Huge Map Playtest
We've launched a new playtest on a clean server with a brand new map that supports 40+ players. Kingdoms are enabled. Come see how many keeps you can capture!
Windsor is a massively multiplayer strategy game. Look forward or backward in time as you plan your moves to bring your kingdom to victory
| App ID | 1876070 |
|---|---|
| App type | Game |
| Developer | Secret Plan |
| Publisher | Secret Plan |
| Release date | 2022-07-16 18:13 UTC · Early Access |
| Release state | released |
| Store page | store.steampowered.com/app/1876070 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Contents/MacOS/windsor | macos | ||
| 1 | windsor.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
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| Date | Price | Regular | Discount |
|---|---|---|---|
| No price changes recorded yet. Price tracking starts the first time SteamRaw sees an app. | |||
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 17312953 | 2025-02-10 21:54 UTC | ||
| local | 8084412 | Local Content Server | 2022-01-25 18:35 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1876071 | macos · 64 | 346.76 MB | 144.56 MB | 8673482865981699512 | branches: local | |
| 1876072 | windows · 64 · english | 355.00 MB | 148.51 MB | 2872712303174029440 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 17312953 | public | 2025-02-10 21:54 UTC | 4 hours ago |
| 8084412 | local | 2022-01-25 18:35 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:15 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
We've launched a new playtest on a clean server with a brand new map that supports 40+ players. Kingdoms are enabled. Come see how many keeps you can capture!
We have a huge update this week - players can now form alliances and there is a new PvE map and in-game event live right now. Kingdoms Players may swear allegiance to other players. When a Baroness/Baron acquires a bannerman, they become a Queen/King and the player who joined them becomes a Duchess/Duke. The result is a kingdom that might look like this: {STEAM_CLAN_IMAGE}/42600972/8db4e5a9cee6fabec84bd6916fbfe7ae397b4e30.png There are several features that combine to complete the Kingdom system: Bonuses granted by a liege’s capital are passed down to their bannermen (and their bannermen’s ban
Hello friends! We've been hard at work making big improvements to Windsor these past few months. A new playtest is launching right now. Windsor looks very different: {STEAM_CLAN_IMAGE}/42600972/60028a570c03f96408aeff04820a576752528857.png Some of the highlights The UI is now better designed for Steam/PC/Mac. Tons of new unit and building types. Better control over the training of new units. Players are no longer required to register to start playing. Better control over building placement. We're expecting this playtest to fill up so come grab a keep this weekend if you have a moment. As always
Hi folks! We have an event for you today which if all goes to plan should give the veteran players a run for their money and also be approachable for new folks joining in. This event brings the launch of a new multi-region feature, which means at the start there will be two regions: an area for beginners and for the more grizzled among you, there’s The Western Wilds. {STEAM_CLAN_IMAGE}/42600972/fec072eb23a651ca2cf130a2065bc2a5ee5352a6.png Within this region, there will be a brand new shiny PvE event (our first ever!). Here your kingdom will have to withstand 5 days of on-going attacks from mar
- Fix bug which allowed players to fight in PvE area. - Fix barbarian spawns
Hello Windsor Playtesters! We've reset the server with a fresh map and kicked off another playtest. This test features a new metagame, new map, and unlimited slots. You can give us feedback and join the conversation in Discord. GLHF!
Greetings players! This Saturday we're going to have a few hours of downtime to make some upgrades. Once the updated patch is live, I'll post here.
- Economy panel now shows a warning if a building is not producing for some reason. - Fix bug that would sometimes refund costs to the wrong player when resource-producing building runs out. - Tweak the layout of the economy panel and show resources as 0 if the building is stalled - Refresh the leaderboard when it is opened
Version 3811 - Bugfixes for relocation, keeps, and alliances - Relocate now properly highlights the buildings that will relocate - Relocate will now make sure proper destination keeps are selected - Manual updated to capture how bonuses passed to bannermen work - Player list now properly shows which bonus is passed down to bannermen - Retreating and relocating now update fog of war right away - Changing capitals can now happen immediately rather than having to wait one update
Hello Windsor Playtesters! We've reset the server with a fresh map and kicked off another playtest. This game will have limited spots for now. We are limiting the size of the map this round to allow players to engage in alliance vs. alliance combat. You can give us feedback and join the conversation in Discord. GLHF!
- Clarify that to complete the keep quests, players need to raze and then capture a non-starter keep (1 or 2 stars).
- Double movement speed of all units (!!!) - Reduce labor required to rebuild keeps by more half - Reduce max soldiers to 900 - New quest: Raze an enemy (or NPC) keep - New quest: Rebuild a keep - New quest: Defeat an NPC army - New quest: make 50 archers - Give new player's siege to start. - Fix bug that gave players extra peons @spartin. Later fixups will undo the bonuses here. - Respawning players no longer get free units if they were zero'd
- Improve the responsiveness of creating and canceling orders.
Fix whitescreen errors and make player list load faster.
Version 3575 - Fix bug that allowed for keeps outside of your vision to be seen - Players in the tutorial were turning off peon production by accident. That's an advanced tool so it's been disabled for new players.
Full appinfo as delivered by Steam PICS, changenumber 34727820. Also at /api/app/1876070/raw.
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