2026-09-11 14:24 UTC · Community Announcements · Felix Schade
Hey everyone,we're going into the weekend with a hotfix for you! Here are the changes:Deleted: Steam achievements "Early Supporter", "Almost There", "Full Potential" and "Everyday Trinkets"Fixed: Little Companion did not spawn in Void challengesFixed: A bonus room in Biome 1 disappearing in a special circumstanceFixed: Operators trial being replayable when entering it again after returning from a Void Rift and softlocking youFixed: In some void challenges "Defend the Base" enemies were stuck and didn't run towards the Base. Fixed: Void rift return position which caused you to instantly fall do
2026-09-03 17:28 UTC · Community Announcements · Felix Schade
Hey everyone,Today we are releasing Content Update #3 for Morbid Metal!The Void opens, and offer a brand new, exciting twist on Morbid Metal's combat!Also in this update: 3 new Corpora, 21 new Achievements, fixes and improvements!VOID RIFTSThroughout your run, you encounter rifts the impose a fresh new combat challenge on you. With the 3 new Rift Game Modes, we bring a unique twist to Morbid Metal's combat. Player brave enough to face the challenge will be greatly rewarded with the new introduction of Void Touched Protocols. Jump into the Void to see for yourself!PRO TIP: whenever the sky dark
2026-08-05 15:38 UTC · Community Announcements · Felix Schade
Hey everyone,You have rightfully been asking for it for a while now and we are happy to let you know that today we have finally enabled Steam Family Sharing for Morbid Metal!We've managed to navigate a few internal policies and rules together with the Ubisoft team, sorry it took some time from the initial release! However, now you can share the game and your experiences with your loved ones!Thank you so much for the continued support! Don' forget to join our Community Discord!Love you guys,Felix
2026-07-24 08:14 UTC · Community Announcements · Felix Schade
Hey everyone,We added new Achievements for you guys! So it Begins (Start your first Iteration) can now be unlocked. Fail and Repeat (Start your second Iteration) can now be unlocked. Rule of Three (Start your third Iteration) can now be unlocked. 5 in a Row (Start your fifth Iteration) can now be unlocked. Can't Get Enough (Start your tenth Iteration) can now be unlocked. Okay, Nice (Start your 25th Iteration) can now be unlocked. Maybe You Should Rest (Start your 50th Iteration) can now be unlocked. Touch Some Grass (Start your 100th Iteration) can now be unlocked. Early Supporter (Play the E
2026-07-21 14:16 UTC · Community Announcements · ohnonever
Hello everyone! We're constantly updating the game, fixing stuff and smashing bugs. Check out what's new: 🆕 New FeaturesFSR 3 Upscaler: Added support for AMD FidelityFX Super Resolution 3, giving players another high-quality upscaling option alongside DLSS and FSR 1, especially useful for boosting frame rates on lower-end hardware without sacrificing much visual clarity.Chromatic Aberration Toggle: You can now turn chromatic aberration on or off in the settings menu. This effect (the subtle color-fringing/blur around the edges of the screen) is a stylistic choice for some, but a real source o
2026-07-09 13:21 UTC · Community Announcements · Felix Schade
Hey everyone,we are back with some fixes for you!Fixed: Player was getting stuck in 4 jump pads in Biome 2 subbiome Fixed: Controller was vibrating nonstop in certain situationsFixed: Windowed Resolution auto-changed on restarting iteration through death or forfeitFixed: TSU enemy performance degradation Fixed: Sometimes two routines were visually selected with controller when mouse is hovering over a card Fixed: Stomping Press in B2 killed you when dodging into it at the right momentFixed: Player was redirected to "This page isn't available" Youtube error when player clicked on the Youtube bu
2026-07-07 16:59 UTC · Community Announcements · ohnonever
Hey everyone! Just a small reminder: if you were following the game, but haven't bought it yet, now is the time! Morbid Metal is on Steam Sale right now with a 25% discount. Go grab it and share your impressions with us on Discord!
