2025-10-07 00:18 UTC · Community Announcements · ERmilburn02
Unity recently released a security update affecting all versions of their engine. While there’s no indication that Duck Simulator 2 is at risk, we’ve updated the game as a precaution.Updated versions:1.3.0-hotfix.1 (speedrunner branch)2.1.3-hotfix.1 (pre-rewrite branch)2.2.1-hotfix.1 (default branch)Please make sure your game is updated to the latest version. For more details, see the Unity security advisory: https://unity.com/security/sept-2025-01Thanks for your support, and happy quacking!- Eliza
2023-11-22 08:00 UTC · Community Announcements · ERmilburn02
Another message? Okay, this time it's not an update. As you may know, the Steam Awards 2023 are coming up, and we would be honored if you would nominate us for Labor of Love. For those of you who haven’t heard, we’ve been working on our next game in the Duck Simulator franchise for quite some time now. But while we’ve been busy slaving away on yet another action-packed game, we’ve been taking lots of time to polish Duck Simulator 2 to be the best game it can be! Since the Steam Awards just so happen to be around the corner, we’d love to have your nomination for the Labor of Love award! We don’
2023-11-18 17:46 UTC · Community Announcements · ERmilburn02
Another one? Yep, another update. Here's the list of bugfixes this time. Fixed a bug where an error cutscene would play on first boot. Fixed an issue with the Prologue shop not adjusting in volume. Fixed a rare crash due to issues with the volume manager. As always, thank you for your continued support. Remember to join the Discord server if you haven't already, and we hope to see you again soon.
2023-09-30 04:57 UTC · Community Announcements · Orius
Happy 13 months and 4 days since the last update! This is likely the final update coming to Duck Simulator 2, which brings a variety of changes that will help us out as we transition to Duck Simulator 3! Switched to Orius Games account system (achievements cross-save) Created new speedrun leaderboard Rewrote a whole bunch of stuff Tweaked final boss fights Removed right-clicking or pressing ALT returning to previous screen As always, be sure to join our Discord server to hang out with us and take full advantage of these new features! Thanks for sticking around, and I hope to see you all soon!
2022-08-27 02:56 UTC · Community Announcements · Orius
Hey there buddies, so funny story... the audio in Duck Simulator 1's credits was taken directly from Duck Simulator 1 (big surprise) but it turns out that I never actually changed it to my own music for Duck Simulator 2... which is a big no-no for copyright purposes... so I changed it, please don't sue me. And one final time, please feel free to join our Discord server if you wanna hang out with the thousand other members we have!
2022-08-22 02:39 UTC · Community Announcements · Orius
Hey there! Wanna see the world's fastest update? Fixed dialogue sessions in Chapter 3 with only one line of text being unskippable. Boom. It's done. But as always, check out our Discord!
2022-08-04 06:15 UTC · Community Announcements · Orius
Man, and just when I thought that I was done with this game... Fixed a major bug that caused speedruns under four or even three minutes to be submitted. Fixed a bug where starting a new prologue game after buying scenery in a prior run caused the scenery to give out free coins despite not being purchased yet, This is what sleep deprivation and no caffeine does to a man. See you all soon! - Orius
2022-08-04 05:00 UTC · Community Announcements · Orius
Hello, everybody! First of all, thank you for the insane support! We've reached over 80,000 units "purchased" and it's absolutely insane to see how the community has grown since our launch around nine months ago. And to thank you all for this momentous occasion, I've put together one last hurrah before the big work on Duck Simulator 3 and other projects begin! I'm not sure how much more I can actually do with this game, so I am going to assume (though I have been wrong several times before) that this is the final update. So without further ado, here are the (hopefully) final patch notes: Added
2022-03-24 02:00 UTC · Community Announcements · Orius
Hey all, Developer here! I thought this would be nice to do, but I really just wanted to say that I unfortunately may have to delay Duck Simulator 3. I've been kind of burned out with all of this, and I'm gonna take some time to just do some fun game development stuff with some friends. Hopefully, however, this should lead to a better experience in Duck Simulator 3 with everything I learn in the new game! Make sure to check out the Duck Simulator 2 Discord Server if you're curious or have questions, and I'll see you all soon!
