Offroad: Dead Planet is an offroading adventure game. Play as a young driver, journeying to Earth and unwilling to abandon the old planet to ruin. Experience complex vehicle physics, dynamic terrain, soft tires, a reactive driver, trash to pick up and robots, all while carving your own path.
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Price history, US store (USD)
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2026-09-11 22:17 UTC
$19.99
$19.99
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public
20882277
2025-11-20 22:39 UTC
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1814031
windows
3.50 GB
3.21 GB
264750838356949072
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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20882277
public
2025-11-20 22:39 UTC
1 hour ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-11-20 22:39 UTC · Community Announcements · Rune Turtle
{ Status }We're pushing out a small patch to quick fix a few small issues with the recent release. I'm sure more of these will be coming in the next few weeks! :] { Changelog } - fix hint tower objective count and re-enable missing hint towers in first school area - fix mower spawning instead of pickup truck in second school area - add npc near fallen tower in first school area - fix title screen bug that would give the mower over-sized tires ------ Thanks for reading & playing!
2025-11-18 21:37 UTC · Community Announcements · Rune Turtle
{ Status }This is a very large update which includes many improvements across all features, including upgrading the base engine version, rebuilding the terrain system's physics, unifying all objects' rendering methods, starting to push core gameplay systems into mechanics that are needed for stable area development, improved save/load, improved vehicle and driver physics, and much more. This ALSO includes all redone areas to match the new systems - a necessity of the updates which I leveraged to build some better areas.This update at its core was about upgrading and improving many of the core
2025-01-17 21:19 UTC · Community Announcements · Rune Turtle
We've been working hard on the game and I'm very happy with how it's going! Much like actual offroading, the journey is the best part. :) As we go into the new year, I'm really looking forward to getting this big update out. I know I've been talking about it for like half a year but it's a big move. We upgraded the engine and overhauled a lot, tons of assets got optimized, many features were added, tons of fixes - it's been a huge push forward. We're just finishing up the last area that needs work on it before the update so there's enough gameplay to enjoy after the update comes out. Aside fro
2024-10-09 13:45 UTC · Community Announcements · Rune Turtle
Work is progressing well on the game. We've finished all the core feature updates that needed to be made and now we're focusing on making sure there are a solid few areas to enjoy once it's updated. Well, and fixing issues that show up along the way :) These are new areas and replace the previous ones, mostly. Some parts of previous areas were carried over but 95% of the area content is new. {STEAM_CLAN_IMAGE}/41618350/8e3039f1d4b5994bdbc04fdd37c54a8523b17f64.png { Areas } Because some key gameplay factors are changed that modify the flow of the game, design of areas needed to be changed to fi
2024-09-06 21:25 UTC · Community Announcements · Rune Turtle
We spent time on mostly fixes but added some key things that allow us to give better feedback to the player regarding the driver's state and contextual control information. We also got into some features, like garages, that are key elements in how you'll tackle areas and manage your vehicles. { Garages } Garages are used to customize your vehicle with different unlocked parts, replace broken parts, and repair. They're placed in some areas by default and likely will be a building you'll be able to build. In the second driving school area, you start with the pickup truck. It has "road" tires, ve
2024-08-16 14:14 UTC · Community Announcements · Rune Turtle
It was suggested that we do some form of smaller, more frequent, updates. So we're going to try that out. These will be more informal, frequent posts with a bit about the most recent things we're working on. This one may be a bit longer cause it's been a month since the last post but.. I'll try to keep it brief.. :] { Vehicle Yards } Vehicle yards are how the player brings vehicles into an area. In most cases you start in an area on foot, walk to a nearby vehicle yard and that yard has one or more spaces. These spaces are where you can bring vehicles that you've unlocked into the area. Once yo
2024-07-11 18:48 UTC · Community Announcements · Rune Turtle
No update YET but we're working hard on it still. We're aiming in the next month or two to get it out. It's been tricky deciding where the line is on what to include in the update and what not to, but I am very eager to get back into pushing smaller updates to the game versus this larger update. There's a lot we've been doing, many things under the surface to get better performance and to allow for future features and content that we want to include. But aside from those lower-level improvements, we've been making some pretty drastic improvements to elements of the game. I'll need to go and up
