Game 3 Devlog
Hi all, here's another monthly update on Nightlander's progress. https://illun.substack.com/p/further-soundtrack-progress?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Complete fast turn-based battles in any order you like as you rise to the top in a psychic battle arena on the moon.
| App ID | 1886270 |
|---|---|
| App type | Game |
| Developer | Illunsoft |
| Publisher | Illunsoft |
| Homepage | https://linktr.ee/illunsoft |
| Release date | 2022-11-04 15:39 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/1886270 |
| Last store refresh | 7 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Juno 06.exe | windows | Launch |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:48 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 21501501 | 2026-02-03 16:31 UTC | ||
| archived | 14310543 | archived branch | 2024-12-15 00:44 UTC | |
| beta | 21501501 | Beta test branch | 2026-01-14 23:11 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228990 | windows | from app 228980 · shared install | ||||
| 1886271 | windows | 183.73 MB | 168.75 MB | 5660991759047960099 | branches: archived, beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 21501501 | public | 2026-02-03 16:31 UTC | 7 hours ago |
| 21501501 | beta | 2026-01-14 23:11 UTC | 7 hours ago |
| 14310543 | archived | 2024-12-15 00:44 UTC | 7 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Hi all, here's another monthly update on Nightlander's progress. https://illun.substack.com/p/further-soundtrack-progress?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Hi all, here's an update for this month's ongoing progress on game 3, Nightlanders.https://open.substack.com/pub/illun/p/asset-revisions?r=46mtlh&utm_campaign=post-expanded-share&utm_medium=web
Hi all, here's the update this month. It's a full update that covers the OST work that I've been doing for game 3, Nightlanders. I'll now be shifting back from working on music to working on the other parts of the game. https://open.substack.com/pub/illun/p/soundtrack-preview-finishing-up-story?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Hello all, here is May's update. https://open.substack.com/pub/illun/p/continued-soundtrack-work?r=46mtlh&utm_campaign=post-expanded-share&utm_medium=web
Hi all, here's the update for this month. It's a lot simpler, and I predict future updates will be simpler for a while, because I'm mostly working on the soundtrack these days. I expect it to take a while, but I should be able to finish it in the end. https://open.substack.com/pub/illun/p/soundtrack-work?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Hello all, here's March's devlog update. https://open.substack.com/pub/illun/p/localizations-soundtrack-work?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Hello all, Every month I try to write a dev log to keep everyone posted, so here's February's update. It covers what's been done on multiple projects this month, and also some behind-the-scenes stuff. You can access it using the link below: https://open.substack.com/pub/illun/p/progress-continuing-on-game-3?utm_campaign=post-expanded-share&utm_medium=web
Hello all. Those of you who own both Magellania and Juno 06 will know that Magellania is receiving an update. Juno 06 is also receiving an update, and it addresses some similar things. But first things first.Giveaway EventI've decided to run a short event for Magellania. The game will be free-to-keep during the following days: Feb 6 - Feb 9, starting and ending at 10:00 AM PST, so please spread the word! I decided to go with Magellania because it's more beginner friendly, while Juno 06 is a bit like a more difficult challenge that fits people who have already played Magellania, at least in the
Hello all. I've written another devlog update for game 3. You can find the link here: https://open.substack.com/pub/illun/p/implementation-of-cutscenes-small?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Hello all, happy holidays. I've written another devlog update for game 3, this time covering some new artwork. You can find the link here: https://open.substack.com/pub/illun/p/revisiting-factions?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Hi all, I've posted another devlog. You can find it on substack via the link below: https://open.substack.com/pub/illun/p/gameplay-rework-continued?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=false
Hi all, I've posted Game 3's devlog for October. You can find it on substack via the link below: https://illun.substack.com/p/new-buildings-gameplay-rework?r=46mtlh&utm_campaign=post&utm_medium=web&triedRedirect=true
Hi all, I've posted Game 3's devlog for September, which covers sprites for gameplay and also for cutscenes. You can find it on substack via the link below:https://open.substack.com/pub/illun/p/wrapping-up-unit-sprites?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
I've posted the devlog for August, which covers new spritework and environments. You can find it on substack: https://open.substack.com/pub/illun/p/wrapping-up-cutscenes?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Hello everyone. the update for August is now up on Substack.https://open.substack.com/pub/illun/p/update-8-act-ii-and-iii-progress?r=46mtlh&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Full appinfo as delivered by Steam PICS, changenumber 34876427. Also at /api/app/1886270/raw.
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