2022-03-09 02:33 UTC · Community Announcements · Orius
Yeah, so the achievement community decided to come after me due to the difficult nature of the two new achievements. Frankly, it was a stupid decision of me to add achievements after the game launched in the first place. But now, achieving any of the new secret endings will change the particles of your main menu to a gold color! Reminder that if you can still prove that you beat Quackcore Mode, then you're still eligible to receive the almighty Cilantro+ role on the Discord server! Oh yeah, I also made Duck Simulator 1's remake available from the beginning of the game. There was way too much c
2022-03-06 20:00 UTC · Community Announcements · Orius
Hey everybody, it's me again! Duck Simulator 2 is currently sitting at 60,000 units purchased (giving me a profit of -$100) and I couldn't be happier! This game grew to be way bigger of a project than I first anticipated, as I simply made it to prove to my friends that I was capable of publishing a game to Steam. I definitely did not expect people to actually find any joy from this game, and yet we now have a dedicated community just to speed run the game! And while I would love to update this game till the end of time, the truth is that the game is getting a bit stale after the three months i
2022-01-22 16:30 UTC · Community Announcements · Orius
After a lot of pain and suffering, I managed to release Duck Simulator 2 on XBOX! And yes, this was the primary reason for me adding controller support to the game. Hurray for big announcements! I'm not sure if I'll be able to publish this to other platforms, as PlayStation and Nintendo have much stricter requirements. However, I'll try my best and let you all know in the Discord server (patent pending) should anything happen! You can also get a role there for beating the game, if you're interested. Thank you all for playing Duck Simulator 2, and I'll see you later! https://www.xbox.com/en-us/
2022-01-21 00:10 UTC · Community Announcements · Orius
This is probably one of the last major updates the game will be getting, but Duck Simulator 2 is not quite finished. I have big news coming in the next day or two, so make sure to join the Discord server so you won't miss out! Here's the changelog for this version. Controller support Sensitivity options are available in the settings Amount of pizzas collected is now viewable in the New Game menu Changelog no longer shows up on first bootup Fifth wall cutscenes are now skippable Rearranged the main menu UI Bug fixes Once again, I have a big announcement coming out soon. We're nearly at 1,000 me
2021-12-31 03:40 UTC · Community Announcements · <sprite=1> <#0CF><b><i><u>Orius
Basically, I've had about a two-week winter vacation from school. I've had a lot of time to think about what I should do with the franchise, especially now that we've sold over 50,000 units! For nearly the whole vacation, I've been trying to decide whether I would want to make Duck Simulator 3 and reach a bigger audience (this was just a school project I put on Steam!) or update Duck Simulator 2 with a multiplayer campaign. And tonight I just realized that I was going about it all wrong, and should ask all of you what you think! Should I begin work on Duck Simulator 3 in a few weeks, I would l
2021-12-05 06:00 UTC · Community Announcements · Orius
Hey everybody! So, I just wanted to preface this changelog by giving a big thank you for all the support over the past few days! In about a week, we've gone from 2,000 downloads to nearly 25,000 downloads! I have big plans for the future, but those must wait as I am currently writing this at 1 AM and need to catch some beauty sleep. With all of that out of the way, here's the actual changelog. Thanks once again for everything, and make sure to check out our official Discord server if you want to hang out! Added chapter selection for the campaign in the settings Added Bonuses menu to the origin
Full appinfo as delivered by Steam PICS, changenumber 37452352. Also at /api/app/1808800/raw.
