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Price history, US store (USD)
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Regular
Discount
2026-09-11 22:26 UTC
$8.00
$8.00
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public
19338051
2025-07-24 03:18 UTC
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1855201
windows · 64
188.01 MB
59.89 MB
8079625583824878592
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
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Updated
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19338051
public
2025-07-24 03:18 UTC
4 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-07-24 03:24 UTC · Community Announcements · tcaud2000
- Sclender works better with various display settings and the Launcher window is larger - Compatibility hacks for when you don't want to dig into an app's settings to get it to work with Sclender (beware the software rendering/reference rasterizer setting...) - Tooltips (hints that appear when mouse moves over a widget) are a little easier to follow
2023-12-06 03:51 UTC · Community Announcements · tcaud2000
- Full screen output automatically repositions the target application to the upper left corner of the screen - Output positioning for offset mode fixed - Dejag HQ filter has been improved
2023-11-16 18:07 UTC · Community Announcements · tcaud2000
If multiple GPUs are installed/active they can be selected from the Config Tab. By such means you can dedicate one GPU to Sclender and another to your game. You can now select how many processors/cores you use at a time for filtering. Look under the Config Tab. New filters released: ordered dither scaling, TV color filters and adjustments, vignette filter, posterization/bit depth reduction.
2023-11-05 05:59 UTC · Community Announcements · tcaud2000
Sclender is now more streamer-friendly. Protocol is still to set Inactive Behavior to "Show", but the renderer no longer overlaps all other windows when in this mode, so you won't have to juggle it around your streaming software. If you still want the overlap behavior, set "Always top". "No filter" behaves like "Show", but like Hide, pauses filtering and releases most resources when not active..
2023-11-04 18:43 UTC · Community Announcements · tcaud2000
{STEAM_CLAN_IMAGE}/41699233/26a3211b4eeb3192ce0d917b5a0b50b9eaa0e1f1.png This update brings Sclender Lite in line with the developments in Gamer's Gold. Please report any issues/bugs/problems to either THE STEAM COMMUNITY FORUM ( https://steamcommunity.com/app/1855200 ) or the FACEBOOK PAGE accessible from the in-app "Support" button.
2023-10-26 17:54 UTC · Community Announcements · tcaud2000
This update fixes the crashing bug when Stretch (CPU) is not given a factor to stretch by. It also fixes seam issues when running with multiple cores. PC-98 style CRT (CPU) is also fixed.
2023-10-21 21:49 UTC · Community Announcements · tcaud2000
It's a been a while since the last Sclender release. In that time a lot of work has been done. New filters: many new CRT filters; color adjustment filters and effects to mix together a faithful replica of the SD television/monitor experience. Bilinear and Bicubic filtering is now possible. Revisions to existing filters: CRT Scanlines now much more closely approximates the look of a television screen; other filters look closer to what their names suggest. CRT filters are easier on the eyes and clearer. The PC-98 monitor filter can now be fully edited to look like high detail CRT screens. The de
2023-04-22 04:40 UTC · Community Announcements · tcaud2000
Some filters have been tweaked, and most CPU filters are faster. Tool tips have been added to the buttons to provide some extra instruction on how to use Sclender with other apps.
2023-04-05 11:29 UTC · Community Announcements · tcaud2000
New Features User can now manually override Sclender's title bar detection. This is important because bugs happen when Sclender thinks there is a title bar but there isn't one. To see these bugs for yourself, try Sclender with your browser's pop-out-video on Youtube or Twitch and compare with the override on vs off. (be sure to turn off the browser's hardware acceleration first! See wiki, under Support, for details.) The override switch is located on the Render Config panel, under "Capture". Sclender will now use half of the cores on your system for CPU-based rendering (or 1 if there is only 1
2023-03-29 05:02 UTC · Community Announcements · tcaud2000
Features Bilinear post-filtering makes irregularly scaled images look better Bloom filter is now multi-threaded Fixes the rendering is a little cleaner Sclender is a bit faster
2023-03-26 22:29 UTC · Community Announcements · tcaud2000
Added bilinear option BlurLeft and BlurLeftStrong fixed; algorithms for Perceptual Scanlines and Medium Blur changed. All known non-mouse related bugs fixed Sclender runs slightly faster
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/1855200/raw.