Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-10-04 15:16 UTC · Community Announcements · Anderson
Hi everyone, This small update mainly addresses a recently reported security issue affecting Unity applications made after 2017. Patch details: 🔐 Security – Updated to address CVE-2025-59489. 🎁 Optimization – Improved world fog performance. 🎁 Optimization – Implemented object pooling for natural resources. 🛠️ Optimization – Reworked culling system for resources under the world fog. 🛠️ UI – Adjusted the position of credits in the main menu. 🛠️ Gameplay – Adjusted how many resource items fly toward the player during harvesting. If you have any suggestions or encounter any issues, please le
2022-09-23 19:27 UTC · Community Announcements · Anderson
Hi all, Small update based on community feedback. 🛠️ Easy and Normal difficulty adjusted 🛠️ Adjusted context window size to support up to 9 functions 🛠️ Changed way of lighting building windows at night 🛠️ Adjusted resource requirement objective to support language switching 🎁 Added support to camera rotation using mouse 🎁 Added particles to enemies to differentiate them from player units 🎁 Added repair system to buildings The game will continue to receive updates based on community feedback, if you have any suggestions or encounter any issues, just let me know. Thanks.
2022-09-08 20:00 UTC · Community Announcements · Anderson
Hi all, Small update based on community feedback. 🛠️ Fixed main menu background art for 21:9 and 32:9 aspect ratios 🛠️ Adjusted targeting accuracy of unit shots 🛠️ Changed damage particle and building destruction 🛠️ Changed scene button text to show click action result 🎁 Added support to go back from menu using ESC button 🎁 Added option in settings to adjust camera vertical movement speed 🎁 Added instructions for the quest to provide resources to other villages 🎁 Added proximity search behavior for workstations 🎁 Added drop animation when collecting resources The game will continue to
2022-06-23 19:27 UTC · Community Announcements · Anderson
Hi all, Update based on community feedback. 🛠️ Adjusted auto-gathering behavior of units, now it will return to the resource it was gathering. 🐛 Fixed bug that completed extractor build tutorial even when another build type was created. 🐛 Fixed bug that could cause the main level to start without units. 🎁 Added game over screen in tutorial. 🎁 Added option to change interface scale to increase or decrease the size of texts and game windows. 🎁 BETA - Added save system with steam remote storage integration, now it will be possible to continue games from the last save point. The game will co
2022-05-17 21:01 UTC · Community Announcements · Anderson
Hi all, Update based on community feedback. 🛠️ Adjusted the hunting house tooltip, which was previously requesting a villager worker instead of a warrior. 🐛 Fixed bug that disabled camera controls after a few days of gameplay. 🐛 Fixed bug that added food only for the first unit that interacted with the farm. 🎁 Added tooltip with current amount of workers on workstations. 🎁 Added unit creation queue. It will now be possible to request the creation of multiple units at once. The game will continue to receive updates based on community feedback, if you have any suggestions or encounter any i
2022-05-10 19:54 UTC · Community Announcements · Anderson
Hi all, New update based on community feedback. 🛠 Changed behavior that blocks camera movement when reaching the edge of the map. 🛠 Adjusted AI of wave enemies. 🛠 Changed how the archer tower works, now it will not be necessary to add a warrior to the tower for it to work. 🛠 Adjusted idle units tutorial button behavior. 🐛 Fixed bug that allowed enemy units to attack from afar in some scenarios. 🐛 Fixed bug showing units working on farms as idle. 🐛 Fixed bug that allowed moving the dead unit in some scenarios. 🎁 Added button to cancel key rebind operation. 🎁 Added icon and name on reso
2022-04-27 23:12 UTC · Community Announcements · Anderson
Hi all, Small update based on community feedback. 🛠 Added required worker type in workstation tooltip. 🛠 Fixed tutorial execution order of idle units and resource delivery. 🛠 Adjusted the construction quests, to check if the required item has already been created. 🛠 Added rule to prevent showing entries with no scores on the global leaderboard. 🛠 Changed color and way to render game fog. 🛠 Added fog to the tutorial. 🎁 Created tutorial for using defense tower and warrior villagers. The game will continue to receive updates with new content and fixes, so if you find any issues, feel free
2022-04-23 18:33 UTC · Community Announcements · Anderson
Hi all, Small update based on community feedback focused on accessibility. 🛠 Adjusted conditions for a unit to interrupt its work and go to help another unit that is in combat. 🎁 Added tip stating that the maximum number of workers for a building has been reached. 🎁 Added key rebind support for keyboard. The game will continue to receive updates with new content and fixes, so if you find any issues, feel free to report them. Thanks.
