Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:18 UTC.
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2024-03-27 23:04 UTC · Community Announcements · Calandryll
Today's update includes some fixes for reported bugs: Obtaining the breath weapon recharge power-up will now correctly update the UI. The "To Be Reckoned With" achievement now correctly requires all ships to be above Guppy. The "A mighty flotilla" achievement now correctly requires you to have four ships.
2024-03-17 16:58 UTC · Community Announcements · Calandryll
Today's update adds camera rotation to the overland view. To rotate the camera, either press and hold down the right mouse button and move the mouse or press and hold down left-control and move the mouse. -Jonathan "Calandryll" Hanna jon@supersixstudios.com
2024-03-15 18:35 UTC · Community Announcements · Calandryll
The Pirate Dragons 1.0 is now live! -Jonathan "Calandryll" Hanna jon@supersixstudios.com
2024-03-13 17:07 UTC · Community Announcements · Calandryll
I'm very excited to announce that the next update for Pirates Dragons will be the 1.0 release! This update includes the addition of the Ghost Ships as well as some balance tweaks and bug fixes. {STEAM_CLAN_IMAGE}/42266967/f8dd15f41ea1e9b68fafa2c098aee7a3fc84d95d.png The update will go live at noon PDT on Friday. After this update is launched I'm going to take some time to consider where to take Pirate Dragons next. There are still a couple of things I'd like to add/improve, but I'm very happy with where the game is now. I've also decided to keep the price at $2.99 following the full launch. Th
2024-02-12 06:45 UTC · Community Announcements · Calandryll
Tonight's update adds controller button mapping. The controller button mapping UI can be accessed through the settings menu while in the game world. It is not available from the title screen. This update also moves Pirate Dragons into Beta as all of the major core systems are now in game. I have a few more things I want to do before leaving early access, but I see that time coming pretty soon! -Jonathan "Calandryll" Hanna jon@supersixstudios.com My Twitter: https://twitter.com/SuperSixStudios Discord Channel: https://discord.gg/qjMQMA79xe
2024-01-18 02:51 UTC · Community Announcements · Calandryll
Today's build includes the new battle mode for the Floating Loot event. If you find floating loot in the overworld view and are attacked while attempting to get the loot, the battle system will spawn the battle against the attacking ships along with a new mode. To win this battle, you must move your ships into the loot areas marked by yellow circles. {STEAM_CLAN_IMAGE}/42266967/303c5f2aa6a409bcafa61e6b9efa9b0674dff916.png You can order you ships to move using the tactical view. {STEAM_CLAN_IMAGE}/42266967/d494d6550aa918fa3f5bd33cad8d2d9a516f5b19.png Once you have captured all three of the floa
2023-10-28 21:41 UTC · Community Announcements · Calandryll
Today's update includes some enhancements based on community feedback as well as some bug fixes. Added the faction symbol to the convoy UI. When tracking a convoy, that convoy will not be identified on the overhead map with a green circle. Fixed a bug that caused the tracking to not clear if you destroyed the tracked convoy. The Sell All button is grayed out if you have no resources to sell. Fixed a bug that caused splashes to stay active. Update the economy so you can no longer sell beyond the amount of gold that a town has. Increased starting gold for towns You now get less gold for selling
2023-10-21 22:01 UTC · Community Announcements · Calandryll
Today's update is a fix for an issue that sometimes caused the overworld map to fail to load properly after a battle.
2023-09-23 19:57 UTC · Community Announcements · Calandryll
Today's build adds the new Escort mission type. You can get this mission from any town. Once you have the mission, a ship wheel will appear on your compass directing you to the merchant ship. {STEAM_CLAN_IMAGE}/42266967/757474342078158167d09e35eba7ca79290cd0c4.png You can also find the merchant ship on the overhead map. {STEAM_CLAN_IMAGE}/42266967/89adcd2dc9d5d6b97143086d1af461e2779622b3.png When you arrive, the merchant ship will be locked in battle against pirates. {STEAM_CLAN_IMAGE}/42266967/ab77bd599eb1322ce04cae6cfeb6d1b9b6ad4f83.png I originally had this set up so you would escort the sh
2023-09-09 17:52 UTC · Community Announcements · Calandryll
Pirate Dragons has been live for about a month and now that things have settled down a bit, I wanted to take a moment to talk about the future plans I have for the game! New Battle Types I'm working on a variety of battle types that can be used on their own or as part of a mission or quest. Note, some of these are only in the design phase so the details may change. Also I may decide to not do one or some of these if they aren't fun. Destroy Enemy Ships - this is the current battle scenario. Escort - a battle that requires you to protect another ship until the ship makes it so specific location
2023-08-24 03:11 UTC · Community Announcements · Calandryll
Today's build adds multiple save slots and fixes a bug with Achievements. {STEAM_CLAN_IMAGE}/42266967/0a3cc14068c90b7c7b14536c37b60d3c7326c519.png You can now have up to 5 save slots. Your existing save is automatically placed in the first slot. Fixed a bug that blocked the "Mighty Flotilla" achievement from unlocking. -Jonathan "Calandryll" Hanna jon@supersixstudios.com My Twitter: https://twitter.com/SuperSixStudios Discord Channel: https://discord.gg/qjMQMA79xe
2023-08-20 03:27 UTC · Community Announcements · Calandryll
Today's build includes the following fixes and improvements. When using a controller, the "left click to investigate" messages are replaced asking you to use the controller trigger. Fixed a bug that sometimes caused the investigate message to remain on the screen when starting a battle. Fixed a bug that sometimes caused islands to now spawn their town and flora. Fixed a typo in the how to play UI that said to press F to shoot cannons. The default is the R key. Fixed a bug that allowed you to spend money on upgrades even when you didn't have enough. The floating loot event text will now say whi
2023-08-13 20:52 UTC · Community Announcements · Calandryll
Today's build includes some updates to controller support and some improvements to the Steam integration for Pirate Dragons. When playing on Steam Deck, the system should automatically show the Steam Deck keyboard when you need to enter text. The updates to Steam integration were mostly internal, to remove some errors that occurred if the connection to Steam was lost. I also added some text in the Docks UI to indicate what effect the ship, crew, captain, and cannon upgrades have. This update also fixes a bug that sometimes caused the "How to Fight Wyvrens" UI to fail to give you a mouse cursor
2023-08-12 23:57 UTC · Community Announcements · Calandryll
Today's build includes a bunch of updates to controller support. All of the UI and gameplay should now work with a controller with the exception of the sliders in the UI. You'll also need to enter text (for ship names and captain names) using a keyboard. This update will also be submitted for Steam Deck verification as on the Steam Deck I can open a virtual keyboard and the sliders should work as well. I'll be testing on a Steam Deck this weekend and if all goes well, hopefully in a week or so Pirate Dragons will be Steam Deck verified! This build also includes some bug fixes to resolve an iss
2023-08-12 02:56 UTC · Community Announcements · Calandryll
Tonight's build include some fixes: Fixed the shield power up so it doesn't show damage numbers when cannonballs hit the shield. Fixed a bug that sometimes allowed cannonballs to go through the shield. Note, that the middle gun on ships, used to shoot at dragons that hover too close, WILL go through the shield. Fixed a bug that caused the swivel guns on Shark class ships to not shoot. Power up effects, like the shield and speed boost, will immediately turn off if you leave the battle and go back to the overworld view while they are still active. -Jonathan "Calandryll" Hanna jon@supersixstudios
Full appinfo as delivered by Steam PICS, changenumber 37452352. Also at /api/app/1835120/raw.
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