{
"appid": "1808800",
"common": {
"name": "Duck Simulator 2",
"type": "Game",
"logo": "d1343ea1f549c398785d632246ba0cd181438ff5",
"logo_small": "d1343ea1f549c398785d632246ba0cd181438ff5_thumb",
"icon": "bf07eb7810ed7c72b179282cf6b87f2d04ec18a4",
"clienticon": "984501af26760f1e965f676cd58e6e8fd796d239",
"clienttga": "27a4eb1bca439f9b46d93f2cc4a63d471175124e",
"oslist": "windows,macos,linux",
"osarch": "",
"osextended": "macos64,macosapplesilicon",
"releasestate": "released",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1765497600",
"tested_build_id": "20906160",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"4": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"2": {
"display": "3",
"token": "#SteamMachine_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"2": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "native",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"controller_support": "full",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "100",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "100",
"height_pct": "100"
}
}
},
"store_asset_mtime": "1637422526",
"associations": {
"0": {
"type": "developer",
"name": "Orius Games"
},
"1": {
"type": "publisher",
"name": "Orius Games"
},
"2": {
"type": "franchise",
"name": "Duck Simulator"
}
},
"primary_genre": "23",
"genres": {
"0": "1",
"1": "25",
"2": "23",
"3": "3",
"4": "28"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_28": "1",
"category_23": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true"
}
},
"steam_release_date": "1637578810",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1808800",
"store_tags": {
"0": "599",
"1": "21",
"2": "122",
"3": "19",
"4": "1710",
"5": "560542",
"6": "1773",
"7": "1698",
"8": "1625",
"9": "4231",
"10": "1663",
"11": "1664",
"12": "1719",
"13": "4325",
"14": "4136",
"15": "3871",
"16": "4191",
"17": "3964",
"18": "1721",
"19": "3839"
},
"review_score": "9",
"review_percentage": "95"
},
"extended": {
"developer": "Orius Games",
"publisher": "Orius Games",
"homepage": "https://ducksimulator.com",
"isfreeapp": "1"
},
"config": {
"installdir": "Duck Simulator 2",
"launch": {
"0": {
"executable": "Duck Simulator 2.exe",
"config": {
"oslist": "windows"
}
},
"1": {
"executable": "Duck Simulator 2.app",
"config": {
"oslist": "macos"
}
},
"2": {
"executable": "Duck Simulator 2.x86_64",
"config": {
"oslist": "linux"
}
}
},
"steamdecktouchscreen": "4"
},
"depots": {
"1808801": {
"config": {
"language": "english",
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "3968997017203982332",
"size": "205065771",
"download": "90389520"
},
"event": {
"gid": "3367994483566162359",
"size": "241847188",
"download": "110410512"
},
"pre-rewrite": {
"gid": "1299698558361251700",
"size": "171037719",
"download": "74683744"
},
"speedrunner": {
"gid": "6332446560416725235",
"size": "158399440",
"download": "73333968"
}
}
},
"1808802": {
"config": {
"oslist": "macos",
"language": "english"
},
"manifests": {
"public": {
"gid": "8793411220067404605",
"size": "229924089",
"download": "99068272"
},
"event": {
"gid": "5567451112748147599",
"size": "258300983",
"download": "118395600"
},
"pre-rewrite": {
"gid": "6234944714080524865",
"size": "195883675",
"download": "83358480"
},
"speedrunner": {
"gid": "3516198680189705855",
"size": "181778984",
"download": "83202528"
}
}
},
"1808803": {
"config": {
"oslist": "linux",
"language": "english"
},
"manifests": {
"public": {
"gid": "8814376321936524361",
"size": "209748125",
"download": "90063504"
},
"event": {
"gid": "4261590254182943378",
"size": "240316741",
"download": "109008320"
},
"pre-rewrite": {
"gid": "6137082122832704200",
"size": "175538137",
"download": "74238016"
},
"speedrunner": {
"gid": "6515315674765688086",
"size": "200714510",
"download": "75322176"
}
}
},
"branches": {
"public": {
"buildid": "20253900",
"timeupdated": "1767200559",
"timebuildupdated": "1759597046"
},
"event": {
"buildid": "20906160",
"description": "Version 3 (contains the live event, but has known issues)",
"timeupdated": "1767200514",
"timebuildupdated": "1763853772"
},
"pre-rewrite": {
"buildid": "20253721",
"description": "Version 2.1.3",
"timeupdated": "1759796195",
"timebuildupdated": "1759595404"
},
"speedrunner": {
"buildid": "20253329",
"description": "Version 1.3",
"timeupdated": "1759796185",
"timebuildupdated": "1759591421"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "5120",
"maxnumfiles": "5",
"savefiles": {
"0": {
"root": "WinAppDataLocalLow",
"path": "Orius Games\\Duck Simulator 2",
"pattern": "*.sav"
}
},
"rootoverrides": {
"0": {
"root": "WinAppDataLocalLow",
"os": "MacOS",
"oscompare": "=",
"useinstead": "MacAppSupport",
"addpath": ""
},
"1": {
"root": "WinAppDataLocalLow",
"os": "Linux",
"oscompare": "=",
"useinstead": "LinuxXdgConfigHome",
"addpath": "unity3d/"
}
}
}
}