Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:46 UTC.
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2026-07-31 23:28 UTC · Community Announcements · walfre
Hello,I'm happy to announce that Moshcave 1.0 is finally out! Moshcave has been through major changes and improvements throughout Early Access, gradually evolving into a more bullet hell experience with a vibrant design and style, while preserving its core progression system and overall theme. Now, version 1.0 is here, bringing a greater/harder challenge and a much more polished experience.One of the most challenging aspects of development was balancing the Force Spell and the use of MP, specially in later stages of gameplay. In previous versions, certain builds made these almost unnecessary,
2026-07-28 00:20 UTC · Community Announcements · walfre
Hello, Moshcave 0.9 is now live!This update brings back hats and wands in a slightly different way: Wardrobe (see image below). At the moment, you can pick any hat and wand before starting your run. This may change in version 1.0, where the Wardrobe could become available only after reaching a specific level. I'm currently doing several runs with different combinations to check for possible improvements, broken combos and balance.Another feature implemented in 0.9 is a "slowdown" effect that activates when you are too close to several Dr. Mosh's bullets, giving players a better chance to dodge
2026-07-25 02:05 UTC · Community Announcements · walfre
Hello! Moshcave 0.8 is now live. In this update, the focus continued to be on the bullet-dodging aspect of the game, code optimization, and overall balancing. A new enemy with a different attack pattern was added to bring more variety, and important design and balance changes were made, such as adjustments to enemies' movement speed and shoot speed. The overall sprites were also revisited, with some color changes since the last update.Below are the main changes:Fixed all enemy lifebars to 32 pixels in size;Added a new enemy: Flying Dr. Mosh. Flying Dr. Moshs appear from Floor 5 onward and shoo
2026-05-31 18:02 UTC · Community Announcements · walfre
Hello!Today's update brings big changes to Moshcave. Aiming at a more cohesive, colorful, vibrant and simplified design and experience, I've decided to bring a new color palette, reduce the base resolution and the HUD stats, while still maintaining the 4:3 aspect ratio from last update. Regarding the HUD, the main thing was the removal of the mini-map. I felt it was occupying a lot of space/attention and bringing few information. However, since the location of the stairs to the next floor was pointed in this mini-map, which was the main reason for its existence, the stairs are now fixed at rig
2026-03-29 20:29 UTC · Community Announcements · walfre
Hi! First of all, I'd like to formally apologize for the lack of updates and news in general about Moshcave. It’s been a challenging time, but I’m now mostly focused on this game and plan to release a few more updates before the final release, which I expect it to be by the end of this semester. In 0.6, I went back to the core gameplay and progression system to make it more engaging and challenging. With changes to flower/plant tiles and their shooting patterns first, Moshcave will continue to be more focused on dodging bullets, specially in later stages of the game.Besides that, the main addi
2023-03-16 17:34 UTC · Community Announcements · Cnmt
Hello, I'm happy to announce that Moshcave 0.5 is now live! ːsteamfacepalmː In this update the focus shifted to improving the HUD and the ambient of the game, as well as fixing some minor issues. The main features added were a new and smaller hud option (the old one is still available, and also you can still de/activate both by pressing "H", and some steam/clouds to the dungeons to give it more dynamic ambience. Here's a screenshot showing both changes: https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/42921466/9a249620ae6ddefa408d1d44ee13cb3b2ff56cee.png Down below you can
2023-02-17 15:45 UTC · Community Announcements · Cnmt
Hello, Moshcave 0.4 is now available! ːsteamsadː This update was focused on implementing a new third-party leaderboard that shows the lowest floor reached by the players that submit their scores. Some minor design changes were also made, and you can check the summary of the update below. Added a leaderboard Added a new song to the mix Added a new aggressive tile/enemy (floor 10+) Changed design of the stage Changed the volume of some of the sound effects that were too loud (chest opening, trap door opening, breaking blocks etc.) Fixed minimap advancing through the bottom HUD. That's it for tod
2023-01-14 16:50 UTC · Community Announcements · Cnmt
Hello! Moshcave 0.3 is now available! https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/42921466/f24ad2e04a0b437f5f8eac23538c141c89aa8764.png In the last update, the major change made was that only on the dance floor the player could regen HP/MANA. But the dance floor was way too small. With this in mind, the band stage and the dance floor are now enlarged, and other design effects were also added to create a more interesting environment. Some bugs were also fixed, and now there's a Spanish translation to go along with the English and Portuguese. Below you can see the s
2023-01-07 15:45 UTC · Community Announcements · Cnmt
Hello folks! I'm happy to announce that Moshcave's first major update is live. Sorry for the delay since the Early Access release, but now I plan to release these major updates at least once a month, with minor updates in-between (if needed, such as for correcting eventual bugs etc.). I took into consideration every review, feedback and video that I've found about Moshcave, so first of all I'd like to thank everyone for them! Your feedbacks are really appreciated. MAJOR CHANGES, CORRECTIONS AND FEATURES ADDED FPS drop is now fixed. - When the player was in a advanced floor, with lots of enemie
Full appinfo as delivered by Steam PICS, changenumber 37691228. Also at /api/app/1838600/raw.
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