2022-04-19 23:05 UTC · Community Announcements · Anderson
Hi all, New small update based on community feedback. 🛠 Increased distance for units to call for help when attacked by an enemy 🎁 Added particles over idle units for easy identification 🎁 Added wreckage to destroyed buildings The game will continue to receive updates with new content and fixes, so if you find any issues, feel free to report them. Thanks.
2022-04-19 02:41 UTC · Community Announcements · Anderson
Hi all, Update focusing on the main issues reported by the community. Thanks to everyone who helped identify these issues. 🛠 Adjusted minimum amount of units to use formations 🛠 Adjusted farm collision making it difficult to target enemies 🛠 Updated tutorial 🛠 Improved units AI 🎁 Added automatic resource gathering behavior for units 🎁 Added behavior of automatically attacking enemies 🎁 Added behavior of asking nearby units for help when taking damage from an enemy Known issues: 🐛 When a building is destroyed outside the camera's view, no wreckage is generated. The game will continue to
2022-04-17 01:13 UTC · Community Announcements · Anderson
Hi all, Small update based on community feedback. 🎁 Created tutorial explaining the operation of idle units 🛠 Adjusted minimum speed to move the camera and maximum height 🛠 Changed screen shake intensity display group 🐛 Fixed issue showing duplicate resolutions in the settings menu The game will continue to receive updates with new content and fixes, so if you find any issues, feel free to report them. Thanks.
2022-04-16 11:54 UTC · Community Announcements · Anderson
Hi, Small update details: Adjusted opening text in PT-BR language Expanded the displayed amount of entries on the leaderboard The game will continue to receive updates with new content and fixes, so if you find any issues, feel free to report them. Thanks.
Full appinfo as delivered by Steam PICS, changenumber 34874087. Also at /api/app/1825130/raw.
{
"appid": "1825130",
"common": {
"name": "Ignis Corruption",
"type": "Game",
"releasestate": "released",
"logo": "3671164701a8ca83162da11494391cf7a58cc29a",
"logo_small": "3671164701a8ca83162da11494391cf7a58cc29a_thumb",
"icon": "931f23ae44286f6f419be2a4071e13f2503208d6",
"clienticon": "ca8ac240febe7d926941cd775dcbc37c9b04ca72",
"clienttga": "6012ea81d68607ad0dfc5610e61f17101373c1fd",
"languages": {
"english": "1",
"brazilian": "1"
},
"oslist": "windows",
"osarch": "",
"osextended": "",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "18.773905756540117",
"height_pct": "50"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "18.773905756540117",
"height_pct": "50"
},
"image2x": {
"english": "logo_2x.png"
}
}
},
"store_asset_mtime": "1650039496",
"associations": {
"0": {
"type": "developer",
"name": "Anderson Marques"
},
"1": {
"type": "publisher",
"name": "Anderson Marques"
}
},
"primary_genre": "2",
"genres": {
"0": "1",
"1": "23",
"2": "2"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_15": "1",
"category_25": "1",
"category_23": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true"
},
"brazilian": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1650038871",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1825130",
"store_tags": {
"0": "1676",
"1": "7332",
"2": "1645",
"3": "4328",
"4": "8945",
"5": "4791",
"6": "1643",
"7": "1662",
"8": "4182",
"9": "4172",
"10": "4191",
"11": "12472",
"12": "3834",
"13": "1723",
"14": "4695",
"15": "30358",
"16": "9",
"17": "4252",
"18": "19",
"19": "4305"
}
},
"extended": {
"developer": "Anderson Marques",
"publisher": "Anderson Marques"
},
"config": {
"installdir": "Ignis Corruption",
"launch": {
"0": {
"executable": "Ignis Corruption.exe",
"type": "default",
"config": {
"oslist": "windows"
}
}
}
},
"depots": {
"1825131": {
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "7954439513893249518",
"size": "384642578",
"download": "131547616"
}
}
},
"branches": {
"public": {
"buildid": "20253010",
"timeupdated": "1759590635",
"timebuildupdated": "1759588511"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "100000000",
"maxnumfiles": "2"
}
}