Fight on the ground and in space around 17 different bodies in our solar system with unique lite orbital mechanics. Recruit armies, build fleets, and conquer the solar system as one of three unique factions in this turn based strategy game!
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Price history, US store (USD)
Date
Price
Regular
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2026-09-11 21:17 UTC
$11.99
$11.99
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Description
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public
10616324
2023-02-23 02:49 UTC
Depots
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1817111
windows
313.72 MB
220.77 MB
2635639748414052284
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
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10616324
public
2023-02-23 02:49 UTC
1 hour ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:16 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-02-18 16:20 UTC · Community Announcements · Raxus
Alright friends and people who bought the game past the Steam refund window and are now stuck with it, not really any new content in this one, just an update to the game's systems. I like lists, so let's do it that way. The turn structure now flips who goes first every turn. This should shake things up a fair bit. Megaton combat has been fleshed out, with two targeting modes, two missile core options, and three megaton responses added. (Explanation after the list.) Added an Orbital Precision Score which increases the likelihood megaton strikes hit, and grants weapon accuracy in regular combat.
2023-02-11 20:47 UTC · Community Announcements · Raxus
This update adds a couple things all in the same vein. Gaia spin stations: every un-claimed system will now spawn with two spin stations in it. These are extremely hard to kill with regular fleet power. Spin station 'ground' battles: fight on top of these spin stations! Bring a transport (with an army, almost certainly some 'air'craft) and a fleet carrier and fight it out against Gaia (corporate/genetically engineered creatures/police) forces. You get 5000 monopoly money for winning and the station goes poof! woo! Faction station boarding: these are two-stage fights. You need a transport (with
2023-02-07 22:57 UTC · Community Announcements · Raxus
You may notice a fun new button in the game, it's an invite button for discord! We have a server now! Don't worry, I preloaded the off-topic channel with memes. https://discord.gg/DGUxtMqduk THIS UPDATE WILL ABSOLUTELY SHATTER YOUR SOLAR CONQUEST SAVES. I apologize. The game engine I use has some really obnoxious limitations, and I have put in a workaround that should prevent this from needing to be done again, but it had to be done this time to prevent it in the future. I have also been wanting to give the the Middle East and African control zones on Earth their own biome, so there's a new de
2023-02-03 07:01 UTC · Community Announcements · Raxus
Welcome to this week's patch notes! --added fleet carriers Fleet carriers bring the number of ship classes to eight I believe, not counting stations. They bring a couple unique mechanics to the table that have the bonus of giving frigates a purpose beyond being just corvettes but stronger. They are weaponless like Oilers, but give you some interesting new gameplay options. FCs are, in the lore, a middle-war new technological development. Stealth tech has finally advanced to where teams of drones in stealthy shuttles can sit, waiting, in a zone to ambush an enemy fleet, using over-pressure cold
2023-01-24 08:09 UTC · Community Announcements · Raxus
Hello all, I haven't done patch notes for a lot of the crash fixes, tutorial fixes, etc, so let this be your notice the game should be more stable now after weeks of such patches if you've been wondering what those perpetual tiny updates are. I appreciate everyone's patience. As this update touched a lot of the parts of the solar conquest AI, I'm bound to have introduced at least one oops though. I ran the AI against itself for two hours and got nothin', played myself and could perform all essential functions, but as we know, what works for me may not for thee. --First attempt at 2560 support,
2023-01-08 08:29 UTC · Community Announcements · Raxus
Hello all! Thank you for being the first folks over the top and into the world of Isaiah 188. I won't waste your time, let's see what's important for you to note: A new font! Everyone, my wife included, has said the non-dialogue font sucks, so I have replaced it. There may be some string alignment issues, but I checked as many as I could and they seemed fine. If you find one that's wrong holler at me and I'll go shift it. If this font sucks too, the hunt shall continue! If you have a non-supported (as in, not 1920x1080 or 3840x2160) screen size, I'm pretty sure textboxes always spawn too far d
2023-01-06 16:57 UTC · Community Announcements · Raxus
Well, that's a year and a half of work out and in your hands! I'll be here fixing any bugs (and by that, I mean cursing at my code because I can't reproduce your bug) and answering questions as they arise. (Play the tutorial!) I'd like to preemptively thank everyone who gives Isaiah 188 a try, I do hope you have fun! Stay tuned for the Mars and Haptha campaigns as they come out on down the line, bonus missions, and more! I'm not sure why I feel the need to do custom art for these announcements, but there you have it. Enjoy!
2022-12-31 17:37 UTC · Community Announcements · Raxus
Hello! I must open with an apology: I forgot about the build review process, so I submitted my game today thinking it would get out, well, today, but nope, there's a few days of build review by steam left. I guess that means the game will be eligible for rewards and such in 2023 (lol as if). Anyway, the game is releasing with the UN ground and space campaigns, and a trio of solar conquest setups. The roadmap from here is as follows: Bug fixes and feature improvements Mars campaign Haptha campaign Bonus missions Not a long list, but I rather like games that I can look forward to additional cont
Full appinfo as delivered by Steam PICS, changenumber 36217319. Also at /api/app/1817110/raw.