2026-07-04 08:24 UTC · Community Announcements · Felix Schade
Hey everyone, here is another Hotfix for you! Not included in this Patch: FSR3Many of you have requested it, and we are currently testing our implementation to make sure everything works properly before pushing it live. So rest assured, it will be added to Morbid Metal very soon!In the meantime, here are the patchnotes for the Hotfix:Added: In Air Dodge with a 1.5sec cooldown and resetting on perfect dodgeChanged: Make Enemies less agressive (less chaotic combat)Changed: Limits simultaneous attacks of some enemies (e.g. only one Ha 3 attacks at a time on Morbid difficulty)Changed: Void Nexus N
2026-06-26 19:19 UTC · Community Announcements · Felix Schade
We have an important hotfix for you!Fixed: Servant was able to be stuck outside the Barrier in the first Tutorial Combat and blocking your progressFixed: borderless window was not really borderlessFixed: Enemies attacked very rarelyFixed: 'Rend' routine % sign missing for critical chanceFixed: 'Blade Generator' routine card string was not localized in all languages
2026-06-23 16:04 UTC · Community Announcements · Felix Schade
Today's content update brings long awaited variety to your builds! We greatly expanded the choices you can make during the run to better forge your builds, refine them and find completely new ones!Join our Discord and let us know what you think about the update!8 ALL NEW CORPORA16 ALL NEW ROUTINES21 ADJUSTED ROUTINESROUTINES On top of the 16 new Routines, we adjusted many existing routines, especially in the way they are being presented. Now, we have adjusted the spawning and connection of the Routines, leading to better build variety and depth.FLUX ROUTINESNEWBlade StormFlux shoots out 1 Nano
2026-06-04 15:02 UTC · Community Announcements · ohnonever
Hey everyone!It's time for another (tiny) Hotfix to smash some bugs! Thank you all for reaching out to us with your feedback and questions — that's been super helpful! Don't forget to join us on Discord to meet other players and share the most iconic combos!ADDITIONInteractables and bonus rooms to subbiomes. BUG FIXESLocked out of combat when entering a room in Biome 2 Unstuck translation was missing for other languages than English and was shown as an empty button in the pause menuAs always, thank you very much for the amazing support!
2026-05-28 14:46 UTC · Community Announcements · Felix Schade
Hey guys, Today we have another Hotfix to address some bugs! Don't forget to join us on Discord to leave feedback and ask questions. You are such a great community and we thankful for all the great feedback we are receiving
2026-05-15 12:00 UTC · Community Announcements · ohnonever
This update is about expanding your options: how you play (Difficulty Levels), where you go (New Sub-biomes), and how you approach each run (Patch notes & Fixes).Let's take a closer look! With the New Paths update, we’re expanding the foundations of Morbid Metal’s progression and exploration systems. This update is focused on giving you, the players, more control over your experience while introducing new environments to master.What’s new:Difficulty SettingsThe feature so many players requested! You’ll now be able to tailor the challenge to your preferred playstyle. Whether you want a more pun
2026-04-24 18:00 UTC · Community Announcements · thucnhi.tran
Mark your calendars — April 25, 2026. We’re excited to announce that Morbid Metal Demo will be featured at INDIE Live Expo, one of the biggest global showcases dedicated to indie games. ⚔️ What to Expect At INDIE Live Expo, you’ll get another glimpse into Morbid Metal’s Real-time shapeshifting mechanic between unique characters Satisfying high-speed arena battles across hostile biomes Rogue-lite progression through Iterations and meaningful Upgrades Whether you’re already following the game or just discovering it, this showcase will give you a closer look at what makes Morbid Metal stand out.
2026-04-24 14:23 UTC · Community Announcements · thucnhi.tran
🐛 BUG FIXES Fixed: Movement speed routine (FlightResponse) does not break movement anymore when running and then jumping up slopes Fixed: FlightResponse routine does not stack anymore Fixed: Boss Prophet not dying Fixed: Boss Prophet duplicate in Phase 3 Outro (death) cutscene Fixed: Loading Corrupted save file stops the game from loading (infinite black screen) Fixed: Enemies with Barriers sometimes not taking any damage (damage number is 0 or 1) Fixed: Combats sometimes not finishing Fixed: Back Button does not open inventory sometimes (DualShock Controller) Unverified Fix: Fixed Hooks not
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