2025-09-26 17:02 UTC · Community Announcements · C.S.
We here at Naughty Dog are honored to celebrate The Last of Us Day 2025, our annual recognition of the franchise that has meant so much to you, our incredible fans, and the teams at Naughty Dog who have contributed to the series over the years. It’s been a busy year for The Last of Us, and we’re grateful for your incredible support of Joel, Ellie, and Abby’s journeys. So we’re excited to commemorate TLOU Day with you all in some fun, new ways: The Last of Us in the Steam Autumn Sale For PC players who have yet to play either entry on the series, good news: The Last of Us Part I and The Last of
2025-07-03 17:19 UTC · GamingOnLinux
Naughty Dog and Iron Galaxy Studios just released a fresh update for The Last of Us Part I with more improvements for all platforms. Read the full article here: https://www.gamingonlinux.com/2025/07/the-last-of-us-part-i-gets-amd-fsr-4-and-an-audio-fix-for-steam-deck/
2025-07-03 17:01 UTC · Community Announcements · C.S.
A patch for The Last of Us Part I is now available. This update brings over various improvements and stability fixes from The Last of Us Part II Remastered for PC and support for AMD’s latest version of FidelityFX™ Super Resolution (FSR). General Various performance optimizations Various crash fixes and stability improvements Steam Deck Improved an issue where distorted or degraded audio could be heard in certain areas AMD AMD FSR 4 support added for compatible AMD Radeon GPUs AMD FSR version is now displayed based on driver information
2025-06-03 09:00 UTC · SteamDB · SteamDB
* ELDEN RING NIGHTREIGN; * Steam Deck; * Stellar Blade™; * F1® 25; * HELLDIVERS™ 2; * FANTASY LIFE i: The Girl Who Steals Time; * The Last of Us™ Part I; * Clair Obscur: Expedition 33; * The Elder Scrolls IV: Oblivion Remastered; * Call of Duty®; * excluding free to play games View top 100 on SteamDB
2025-01-25 12:08 UTC · GamingOnLinux
For those interested in maximising game performance on Linux / Steam Deck, The Last of Us Part I just got another major tech upgrade. Read the full article here: https://www.gamingonlinux.com/2025/01/the-last-of-us-part-i-added-amd-fsr3-1-frame-generation-and-super-resolution/
2025-01-24 18:01 UTC · Community Announcements · C.S.
A patch for The Last of Us Part I is now available. This update includes the following: Feature Support Added support for AMD FSR3.1 Super Resolution Added support for AMD FSR3.1 Frame Generation General Fixed rendering issue that could appear on TVs when using NVIDIA DLSS or AMD FSR Fixed issue that could occur when interacting with a generator while enemies were still present Fixed issue where Joel's flashlight would turn on when inspecting certain artifacts despite being in direct sunlight Accessibility Fixed Text to Speech issue where "M" key was not being read when assigned to a function
2024-04-25 17:21 UTC · Community Announcements · C.S.
A patch for The Last of Us Part I is now live. This update includes the following: Improved support for AMD FSR3 Frame Generation
2024-03-19 16:01 UTC · Community Announcements · C.S.
A patch for The Last of Us Part I is now live. This update adds the following feature support: Added support for AMD FSR3 Super Resolution Added support for AMD FSR3 Frame Generation
2023-08-23 18:01 UTC · Community Announcements · C.S.
A patch for The Last of Us Part I is now live. This update addresses fixes for visuals and user experience. Downloading this patch will trigger a full shader rebuild. Improved the blending of terrain and ground-based environmental effects like mud, debris and more throughout the game. Corrected several in-game, menu, and text-to-speech translation errors Fixed an issue that caused the adaptive trigger resistance of the DualSense™ wireless controller to stop functioning if the Triangle button was also held while aiming down sights Fixed an issue causing the spotlight speed to increase when play
2023-07-18 18:01 UTC · Community Announcements · C.S.
A patch for The Last of Us Part I is now live. This update addresses fixes for visuals, user experience, crash fixes, and more. It also includes platform and hardware-specific fixes. Fixed a crash that could occur when restarting a Permadeath Speedrun after dying Fixed a crash that could occur when rapidly switching through available skins Fixed an issue where reflections were not appearing in vehicles' rear-view mirrors when Real-Time Reflections are disabled (Options > Graphics > Real-Time Reflections Quality) Fixed missing rock and rock wall textures in several areas Fixed issues where play
2023-06-13 18:02 UTC · Community Announcements · C.S.
A patch for The Last of Us Part I is now live. This update primarily focuses on performance improvements, Steam Deck performance, various crashes, and more. Alongside this patch, The Last of Us Part I is now Steam Deck Verified. You will find the latest patch notes for Steam Deck below. Downloading this patch will trigger a full shader rebuild. Optimizations to improve global CPU and GPU performance throughout the game Overall improvements to texture and environment loading Improved shader compilations times Fixed a crash that could occur after changing custom controller settings Fixed a crash
2023-05-25 18:00 UTC · Community Announcements · C.S.
A patch for The Last of Us Part I is now live. This hotfix addresses the following fixes: General stability improvements Fixed a crash on boot impacting all Intel Arc GPUs Stability improvements for some AMD GPUs during extended playthrough We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates. For other issues we are currently tracking or investigating, please refer t
2023-05-09 18:00 UTC · Community Announcements · C.S.
A patch for The Last of Us Part I is now live. This update primarily focuses on performance improvements, reduced shader building times, and texture fidelity on Low and Medium presets. Downloading this patch will trigger a full shader rebuild. For optimal improvements to your experience, please ensure you have the most up-to-date version of your respective driver. At the time of publishing these notes, the most recent versions are: AMD Software: Adrenalin Edition 23.4.3, which includes a fix for “longer than expected shader compilation time” in The Last of Us Part I NVIDIA GeForce Game Ready D
2023-04-28 18:00 UTC · Community Announcements · C.S.
A hotfix for The Last of Us Part I is now live. This patch addresses the following fixes: Fixed an issue where loading into the game while shaders are building in the background causes an infinite hang Fixed an issue where, following a crash, the crash data may submit incomplete telemetry We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates. For other issues we are cu
2023-04-26 18:00 UTC · Community Announcements · mondeparfait
A patch for The Last of Us Part I is now live. This update includes framerate optimization, graphical and texture fidelity, crash fixes, and more. We will be releasing additional CPU optimization, framerate and texture fidelity improvements in upcoming patches. Optimized CPU and GPU use throughout the game Improved texture fidelity and resolution on in-game Low and Medium settings Improved graphical fidelity on the in-game Low graphics preset, particularly water surfaces no longer appear black Fixed a crash that may occur during shader building Fixed a crash that may occur when quitting to the
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