Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:19 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-11-06 05:10 UTC · Community Announcements · amongfiish
Some of you may have noticed that the first level generated by the game on startup is a forced death. This was due to a bug with the game's physics system, which has now been fixed. Additionally, while the unlocked frame rate mode was intended as a positive change, it brought with it some faulty physics calculations which led to the game being unplayable. This has also been fixed. Essentially I just removed the option to unlock the frame rate. I plan to bring this back in the future but it won't be for a while.
2022-07-26 07:59 UTC · Community Announcements · amongfiish
There's a new option in the settings that toggles framerate locking, allowing for higher framerates on more powerful machines. Framerates lower than the (previously) expected 60 will no longer slow down gameplay.
2022-04-13 18:35 UTC · Community Announcements · _peanutButter
I noticed I accidentally included my own save data with the previous build, so this update fixes that. When you first launch the game, it will create new save data for you, and your highscores will be your own. Note that if you launched the game prior to this update, your highscores will not be overwritten. If you'd like to reset your highscores, browse the local files and delete savedata.ini. This will also reset any custom keybindings you've set.
2022-04-13 05:51 UTC · Community Announcements · _peanutButter
There were a few sound issues which I noticed after uploading the build to Steam. They weren't important enough to note below, and all issues should be fixed now.
2022-04-13 04:37 UTC · Community Announcements · _peanutButter
Hey everyone! Hopefully you find this update useful in some way. The major change it brings is a rework of the controller system. If you're curious, I've included a "detailed" list of changes below, followed by a couple of notes about the roadmap going forward. Minecart Madness Verson 1.1.0 Patch Notes Menus add options menu fullscreen, fps and hitbox display, and bindings are now all modifiable through the options menu, accessible from the main menu remove 'controls' section from gamemode selection screen Key- and controller-bindings add support for custom key- and controller-bindings add int
2022-04-06 09:56 UTC · Community Announcements · _peanutButter
I did some thinking about the future of the game today (something I haven't really done since launch) and wrote down a few ideas for potential updates, which I'll share below. If you want to have a say in the future of the game, now is the time! I'm currently considering three potential updates: a control overhaul, a singleplayer update, and a multiplayer update. The control overhaul would bring support for custom keybindings and rework the controller system, which you may have notices isn't great right now. The singleplayer update would bring manual seed entry, track replay/favouriting, and l
Full appinfo as delivered by Steam PICS, changenumber 34876074. Also at /api/app/1876750/raw.
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