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a great opportunity to lead Rome to victory
Roma Invicta combines action packed real-time battles with turn-based strategy on a big campaign map. Supply your legions and conquer ancient Gaul turn by turn. Fight by yourself or hand over your soldiers to the AI and enjoy the spectacle.
| App ID | 1878070 |
|---|---|
| App type | Game |
| Developer | Puntigames |
| Publisher | Puntigames |
| Homepage | https://puntigames.com/#roma_invicta |
| Release date | 2022-02-11 08:44 UTC |
| Release state | released |
| Content descriptors | General Mature Content |
| Workshop | Visible |
| Store page | store.steampowered.com/app/1878070 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Roma_Invicta_Release-Version_1.2.exe | windows | Windows-Verison | |
| 1 | Roma_Invicta_Release-Version_1.2.x86_64 | linux | Linux-Version | |
| 2 | Roma Invicta.app | macos | macOS-Version |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:48 UTC | $5.99 | $5.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 13604135 | 2024-02-29 17:41 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1878071 | windows | 331.97 MB | 217.36 MB | 8678648803819198869 | ||
| 1878072 | linux | 333.76 MB | 217.85 MB | 3242518783363687965 | ||
| 1878073 | macos | 378.47 MB | 228.43 MB | 1362090462864035804 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 13604135 | public | 2024-02-29 17:41 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:29 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
a great opportunity to lead Rome to victory
The game is now ported to a newer engine version (Godot 3.5.3) with the result of a better overall performance.
I like an indie strategy game, especially if it only takes about an hour to wrap up a campaign. Indie Roma Invicta hits that sweet spot with a game of little pixel art Romans fighting little pixel art Gauls and marching all over a little pixel art Europe eating little pixelated bushels of pixel art wheat... Read more.
Hey guys, thanks for the patience! Finally it is done, the mod support is ready for you. It was (surprise surprise) more work than expected, but I think it was worth the effort. I made it as easy as possible, so with just Paint and the Text-editor you can create any unit and any scenario you like. Soon I will put a documentation here for the details how to do it. Until then feel free to try out the new modules I created for testing ("north vs south" is already in the workshop). Join us on discord for help and support... https://discord.gg/yf9nc4bwse In the main menu there is a new option "mod
{STEAM_CLAN_IMAGE}/41846536/9b6e55411756afa06a0615b866d0eafcf82a6104.gif I want to announce my attempt to implement a mod-support for Roma Invicta. I won't be able to do that for the campaign, but at least for the custom battles. The following is planned... soldiers will be customizable by looks and stats (you can even create new types of soldiers) adding pike-formations so you can implement for example greek phalanx etc. adding early firearms steam workshop implementation here is a preview... {STEAM_CLAN_IMAGE}/41846536/7b7619563790a697cb4821fb4734fe7121ef7801.png {STEAM_CLAN_IMAGE}/41846536/
{STEAM_CLAN_IMAGE}/41846536/b59dd9e60719d41496be945324f212a8cb493436.png You can now move the camera using the WASD or the arrow-keys.
I changed the animation mechanics of the horses. Now they get their frames from spritesheets. Before they consisted of individual body parts that were animated in real time (as the solders still are). In detail it does not look that smooth, but the performance in bigger battles is now significantly improved.
{STEAM_CLAN_IMAGE}/41846536/6510b42e49c2663b6eb841e8a51efa41f3e7096f.png The game now supports French, Italian and Spanish language!
Like the idea of Total War games but find them complicated or want something similar that takes a bit less time? Roma Invicta is a new indie release that looks promising. Read the full article here: https://www.gamingonlinux.com/2022/02/roma-invicta-is-a-like-an-indie-total-war-out-now
{STEAM_CLAN_IMAGE}/41846536/6bec2b95da84d9f631372606660db849b18d0b7e.gif That is truly an indescribable feeling. I hope you have as much fun playing as I had with the development. Of course I would be very happy to receive constructive feedback. But please always keep in mind that this game is not from a professional development company but that I did this alone in my free time... so please be lenient with minor imperfections. On that note...have fun...ROMA INVICTA!
Full appinfo as delivered by Steam PICS, changenumber 37637683. Also at /api/app/1878070/raw.
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