Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:39 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-05-27 18:14 UTC · Community Announcements · dannygaray60
The tragedy of the Tepes family was the beginning of a curse...Through various semi-linear levels to face familiar enemies and new bosses! Whether you play alone or with a friend, the challenge will be waiting for you! However, you’ll also have the option to use modern controls.Wishlist now!You'll be able to revisit areas to find rewards and secrets, and it includes a map to help completionists unlock 100% of the content. Find clues and solve puzzles to help you find a solution to the Nosferatu curse! Inspired by that proto-Metroidvania game released in 1987... Don't let the horrible night fal
2025-10-30 21:33 UTC · Community Announcements · dannygaray60
The metroidvania sequel was released! Continue and finish the Xandria's story!Get "Order of the alchemists" on Steam here!Also for Nintendo Switch!
2024-10-22 01:21 UTC · Community Announcements · dannygaray60
- Some lines of dialogue removed. - Now Dracula can be damaged by subweapons. - Reduced Mana limit to 50, on hard: 30. - The minimum money drop is 10 cordovas, this in order to facilitate the accumulation to reach a 1UP (money is only used as score and helps to get extra lives). - Added a small warning when Dracula summons Hounds for the first time to help players know the movement pattern. - The HARD mode has been completely revised. The invincibility time when being damaged has been increased, the damage of enemies is lower and the enemies don't need too many hits to be defeated.
2024-09-30 15:31 UTC · Community Announcements · dannygaray60
I have updated the game, preparing everything for the sequel (soon to be released in early access). This update has the following changes: Xandria's sprites have been improved! Using as a base the sprites of the sequel. The sprite of the giant Bat boss has been changed, using the sprites from the sequel. The screenshake effect has been improved (it can also be disabled in options). Several visual effects have been improved. Boss Rush mode contained several bugs that were also fixed. Other bugfixes. Internally some things have been changed that will make fan translation easier. I have made avai
2023-08-21 16:40 UTC · Community Announcements · dannygaray60
Hi I'm Danny, this is a small maintenance update. As many of you may know, it's just me developing the game and I'm currently working on the sequel, I finally had some time to fix a couple of bugs in dracula's revenge. These are that I fixed the option to disable "controller vibration" and added the option to disable "camera shake". There is not much more to say, I'm sorry for the inconvenience to the people who reported these problems to me, and I thank you. Please consider updating your review in the store! That's all, remember that the sequel: Order of the Alchemists has a demo! Play it now
2023-01-30 21:05 UTC · Community Announcements · dannygaray60
It's time to announce that I have partnered with a publisher from Costa Rica to publish Toziuha Night DR on Nintendo Switch and Apple Store. The port for switch is in early stages, the game runs on nintendo SDK and a preliminary version has been sent to nintendo for review. It will be a lengthy process and I can't give more information at this time. It will also be published in apple store. The porting and publishing work will be done by the publisher: Tuanisapps (who has already published a game on switch) Thanks for your support. If everything goes well in nintendo and apple, surely for Tozi
2022-08-27 18:28 UTC · Community Announcements · dannygaray60
First of all, thank you very much for your support! Toziuha Night DR, is not a perfect game, but after having taken some time without playing it and replaying it months later with a fresher mindset, I can say that... I'm still proud of the result, considering the zero budget and short development time working alone (6 months or so). Although it is true that I have managed to notice some bugs (and also thanks to several people who leave constructive feedback). So this latest update aims to solve them, at least most of them. Let's start by talking about the difficulty, this game is clunky, with
2022-05-10 17:04 UTC · Community Announcements · dannygaray60
French language has been added! thanks to the work of Tanguy Vandewalle, a faithful supporter of this project! {STEAM_CLAN_IMAGE}/41779610/3c6fb68d38bc988a95a0848298429c23e5659ffe.png Although if anyone finds any serious problem with the translation (e.g. cut text) let me know. I haven't done the boss rush yet, sorry, I'm very busy working on the metroidvania sequel, remember that I, Danny Garay, i'm working alone on the game (programming, art, story, design). But I hope that once I have the steam page ready for Toziuha Night Order of the Alchemists, I will announce it together with the boss r
2022-03-23 03:49 UTC · Community Announcements · dannygaray60
Portuguese (Brazil) has been added as an available language! Please check it out. If you encounter problems with the translation (like choppy text) you can let me know in the Discussions.
2022-03-23 02:19 UTC · Community Announcements · dannygaray60
Fixed a bug that activated the "hard" mode automatically. Sorry for the inconvenience.
2022-03-22 15:39 UTC · Community Announcements · dannygaray60
Thanks for your comments! There are new fixes: - Increased invincibility time in normal mode. - Decreased the speed of the "skeleton" enemy in hard mode. - Fixed a bug with the time shown in the game. - Fixed that the maximum percentage is 97%, for 100% you must see the final cinematic after leaving the castle.
2022-03-21 22:44 UTC · Community Announcements · dannygaray60
Fixed a glitch that makes it easier to fight the stage 2 boss.
2022-03-21 18:09 UTC · Community Announcements · dannygaray60
Game FPS has been limited to 60, regardless of the monitor's refresh rate. The game is only designed to run at 60 fps.
2022-03-18 20:09 UTC · Community Announcements · dannygaray60
Toziuha Night: Dracula's Revenge OST is available for wishlists on Steam! Planned release date: March Day 21 This is a selection of original music composed for Toziuha Night! Add it here: OST Steam Page Composer: Lydium Music Twitter: https://twitter.com/LydiumM
2022-03-17 21:57 UTC · Community Announcements · dannygaray60
Hello everyone, I'm Danny Garay, the sole developer of this game. It's been weeks of intense work, I haven't slept well but I'm satisfied with the game. The release date is March 21st! This is my first game on steam, I hope you enjoy it. What can you expect in this game? There are 6 stages, each with a final boss, with mechanics like classicvanias so watch out for the cliffs. It's a short game, it's quadruple the size of the metroidvania demo (an estimate) but it all depends on how many times you get the game over *evil laugh*. I would like to know how long it will take you to pass it the firs
Full appinfo as delivered by Steam PICS, changenumber 38342070. Also at /api/app/1872040/raw.
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