Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-10 08:56 UTC · Community Announcements · LostOne
Greetings, hunters!Welcome to our final dev blog before the update goes live! Today, we’re sharing a few more glimpses of the new locations, revealing a little about the Ghoul, and leaving a couple of hints for the more observant among you. We’ll keep a few secrets, though - some things are best experienced firsthand.The Warehouse - Back AgainYes, we’re heading back to the warehouse! The location is finished, and we couldn’t resist sharing a couple more screenshots.It’s easy to lose sight of your teammates in the dark passageways, with your flashlight revealing only a fraction of the space aro
2026-07-30 14:12 UTC · Community Announcements · LostOne
Hello, Hunters!Today we'd like to share some exciting updates on the development of our next major update, Apocalypse.Player RoomsOne of the biggest new features coming to the game is the Player Rooms system.Every hunter will be able to decorate their own room however they like. When joining another player's lobby, you'll not only be able to see their room but also show off your own.At launch, you'll have access to a basic collection of furniture and decorations, with many more items to unlock over time. New decorative pieces can be purchased using the in-game currency earned from completing c
2026-06-19 14:16 UTC · Community Announcements · LostOne
Changes On Shadow World Level 2, the darkness trails left by shadows now slow players less and disappear faster. On Apocalypse difficulty, the Directional Microphone minigame (Soul Worship) no longer contains interference. Instead, the green target zone now moves. Perks no longer cost Cursed Coins. Resetting the perk tree now always costs 4 Cursed Coins. On Apocalypse difficulty, the Cross now works as before when the ghost is trapped inside a Trap Seal. On Apocalypse difficulty, during Sanpaku's special hunt, the Cross no longer causes the player to turn away twice (once from the Cross and on
2026-05-29 16:05 UTC · Community Announcements · LostOne
Fixed a bug where the Old man ghost model would permanently slow the player during a ghost event until the end of the match. Fixed a bug where runes on Shadow World Level 2 could sometimes not be dragging. Fixed rune synchronization issues on Shadow World Level 2. Fixed a bug where the crucifix would stop working after being picked up by the Rover. Fixed a bug where the crucifix did not work properly on the client side in Apocalypse difficulty.
2026-05-21 22:55 UTC · Community Announcements · LostOne
Fixed a bug where the sky on “Apocalypse” difficulty was not always red. Fixed lobby bugs that prevented players from changing lobbies and entering the wardrobe. Fixed bugs where footsteps could not be heard. Fixed bugs where prison doors stopped working. Fixed a bug where the crucifix on “Apocalypse” difficulty did not work during special hunts. The boiler will now automatically start when electricity is turned on via the tablet. Fixed a bug where the soul lamp automatically used the strong flashlight light on Shadow World levels 1 and 2. Fixed a bug where the winter cabin lobby was not avail
2026-05-21 05:22 UTC · Community Announcements · RamirezZ
Ghost Exile - The Beginning of the EndHello hunters! The boundary between our world and what hides on the other side has become thinner.Darkness no longer just waits in the corners. It learns. It adapts. It breaks the familiar rules and makes even experienced hunters doubt every step.This update opens a new chapter for - "Apocalypse". You can expect a reworked Insane difficulty, progression for additional content, a new modular tutorial, lobby updates, a new map, and much more.A Insane is someone who is not afraid of death.The "Insane" difficulty has received not only visual changes, but also
2026-03-05 16:28 UTC · Community Announcements · LostOne
Hello Hunters,Today we'd like to give you a small glimpse into the update our team has been working on. This is the first dev blog in a series where we'll share development progress, upcoming features, and improvements currently in the works.New Difficulty — MadnessThe "Insane" difficulty is being completely reworked and will now be called Madness.Our goal is to make this difficulty far more tense and unpredictable. Several gameplay mechanics will behave differently, forcing players to adapt and stay alert.For example:the Crucifix will no longer activate instantlythe Directional Microphone may
2026-02-02 21:33 UTC · Community Announcements · LostOne
\The New Year event has ended and has been removed from the game.\Added the ability to customize the crosshair color.Electricity is now available on Psych difficulty; however, lighting remains partially disabled across the location.Wardrobes now close again during special hunts.Mononoke’s level 5 ability now triggers more frequently.Revenant (3 and 5 level) is now slightly faster during special hunts (Belphegor’s Mark).\Fixed issues related to the new wardrobe system.
