Loop Odyssey becomes Stuck In Time
The game is back in store after a brief adventure in the land of lawyers and DMCA. He gained a new name along the way.. Hopefully everything will go smoothly going forward. Have fun with the game.
A unique mix of adventure and idle game. Plan and optimise your loops carefully and let the grind happen automatically. Explore this unique world, meet strange characters and escape the loop. A high-quality idle game that elevate the mechanics through an old school pixel-art adventure.
| App ID | 1814010 |
|---|---|
| App type | Game |
| Developer | Housemade Inc. |
| Publisher | Housemade Inc. |
| Release date | 2021-12-09 13:54 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/1814010 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | LoopOdyssey.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:04 UTC | $7.99 | $7.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 8499478 | 2022-04-06 12:53 UTC | ||
| beta | 8499478 | This branch is used for testing purposes | 2022-04-05 10:07 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1814011 | windows | 118.93 MB | 76.40 MB | 7178438597230286580 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 8499478 | public | 2022-04-06 12:53 UTC | 3 hours ago |
| 8499478 | beta | 2022-04-05 10:07 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
The game is back in store after a brief adventure in the land of lawyers and DMCA. He gained a new name along the way.. Hopefully everything will go smoothly going forward. Have fun with the game.
Main Updates : 25 new achievements, New way of writing the savefiles with multiples checks to avoid save corruption, QoL : click on a path tile to jump to the corresponding action, QoL : Shift + Click too add or remove 10x actions, QoL : You can delete multiple actions at the same time, QoL : Disable autofollow when clicking on a navigation arrow, QoL : Use Arrow keys to switch between screens, QoL : Press&Hold to delete the list (avoid accidents), QoL : Actions can be put at 0x repeat, QoL : Performance upgrade when editing long lists, Bug fixes : Fix : Performance leak that builds up over lo
- Added extra way of saving as failsafe - Fixed performance leak over long durations - Performance update for dragAndDrop (still laggy on big list but shouldn't affect the framerate)
- Huge performance update for scrolling through action lists - Added loop counter on the end screen - Fixed : Pausing sometimes freezes the loop - Fixed : Hydra fight log not showing xp gains - Fixed : "Follow player" button not unlocking - Fixed : Ending unlock screen not stopping in the middle of the screen - Fixed : Moving through the gate consumes the key even if the gate was already open - Fixed : Scarecrows should show how many uses left they have - Fixed : Firefly graphic not updating properly
- Fixed : Firebats can be fought after their death to gain infinite spirit control - Fixed : Mana sword forgings are more powerful than intended - Fixed : Action list buttons overlap sligtly with one another, especially in higher resolutions - Fixed : Endings are being rewarded through steam achievements, but not in the end-game screen, even in a run that gets them - Fixed : Time slug is not disappearing after pickup - Fixed : Chancellor's ghost appears before the buff to see ghosts
- Fixed endgame switches not resetting correctly - Adjusted rat attack speed to match the changes in previous update
- Changed the way you eat fireflies. You now need to attack once per firefly eaten. - Fixed mana sword damage not working - Fixed ending storypoint not activating - Fixed villagers not giving xp
- Fixed attack speed discrepancy at high velocity - Optimisation tweaks - Fixed bug at endgame
- reactivated insert action after selected container - If the main savefile is corrupted, game should load the previous savefile automatically - Performance tweak for the attack value display - Changed xp values while killing characters - Typos
Full appinfo as delivered by Steam PICS, changenumber 37452352. Also at /api/app/1814010/raw.
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