2024-02-22 21:48 UTC · Community Announcements · Rune Turtle
First -- thank you to all the encouraging people out there & in our discord who are enjoying the game where it's at and encouraging us to bring it to its potential. It's been a little bit since we've pushed an update to the game and that's because we made some bold choices to get the game where it needs to be. Taking in people's experiences and looking at what we need to do to bring it to completion, we landed on a few aspects that need extra focus. Some of which are optimization, stability and performance. So, we tore out some insides which makes almost everything not work until we get it bac
2023-12-16 16:38 UTC · Community Announcements · Rune Turtle
{ Status } This is a heavy update which includes many, many fixes and improvements as well as a substantial new level and two new vehicles - a pickup and a big heavy 6 wheel truck for hauling. We're so thrilled with the people playing the game and the feedback we're getting, particularly those of you in our discord. We really appreciate all the support. We were planning on doing updates every 2-4 weeks but as we go, I think we're leaning more towards more frequent updates that are smaller. We work on this game every day and we work hard. We want the people who are enjoying playing the game to
2023-11-16 14:21 UTC · Community Announcements · Rune Turtle
{ Status } The game is NOW available in Early Access! We hope you have a blast & let us know what you think! We'll be updating regularly during Early Access with new content, features, fixes and improvements. We're really looking forward to people playing the game and to seeing people experience all the work we've put in :] We also want to say that we're very grateful to those of you who have been following along, whether you've been talking with us in discord, commenting on steam or vigilantly lurking - we see you and we appreciate your support. We're a tiny team, we love what we're making an
2023-11-04 13:34 UTC · Community Announcements · Rune Turtle
{ Status } We're going to be going into Early Access on November 16th, very soon! We've been very, very hard at work. There's a balance between adding content, expanding features, and refining what exists. While we're pretty aggressively adding to the game, we're trying to lean toward refinement enough that the experience of playing a small amount of content is very positive. So we hope that translates to you well - and we also hope that sparks an excitement for upcoming additional areas, vehicles and experiences. We wanted to update the Demo before Early Access release with many of the new im
2023-08-15 16:35 UTC · Community Announcements · Rune Turtle
{ Status } We've decided on November 16th, 2023 for our Early Access release date! While we know everyone knows the game is in development, we wanted to give ourselves enough time before the first Early Access release to provide enough experiences on launch for players to clearly see the potential of where the game is going. Content and features will obviously continue to be added during Early Access but the initial experience after purchasing early access should be enough that when you reach the end of the available areas, you can easily imagine the possibilities of what new terrains, challen
2023-07-09 23:05 UTC · Community Announcements · Rune Turtle
{ Update Changes } - fixed a crash during loading a level if you have a specific graphics card (hopefully this is fixed!) - added an unlockable mower engine mod to the driving school basics level that gives the mower a 3rd gear that's quite fast (and dangerous) terrain system improvements: - the terrain is now simulated as a single seamless entity and then dispatches its information down into tiles which helps lower memory usage and reduce load times for terrain. Additionally this change sets us up to more easily add features in the future such as cascading terrain (ex: piled up sand rolling d
2023-06-20 19:00 UTC · Community Announcements · Rune Turtle
{ Update Changes } - Fixed an issue for players in certain locales that would experience the game being set to night time incorrectly. Everyone's saves will reset the time of day to morning + your bushes will be reset... I'm guessing nobody but a select few will notice this :] - add a hint tower and some barricades to a trail in the Pre Deployment Test area to help guide players - add more visible ignition and handbrake hints, increase # of shifts required before the "high gears are faster and low gears deliver more power" hint goes away for shifting. For those unfamiliar with how gear ratios
2023-06-20 01:49 UTC · Community Announcements · Rune Turtle
{ Update Changes } - Fixed an issue for players in certain locales that stopped them from starting a new game Thank you to MEDBEDb for helping us find this issue
Full appinfo as delivered by Steam PICS, changenumber 34873656. Also at /api/app/1814030/raw.