2026-08-10 23:26 UTC · Community Announcements · KODdev
Update 24 is Out! 2 New Classes - True 10.5 (Outlaws) and Street Rod (Modified Imports) Both of these classes run a 10.5 Slick Full Changes: Added Steam Workshop Support Added SimHub Support Added Custom Track Creator Remodeled Several Outlaw Bodies Added New Track - Pit Lane at the Oval Added Camera Height and Distance Adjustments Improved Drone Camera Controls Added Drone Camera Focus Mode Reduced Parachute Slowdown Effect Backwoods Hill is now a Full prep Track Improved Spectator Cameras for Backwoods Hill Added 2 New Sets of Custom Wheels Fixed Nostalgia Roadster not Working Properly Fixed
2026-04-11 09:58 UTC · Community Announcements · KODdev
Update 21.0 is live! Here is the changelog: Added Maximus Racing Added Paintable Windows Added Front Engine Dragsters Adjusted Timing System in Salinas Speedway Improved Weight Transfer for one Retro Pro Stock Weather Changes are now broadcasted to all players
2025-12-22 18:07 UTC · Community Announcements · KODdev
OFFICIAL RULESBOUNTY DRAG RACING (“BDR”) Skill-Based Racing Contest This event is brought to you thanks to our sponsors: MTKB racing, True North Residential Construction, JD Tuning Motorsports, KSH Snake Catcher, Straight Line Media, Atlas Race Parts, Reese Brothers Race Cars, Sunset Performance Engines, .000 Practice Tree, DragTuner, and ChaseIT Apparel. Dates: Qualifying #1 - January 30, 2026Race #1 - January 31, 2026Qualifying #2 - February 20, 2026Race #2 - February 21, 2026Qualifying #3 - March 20, 2026Race #3 - March 21, 20261. Sponsor. The contest is sponsored and administered by KODGAM
2025-12-18 15:13 UTC · Community Announcements · KODgames
Update 19 has released bringing many Quality of Life fixes including better performance, better visuals for tracks, spectator improvements, and more! Full Changelog:Complete UI RedesignPerformance Improvements to Large LobbiesRemodeled Pro Mod bodiesRemodeled Wheelie Bars and Parachutes Fixed Crash when joining lobbiesFixed Kicking people leaving a ghost carFixed people not allowing them to join againImproved Bike Steering HandlingImproved Performance for large lobbiesAdjusted Balance for Pro Mod nitrous and centrifugalAdjusted Sheet to give Byes by last round ET instead of qualifying orderImp
2025-11-14 13:55 UTC · Community Announcements · KODgames
Update 18 is dedicated to Omar Ortiz (Acustely in game) who was recently diagnosed with cancer. All profits from this update's Front Wheel Drive DLC will be donated to his treatments. An All Motor Class was added to give these vehicles more chances to be used. Full Changelog for this Update: Fixed top dragster being too slowFixed Clutch wear for drag and driveAdded All Motor ClassAdded Tractor VehicleRemoved Limit for Custom StickersFixed Bug when loading more custom stickersFixed Beam alignment in Salinas SpeedwayBody Roll now happens more realisticallyReduced Texture Sizes in Salinas Speedwa
2025-10-29 21:51 UTC · Community Announcements · KODgames
Update 17 has released; Here is the Changelog: Added new track Salinas SpeedwayAdded Old School Imports with Body RollFixed Offset in one style of front wheelsSplit Modified Import class into modified import and old school importFixed wing not being paintable in extreme importAdjusted Weight for Radial 315 ClassChanged Bang LogicFixed a default paintjob on a diesel truckFixed a visual bug with ATV wheelie barsFixed a bug with repairs not showing properlySplit Top Dragster into Asphalt and Sand variants with different physics
2025-10-09 22:38 UTC · Community Announcements · KODgames
Update 16 has released with some features that have been requested for years, shareable paintjobs! Car paintjobs are now stored inside My Documents/BountyDragRacing/Paintjobs/ and those files can be shared with other players. It also added a new Sand Drag Track "Puerto Rico Dirt Drag" Full Update Changelog:Added vehicle Paintjobs and tunes to My Documents / BountyDragRacingImproved Weight Transfer in one DLC ImportImproved Sounds for Turbo V8sImproved Sounds for 4 cylinder, 2 and 3 rotor enginesBang Sounds now have adjustable VolumeCars now play coasting soundsNew Sand Drag ParticlesRandomized
2025-09-23 01:52 UTC · Community Announcements · KODgames