2026-01-23 07:43 UTC · Community Announcements · LostOne
Fixed an issue where special hunts could kill players from excessively long distances.Fixed a delay when using the interaction key (default E).Fixed an issue that allowed rituals to be performed outside the house.Wardrobes will now always remain open during special hunts.Fixed an issue where glowing gloves were not displayed correctly in the wardrobe for female characters.Fixed incorrect positioning of headphones on female characters while listening to sound sensors in the tent.
2026-01-20 19:42 UTC · Community Announcements · LostOne
The Exorcism Beam no longer depends on FPS and now behaves consistently for all players.The size of the level 5 Grimoire seal has been increased.Krampus now immediately loses his target when the player goes outside.On Easy difficulty, Krampus no longer enters a random sprint.The number of traps placed by Krampus now scales with difficulty.Fixed an issue where a tripod-mounted camera could disrupt photo tag ordering.The locker system has been reworked, improving stability and reducing resource usage.Elves in Krampus’ house are now more visible than before.Cloth simulation usage has been optimiz
2026-01-02 04:47 UTC · Community Announcements · LostOne
Added the ability to adjust video camera brightness (LMB).Fixed an issue where the ghost could teleport to the player on large maps.Reduced the volume and radius of the claustrophobia sound.Increased the disconnection radius for sound sensor monitoring.Fixed an issue where cameras in Blocks A and B could not be opened on the Insane difficulty (Prison).On large maps in the Shadow World, the cage now always spawns in the sealed room.On large maps in the Shadow World, auxiliary light will no longer treat a symbol as the nearest one if the player is 4 meters away from it.Fixed an issue where the m
2025-12-30 03:28 UTC · Community Announcements · RamirezZ
Greetings, Hunters. The year is coming to an end. For some, it was filled with artifacts and impressive sums on the bounty board. For others, with contracts that were anything but easy.At times, the beam of a flashlight trembled in your hand, and footsteps behind you sounded far too close… yet you endured. You stood where others wouldn’t dare remain for even a single minute.We want to thank you.For coming back. For exploring. For never turning away from the darkness.Happy New Year, Hunters. May the year ahead bring you more quiet nights, trusted partners, and successful banishments. Take care
2025-11-30 21:08 UTC · Community Announcements · LostOne
Greetings, hunters — the Halloween event has come to an end. Ahead of us are the New Year, a new update, and of course, a festive event!But let’s get back to the present. With the conclusion of the Halloween event, we've prepared a small update that fixes numerous issues, improves overall stability, and introduces a new ghost — so you won’t get bored while waiting for the upcoming New Year update.IllusioIts presence feels like a shiver through reality itself: the outlines of objects warp, extra silhouettes flicker at the edge of your vision. It feels as if someone is standing right behind you,
2025-10-29 13:37 UTC · Community Announcements · LostOne
Fixed a bug that prevented connecting to public lobbiesFixed a bug where the arcade machine game cost was not displayed if the player had 0 cursed coins.
2025-10-29 02:20 UTC · Community Announcements · RamirezZ
All Hallows’ Eve is drawing near, and we’ve run into (you’ve run into) more trouble. Remember Timmy? Yeah — that little rascal who steals candy and dances like nobody’s watching. Well, he’s been kidnapped! A ghostly faction has captured him and sealed him inside an ancient artifact — the “Cage of Judgment.” Friends, we have to set him free!Unlocking the “Cage of Judgment” won’t be easy — brute force definitely won’t work.Timmy is trapped in the Hill Oak Cemetery.But the path to him is blocked not only by the Cage — first, you’ll have to make your way into the cemetery itself. You’ll need to be
Full appinfo as delivered by Steam PICS, changenumber 37962739. Also at /api/app/1807080/raw.
