2026-08-03 18:45 UTC · Community Announcements · Jonny McJonerjon
I'm pushing this out a little early, because we had a game breaking campaign bug that needed to be fixed. The Tomb is now playable in Single Run mode. We are now much closer to incorporating all Second Edition content into the digital game. The focus will be on stability and bug fixes for a while before any of the additional content is added.
2026-07-31 01:25 UTC · Community Announcements · Jonny McJonerjon
v1.07 will remain available as a separate branch.
2026-07-14 12:19 UTC · Community Announcements · Jonny McJonerjon
Campaign dungeons now have sidebar previews, so you can prepare. It pairs well with the new True Rogue mode. Removed menu popup when the cursor reached the top of the screen. Fixed Sorcerer's camp animation Fixed particle effects Duplicate indicator for items in the Campaign Shop has been enlarged.
2026-07-11 18:52 UTC · Community Announcements · Jonny McJonerjon
We have a beta for the new version of the game available. Along with a move from Godot 3 to 4, many systems of the game have been overwritten, so anyone who moves over will have to start a new save from scratch. If you want to try it out early: Go to properties>Game Versions & Betas. Type code: SecondEdition into the Private versions and press Check Code. You can now join “beta_closed” version and try out the new features. For the rest of you, please finish up your campaigns. Relatively soon this will be the official version of the game.Second Edition RulesRogue Dungeon now plays by Second Edi
2024-04-28 23:04 UTC · Community Announcements · DarkPeon75
1.07.24 -Updated art for all loot cards.
2024-04-26 02:36 UTC · Community Announcements · DarkPeon75
------------------------------------------------------------------------------------------------------------------------------------------ 1.07.22 -Updated Animations for Shopkeeper
2024-04-26 02:21 UTC · Community Announcements · DarkPeon75
------------------------------------------------------------------------------------------------------------------------------------------ 1.07.22 -Updated Animations for Shopkeeper
2024-04-21 20:08 UTC · Community Announcements · DarkPeon75
v1.07.20 -Updated art for Sewer rooms.
2024-03-31 20:11 UTC · Community Announcements · DarkPeon75
1.07.18 -Updated art for 'Golem with Ruby Eyes' and 'Bridge Troll' monsters.
2024-03-29 23:07 UTC · Community Announcements · DarkPeon75
1.07.16 -used Original room art, previous too bright. TOLK looks like a sauna.
2024-03-29 23:05 UTC · Community Announcements · DarkPeon75
1.07.14 -Updated animations, card art, skins.
2024-03-03 15:54 UTC · Community Announcements · DarkPeon75
1.07.14 -Updated animations, card art, skins.
2024-02-29 03:25 UTC · Community Announcements · DarkPeon75
1.07.13 -Fixed bug with killing multiple monsters simultaneously while manual loot phase enabled. -Fixed bug with using multiple weakness items on the same monster.
2024-02-05 01:25 UTC · Community Announcements · DarkPeon75
----------------------------------------------------------------------------------------------------------------1.07.13 -Fixed bug with killing multiple monsters simultaneously while manual loot phase enabled. -Fixed bug with using multiple weakness items on the same monster.
2023-06-25 18:41 UTC · Community Announcements · DarkPeon75
1.06.20 -fixed d6 & d10 overlapping -show d6 and combat roll at the same time. -fixed bug with cave-in and multiple heroes with transmute scroll. -added confirmation for abandoning heroes when going down stairs.
Full appinfo as delivered by Steam PICS, changenumber 38619273. Also at /api/app/1822640/raw.
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