Changelog for Update 14: Decreased Loading times substantially Remade Texas Alley Remade Paint Booth Remade Tow System to fix teleporting bugs Adjusted Grudge Bikes for more Difficulty Adjusted 275 Import performance Adjusted Damage of Pro Street ClassAdjusted Performance of Pro Street Class Reordered Garage Classes Tune will now set the chosen drivetrain option Added Tire Spacing Option Loading a car with no saved paintjob will now apply the default paintjob
2025-08-29 23:18 UTC · Community Announcements · KODgames
Update 14 and patches 14.1 and 14.2 have been releasedHere are all the changes:Improved Netcode for better visuals of other playersFixed a bug with top dragster not working correctlyFixed missing textures in caribbean speedwayFixed Front Wheel Drive physics and ETs for 7 second rangeFixed front wheel drives showing rear wheel heatTire heat will not show up on sand drag tiresAdded AWD Street Sand Drag ClassAdjusted Grudge Bikes for less sensitive steeringAdjusted Grudge Bike SuspensionAdjusted Grudge Bike ET for mid/low 6 second 1/4 mileAdjusted Pro Mod bike suspension and handlingAdjusted Pro
2025-08-06 00:49 UTC · Community Announcements · KODgames
Update 13 released with new classes, new cars, a new no prep racing map, some new sounds and more! Changelog:Fixed a DLC import modified not being paintable Changed Turbo Behaviour to take longer to build boost Adjusted No Prep Physics Adjusted Performance for Street, AWD Trucks, Sports Cars Turbo cars take longer to build boost Dragster have stronger brakes Pro Mods and Pro275/X275 have new engine sound options Found a balance for weight transfer in pro mods between old and newest physics Fixed a problem with a DLC pro mod scraping the ground Added Starter NPC to No Prep Tracks Added Supercar
2025-06-26 19:38 UTC · Community Announcements · KODgames
Update 12 brought some massive physics and quality of life changes that were requested by the community. Especially on tire physics and power curve physics improvements, along with a new class. Here is the changelog: Added Outlaw Pro Mod Added Host Ability to turn off Tow to BurnoutAdded Tire Heat Meter Increased Size of Tuning Menu Fonts for better readability in Steam Deck and similar devicesTransbrake will now automatically turn off Burnout Mode if you forget toFurther Adjusted Pro Mod BalanceAdded More Power to SupercarsFixed cars steering by themselves when bumping in or decelerationImpro
2025-06-24 04:47 UTC · Community Announcements · KODgames
The second annual "The Clash" even has been set for August 7 through 9. The Clash is the biggest In-Game event of the year, where the most skilled tuners and drivers get to compete in a 100+ participant race. Entry to this event is free, and no DLCs are required. The class to be run is the upcoming Outlaw Pro Mod class. Qualifying will be done August 7 and 8, between 8:00 EST and 10:00 EST The Race will be held August 9 at 8:00 EST Joining the Discord is MANDATORY to participate and for the full rules!
2025-05-08 12:16 UTC · Community Announcements · KODgames
The Nostalgia Racers free update is here, thanks to all my players for the continuous support! This update adds several new nostalgia classes; Nitro Funny Car Nitro Fuel Altered Nitrous Roadster
2025-02-28 04:39 UTC · Community Announcements · KODgames
Release 9.0 Changelog: Readjusted Power/Weight/Grip levels Reworked Tire Physics Added Light Flare Effects to Drag Tree Added Burnout Mode for Long Burnouts Added Force Feedback for select Logitech, Trustmaster and Fanatec models Added drivetrain measure to datalogger Added Options to search through tunes and save them to folders Fixed a bug with no-time racing Expanded tight tracks with larger Lanes and Burnout área for better gameplay Improved Night Visibility Improved Top Fuel and Top Alcohol Driving while in burnout mode They can now stage easily while in burnout mode then be switched to r
2025-01-28 18:50 UTC · Community Announcements · KODgames
This is a long one but if you play at least once a week you should read so you have an idea of what's going on. The Test Branch change done to Pro Mods and Radial 315 are to my liking (ignoring the braking issue) and I am satisfied with it. What actually changed? The grip levels were untouched, however tires are now very punishing if your car spins too much, it will want to kick out to the wall. This makes it so no longer can someone pull up with a tune that spins to the 330 and still goes rounds (As I have done in the past). Some people's turns are unaffected as they never spun before, but so
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