{
"appid": "1807080",
"common": {
"name": "Ghost Exile",
"type": "Game",
"clienttga": "8891d1e8f38c0ea45654b8d5e9b8844f8713a7a5",
"clienticon": "42ce2d24dfa416b6fa60951cad1486b508f5515f",
"icon": "f2b10fd9ec4ef4eefe06603baf297802946f0577",
"logo": "8df83cc4e365f679fe07b77067c9f4aaf67f69c4",
"logo_small": "8df83cc4e365f679fe07b77067c9f4aaf67f69c4_thumb",
"oslist": "windows",
"osarch": "",
"osextended": "",
"releasestate": "released",
"eulas": {
"0": {
"id": "1807080_eula_0",
"name": "Ghost Exile EULA",
"url": "https://store.steampowered.com//eula/1807080_eula_0",
"version": "1"
}
},
"languages": {
"english": "1",
"russian": "1"
},
"content_descriptors": {
"0": "2",
"1": "5"
},
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1756166400",
"tested_build_id": "17027405",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_DefaultControllerConfigNotFullyFunctional"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-stable",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "62.30626360958118",
"height_pct": "66.07024519549373"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "62.30626360958118",
"height_pct": "66.07024519549373"
}
}
},
"store_asset_mtime": "1747303116",
"associations": {
"0": {
"type": "developer",
"name": "LostOneTeam"
},
"1": {
"type": "publisher",
"name": "LostOneTeam"
}
},
"primary_genre": "70",
"genres": {
"0": "1",
"1": "23",
"2": "70"
},
"category": {
"category_2": "1",
"category_1": "1",
"category_9": "1",
"category_38": "1",
"category_23": "1",
"category_22": "1",
"category_15": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true"
},
"russian": {
"supported": "true",
"full_audio": "true"
},
"ukrainian": {
"supported": "true"
},
"italian": {
"supported": "true"
},
"german": {
"supported": "true"
},
"polish": {
"supported": "true"
},
"spanish": {
"supported": "true"
},
"schinese": {
"supported": "true"
},
"turkish": {
"supported": "true"
}
},
"steam_release_date": "1641563858",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1807080",
"content_descriptors_including_dlc": {
"0": "2",
"1": "5"
},
"store_tags": {
"0": "1667",
"1": "3843",
"2": "1685",
"3": "3859",
"4": "1721",
"5": "19",
"6": "1759",
"7": "6426",
"8": "3839",
"9": "493",
"10": "4166",
"11": "492",
"12": "4182",
"13": "6730",
"14": "5711",
"15": "4191",
"16": "4667",
"17": "4345",
"18": "8369",
"19": "21978"
},
"review_score": "8",
"review_percentage": "88"
},
"extended": {
"developer": "LostOneTeam",
"publisher": "LostOneTeam"
},
"config": {
"installdir": "GhostExile",
"launch": {
"0": {
"executable": "GhostExile.exe",
"arguments": "-force-d3d11",
"description_loc": {
"english": "Start with DirectX 11"
},
"description": "Start with DirectX 11"
},
"1": {
"executable": "GhostExile.exe",
"arguments": "-force-d3d12",
"description_loc": {
"english": "Start with DirectX 12"
},
"description": "Start with DirectX 12"
},
"2": {
"executable": "GhostExile.exe",
"arguments": "-nosrs -force-d3d11",
"description_loc": {
"english": "Start with DirectX 11 & no SRS ( Speech recognition )"
},
"description": "Start with DirectX 11 & no SRS ( Speech recognition )"
}
}
},
"depots": {
"228988": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"229007": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"1807081": {
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "4469838215870575286",
"size": "19184443497",
"download": "9471099888"
},
"new-network-beta": {
"gid": "2683021075672019626",
"size": "15244107048",
"download": "8048385360"
}
}
},
"hasdepotsindlc": "0",
"branches": {
"public": {
"buildid": "23819909",
"timeupdated": "1781878472",
"timebuildupdated": "1781865970"
},
"new-network-beta": {
"buildid": "19718729",
"description": "new-network-beta",
"timeupdated": "1756082754",
"timebuildupdated": "1756078899"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "5242880",
"maxnumfiles": "30",
"savefiles": {
"2": {
"root": "SteamCloudDocuments",
"path": "SavesDir",
"pattern": "*.sav"
}
}
}
}