Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:39 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-04-16 22:21 UTC · Community Announcements · electronic
v1.4.0 is a regular update. There will be more to come. This new update has a few QOL changes to help add more to the feeling of the game, just like v1.3! This update includes some UI overhauls, as well as new sounds and re-balanced time system. Quality of Life Changes: -New sounds when you complete a delivery. -New UI and fade in/out to help smooth out the game and UI. -New timing system. The time no longer is capped at 20 seconds. Each delivery is now +15 seconds, and each pickup is now +3 seconds. New feature: -There is random chance to get double timing on a delivery if completed swiftly.
2024-09-29 02:02 UTC · Community Announcements · electronic
v1.3.0 is a Quality of Life update. This new update has a few QOL changes to help add more to the feeling of the game! Quality of Life Changes: -New sounds when colliding with any object. -New beeping sounds when you get ready to start. -New colors for the timer to help you gauge how much time you have left. Bug Fixes: -Steam achievements not working properly -Fixed an issue when making a delivery, sometimes the game would double your time. -Fixed a small problem with the sounds playing over each other when accelerating Backend Changes: -DOD now runs IL2CPP scripting backend instead of mono du
2024-01-22 09:52 UTC · Community Announcements · electronic
- Fixed scaling issue on the main menu. - Added driving, idle and screeching sounds for the player. - Added X's to represent the area where the AI cars come from to show you cannot go in there.
2024-01-22 06:32 UTC · Community Announcements · electronic
Sorry for the delay with this update. I have now fixed the issue where you die after making a delivery. Somewhere in the code it was overwriting the 15 second value and making it default to 0. When the timer hits 0, you explode. So every time a delivery was made, it set it to 0 and KABOOM! I can now say this will no longer be an issue. There are also some new timing changes after a few people game some feedback about the game being too difficult to learn. Hopefully these new timing changes will help the game to be more accessible. - Fixed death on delivery. - Time after making delivery 15>20 s
2023-05-10 03:57 UTC · Community Announcements · electronic
Changelog: -Fixed UI scaling bugs -Fixed the leaderboard throwing so many errors -Changed the intro screen -Updated to unity 2021.3 (was 2018.1)
2022-08-30 03:01 UTC · Community Announcements · electronic
Deliver or Die is going free to play! The game is more of an arcade themed game, and the fun part is other players and their scores since there is a global Steam leaderboard! Since the game hasn't gotten much attention, the game is going free to play to help attract more players and give more competition. I appreciate all of you and thank you for playing, and I hope this makes the game more interesting for all players involved!
2022-03-01 02:00 UTC · Community Announcements · electronic
Hello everyone! This small update just addresses some simple security fixes for some cheaters trying to cheat in a new highscore, and fixes the way steam achievements are given. This update also fixes some small hitbox collider problems around the main level (not the tutorial yet). Patch Notes: 1. Moved some code to check for steam achievements in real time instead of on the main menu. 2. Some security updates for the way the highscore is managed. 3. Some minor fixes with hitboxes on the lamp posts and clipping through some vending machines. Thanks for playing Deliver or Die!
Full appinfo as delivered by Steam PICS, changenumber 38454346. Also at /api/app/1854160/raw.
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