However, that does not mean it has to be a time of dourness and darkness! Especially since another Haste update is here!The team is working on a slightly bigger update, but they wanted to get this out the door while they finish what they're cooking up.In addition to the usual bug fixes, this update has a special focus on tweaks to the various User Interfaces in the game, which is what makes this the Wrapping Paper update!However, first there is one gameplay change I need to address. All Cooldown Reduction items now reduce a per
2025-11-27 14:06 UTC · Community Announcements · Botten Hanna
Hi, another little maintenance update here! {STEAM_CLAN_IMAGE}/44762838/8c62a14274e4275a143ddd3e5f1933b3eee44dda.png Turns out that the ability to rearrange items was not persisting between levels. Ooops!~ In addition, we have fixed a memory leak in the Settings menu. Special thanks to PoWeR of GreeD for bringing it to the team's attention! Fixes: Changing the order of items in your Inventory now persists between levels Fixed a memory leak in the settings menu That's all! Riza
2025-11-25 10:09 UTC · Community Announcements · Botten Hanna
Hi everyone, it's Haste update time again! {STEAM_CLAN_IMAGE}/44762838/8c62a14274e4275a143ddd3e5f1933b3eee44dda.png It's been a little while since the last one, but a lot of stuff has been going on. The headline feature for this update is a little bit of an experiment: you can now reorder the items in your inventory! Yes, that means that getting more than five Active Items no longer leaves some unusable! Why do I call it an experiment? Well, we want to check whether it makes people constantly pause their game to cycle through usable items, which might sometimes be optimal but not very fun. Let
2025-10-17 13:37 UTC · Community Announcements · Landfall Zorro
The Real 1.7.eAs most of you will have noticed, Sparks disappeared from levels with the latest update! This is the culmination of a long and painful journey, and we have now taken some fairly radical steps to make sure that players get everything they need:No security vulnerabilityNo crashesYes SparksHere's the patch notes:Sparks now appear in levels againModding notes:We have *downgraded* the engine version to 6000.0.46f1, which was the last version where we are confident the engine was sufficiently stable. (This is from before the Unity security vulnerability was fixed, but we have applied p
2025-10-16 11:20 UTC · Community Announcements · Botten Hanna
1.7.e Ability Tweaks and - once again - CRASH FIXES!We're already on "1.7.e", huh? Well, the good news is that the team has finally figured out the main sources of problems causing crashes for people! (For real this time, hah!) Note from the team: "A number of different memory issues have been resolved in this update, including some that could potentially cause (rare) crashes that have been in the game since release. We have also identified and dealt with the main reason for the recent increase in crashes, which could only be correctly identified after every other memory issue had been resolve
2025-10-09 11:51 UTC · Community Announcements · Botten Hanna
Crash fixes!Phew, this has been an intense week for Haste!While crashes are still uncommon for most players, the latest update definitely caused them to become way more frequent for some people. This update hopefully goes some way to fixing that!We have fixed the issue where some Linux platforms would crash in the tutorial, and we hope we have also fixed another irregular crash that was affecting Windows players.However, if you still experience crashes, please let us know and send us your player.log files!They are located in the following folders:Windows: %USERPROFILE%\\AppData\\LocalLow\\Land
2025-10-03 14:15 UTC · Community Announcements · Botten Hanna
Hi again!I'm here with the tiniest update we've ever released, and a message from the team:"We're aware of a Linux issue where the game crashes in the tutorial for a number of players.The current workaround for this is to play through the tutorial with Proton. After that the game should be fully playable natively.While we have isolated the problem, we wanted to make sure that players on Steam Deck and other Linux platforms will be able to play the game with less hassle over the weekend. We have therefore added a "Skip Tutorial" button in the pause menu during the tutorial. Using this to skip t
2025-10-01 09:45 UTC · Community Announcements · Botten Hanna
I'm back! Already!This is a really quick little patch that solves a handful issues from Monday, primarily some item changes that got overlooked.These very early results are promising, though. It does not seem like we need to press the big "UNDO EVERYTHING!!!" button.The team is keeping an eye on everyone and taking note of how things are going. (Almost like watching people in other worlds...)Keep up talking about what you like and which changes you're less pleased with. The team needs feedback!Patch notes:UI:Added a setting to allow or disallow rumble when the game window does not have focusBa
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