Bugfix
Fixed a crash during the defense phase GOG achievements are now working
Devastate your foes in this combat focused hack'n slash dungeon crawler, optimise your build, beat the bosses and make your escape from Kalyzmyr as fast as you can. Take control of the Legendary Warrior Smyrna, unleash her rage upon her enemies, and beat the highest score.
| App ID | 1826090 |
|---|---|
| App type | Game |
| Developer | PsychoSeel |
| Publisher | PsychoSeel |
| Release date | 2024-01-13 17:47 UTC |
| Release state | released |
| Controller support | partial |
| Store page | store.steampowered.com/app/1826090 |
| Last store refresh | 7 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Kalyzmyr.exe | Windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:47 UTC | $2.99 | $2.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 21629232 | 2026-01-24 06:21 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1826091 | 79.73 MB | 47.78 MB | 973741549118819059 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 21629232 | public | 2026-01-24 06:21 UTC | 7 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:28 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed a crash during the defense phase GOG achievements are now working
Happy new year everyone! Year ago a submitted Kalyzmyr on GOG and they stopped answering suddeny, I thought they lost interested. But turns out, the person who were responsible for the release left the job. So after a whole year, they got back to me asking if I'm still interested in releasing on GOG and I said yes so here we are! You can grab the game with %20 discount on GOG rigth now! I've also updated the game here and on Itch, fixing several crashes. Enjoy! You can check out our upcoming game Goblin Escape on our socials and Patreon!
Hello Warriors, we are fixing bugs as we hear about them so please let us know any issues! Here is the list of fixes for Steam builds: Fixed player leveling up at the start of the game in some cases Fixed Ghosty kill count not increasing for achievements Fixed general kill count not increasing for achievements Fixed ascending floor achievements not counting
For those who wants to continue bloodshed on the go, Kalyzmyr is released on Google Play Store! Check it out! Don't forget to check the our next game, Dekamara!
Hello Warriors, hope your bloodlust isn't quenched yet! After the release, we've been getting automated crash reports and thanks to your feedbacks, we've also discovered some bugs that otherwise would be not possible to find. If there is any bug that's not fixed with this patch, please let us know here or on our Discord. Happy hunting and check out our upcoming title, Dekamara! Fixed stunned enemies no dying Fixed players level up each time they spawn(after level changes or player dies etc..) Fixed dying in the first defense stage of the new level resulting in broken state. Spike traps now can
Hello everyone and hope you are having a great new year so far! I’m happy to announce that Kalyzmyr is finally released out of early access! In the full release, we made some balance changes, preventing players finishing the game before utilising their equipment and skills to their fullest. Crystal now can be used to enter boss challenge rooms. In this room, you’ll be facing the current levels boss to prove your worth for huge amounts of materials to upgrade your equipment. Crystal is rare so you should think twice before facing a boss. Some parts of the tutorial will be given as a background
After the long silence, v0.9 is finally here! Before anything, I want to talk about the development process of Kalyzmyr. Even though it's a small project, we've encountered most hardships with this one, which alone made continuing the development almost impossible. This started as a jam game, and now I think it should've ended as one. But we just simply wanted to finish what we started, so we pushed on regardless of the obstacles we faced. If this game was on Itch, we would cancel it long ago. But since it's on Steam, we took it more serious, though highly I doubt we are going to get anywhere
Hey everyone! Past two weeks I’ve been busy with Kalyzmyr, mostly its mobile port. Since it’s been stable on mobile, I’ve been playing it on my phone often and it feels like it’s much more like a mobile game than it’s PC game. That’s expected I guess, when I first started this game, I wanted to make a small fun mobile game that could be playable without greedy marketing strategies, though Play Store has been in better shape since then. Kalyzmyr has evolved quite a lot since the release. I’m not keeping track of every small change, since almost everything has been revised. For starters, I reduc
{STEAM_CLAN_IMAGE}/41547356/66b1c632fe960337a8c56f5b9cd68cbd50a2bd5e.png Fixed Gut Punch cooldown. Gut Punch now properly interrupts enemy attack animations. Stunned enemies are now indicated by small animation above their heads. Fixed Leaderboard. Skill cooldowns are now shown at the bottom-right side of the screen. You can now sell defense eqiupment you already placed, for full price if the enemy raid is not yet started. Pausing the game now stops defense equipment and projectiles. This is a small update before our first upcoming big update, which brings lots of improvements to the attack ph
{STEAM_CLAN_IMAGE}/41547356/028fb2a4d9382a047cee96ad1b0dba6f19417cd8.png Chinese, Japanese and Russian localizations added. Fixed crash on interacting with Corpse Flower on level 3. Level up animation no longer plays if player is in Berserk Mode. Fixed critical damage multiplayer bonus from boons. Timer now pauses when game is paused(when menu is opened).
We just added leaderboard and a small UI fix. Enjoy!
Added Portuguese localization Added Spanish localization Fixed Pumpking attack animation sprites New credits screen
Added Turkish and French localization, you can change your language from options menu. Fixed enemy gold being wasted when player switches floor without waiting for all the golds dropping from enemies. Chest won't be empty anymore. Fixed chests after bosses dropping low tier loot on dungeon level 2 and 3.
{STEAM_CLAN_IMAGE}/41547356/76763d442502994ceaa8ce387f11435f2a45bfcf.png Hi, everyone! 🙌 We are happy to announce that our game Kalyzmyr is in early access on Steam! 🥳 Kalyzmyr is a short game about a legendary warrior, Smyrna, escaping from a dungeon called Kalyzmyr, featuring beautiful hand-drawn pixel art, it’s a side-scroller action game. 🤩 A simplistic mix of popular gameplay elements like tower defense, dungeon crawler, and hack’n slash with lots of button mashing and random generated interactions and loot. ⚔️ ❗️ Don't forget to give us feedback about Kalyzmyr on our Discord server! ❗
{STEAM_CLAN_IMAGE}/41547356/88716e22abdc817745d4086187291dba31566f63.png We are excited to write down our first blog. We have been working on our game for a while and it will be available for you to try on Steam Next Fest 21 February 2022 in Early Access. You’ll also be able to join the developer stream on February 26th, 2022, at 11 AM (PST) here. We are humbled by your continuous support from day one. If you haven’t already heard of it, Kalyzmyr is a short game about a legendary warrior, Smyrna, escaping from a dungeon called Kalyzmyr, featuring beautiful hand-drawn pixel art, it’s a side-scr
Full appinfo as delivered by Steam PICS, changenumber 38569611. Also at /api/app/1826090/raw.
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