Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:42 UTC.
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2023-10-17 08:31 UTC · Community Announcements · Nanyuting
Thanks to the archive data provided by the players, the problem that Legion can't turn into garrison properly after victory has been fixed! The problem is that the code does not correctly read Legion data into the middle array, which causes Legions to not be properly garrisoned after a victory. Please update the patch to fix the problem of Legion not being able to turn into garrison properly.
2023-10-16 10:44 UTC · Community Announcements · Nanyuting
Fixed a bug with mercenary troop replenishment when the AI uses mercenaries. This bug would cause the player to jump out when attacking a city that Need to update the game patch immediately
2023-10-15 09:46 UTC · Community Announcements · Nanyuting
Please update the patch, this is an urgent fix for the bug that may have additionally removed the war markers that came along with fixing the diplomacy and truce bugs yesterday. This is an error brought on by my own update Sorry about that. In the unlikely event that this error causes a "peace talks bounce" or "siege bounce" issue, please contact me and I will fix the archive and make sure the game is playing correctly! 请大家更新补丁,这是紧急修复昨天修复外交和停战错误的时候,连带产生的可能额外删除掉战争标记的错误。 这是我自己更新带来的错误 实在不好意思 如果万一由于该错误造成了“和谈跳出”,或者“攻城跳出”等问题,请联系我,我将修复存档,确保游戏正常进行
2023-10-13 06:33 UTC · Community Announcements · Nanyuting
20231014 Thanks to the support of the players, I finally found the reason why the UI was causing the jumps, it was that some of the code values in my hand rubbed progress bar were not completely zeroed out. These are leftover issues from my past handwritten code. I'm sorry for the many players that have been bothered by this issue. Indeed it is an error that a decent programmer might not produce. Please feel free to support players who enjoy this game. The jumping out issue has been fixed After the current version of the game was put on the shelves yesterday (2023.10.12), players responded to
2023-10-12 09:03 UTC · Community Announcements · Nanyuting
20231129 Fixes Summary 1, a new cargo page, the right mouse button click on the goods, you can buy in bulk. 20231128 Fixes Summary 1、Fixed the error of clicking on the goods for sale in the cargo page. 20231124 Fixes Summary 1、Fixed the identity display error caused by underage heroes claiming the throne 20231121 Fixes Summary 1、Fixed the scroll bar display error of local generals inquiry 20231103 Fixes Summary 1. Fixed the data error in the distance from Guyuan to Qishi in the big map. 20231102 Fixes Summary 1、Fixed the bug that historical generals could not go home correctly after going out
2023-10-11 09:43 UTC · Community Announcements · Nanyuting
The game is due to be released on October 12, 2023 at 14:00 BST (October 11, 23:00 PDT). The game begins in 184 A.D. Players choose a local Clan as their family background to start a life of chaos. The game experience is divided into three phases: Individual Play, Forces Rising, and Kingdom Battle. Individual Play: When the player has no power, he moves as a free trader. Forces Rising: Players become the leader of a force through the imperial court or the family's self-establishment, starting from a county magistrate to fight for the world. Kingdom Battle: After the player has become a Zhoumu,
2023-04-19 01:25 UTC · Community Announcements · Nanyuting
"Due to the advice of my friends, I was suggested to continue perfecting the game content before releasing it, in order to give players a more complete gaming experience, rather than releasing it prematurely and slowly making up for it later. I listened to my friends' opinions and realized that my previous decision was very hasty. I should continue to improve the game before releasing it. During this process, I will also continue to release new progress reports. There are definitely various difficulties in the development process, both in terms of development and inner struggles. When there ar
2023-02-15 17:55 UTC · Community Announcements · Nanyuting
This is a real machine demonstration video after three months of remaking by Sinoepoch. Most of the interface has been made. The game's city interface, construction, recruitment, trade, war and other features have been completed. That's why you're Posting videos and gaining popularity. Hope to have a lot of friends like this type of game support, more praise. Progress will continue to be posted in the future. The demo video mainly demonstrates and explains the creation of characters, browsing the facilities inside the city after entering the city, building and recruiting troops, buying goods a
2022-11-15 12:31 UTC · Community Announcements · Nanyuting
Inform all friends who follow Sinoepoch of the development progress. The current map, power data, general data and so on have been implemented. The relevant data is running smoothly. A list of titles and titles will be loaded later. Here is the address of the demo video: https://www.bilibili.com/video/BV1PP4y117tY
2022-10-27 05:28 UTC · Community Announcements · lovingbear
After a three-month sprint, I finally finished the production of my first game. There may still be some issues, but it's a complete game. Including bilingual localization, simple novice guidance, various game instructions. At least I got over the hole, and I know how to do next. The next announcement will bring an update on Sinoepoch's development progress. Here is the game address: https://store.steampowered.com/app/2170320/_/?beta=0
Full appinfo as delivered by Steam PICS, changenumber 37629643. Also at /api/app/1886840/raw.
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