2025-10-16 23:28 UTC · Community Announcements · [LoG] Trent Kusters
Hey friends, We just pushed a small patch to all League of Geeks titles to resolve the recently discovered vulnerability in some older versions of Unity (Issue ID: CVE-2025-59489). There has already been efforts made on the platform (Windows, Steam, Android, etc) and Unity's side, but this patch follows Unity's further recommendations to ensure the maximum available protection for all of you good people.There will be no disruption to save states or games in progress. ♥ LoG
2024-07-10 02:07 UTC · Community Announcements · [LoG] Trent Kusters
Greetings Spacefarers! Especially to our new captains! Just a small announcement to let you all know that the Jumplight Odyssey OST is now available for streaming wherever you get your music. This includes Spotify, Apple Music, Youtube Music, Tidal, and more! And of course, you can download the OST in MP3 and high quality WAVs right here on Steam for free! If you missed the original announcement of Michael Allen's extended and remastered OST release, you can read up on all the details here. It's a marvellous release and deserves some listening and admiration not just as the perfect spacefaring
2024-06-25 07:17 UTC · Community Announcements · [LoG] Trent Kusters
Hey there Spacefarers! It's been a number of months since we've had to put Jumplight Odyssey's development on pause, but as mentioned a couple weeks back, we just couldn’t hold back all that delicious, smooth music that's been serenading you all on your starflung adventures. So today, I'm proud to announce... ...we've just released the Jumplight Odyssey Original Game Soundtrack on Steam for FREE. https://store.steampowered.com/app/2985180/Jumplight_Odyssey_Original_Game_Soundtrack/ Other streaming platforms (Spotify, Apple Music, etc) will follow in the coming weeks, as they have a longer lead
2024-06-12 05:17 UTC · Community Announcements · [LoG] Trent Kusters
Hey spacefarers, Just swinging in here with an update for y’all. Ripping the bandaid off; there continues to be no suitable investment opportunity available that would resurrect development of our beloved Jumplight Odyssey. Thus meaning development on JLO will remain on hold. We’ve been scouting and talking with various investors for six months now, but as mentioned when we first found ourselves in this position, it is a tough time to raise funds for a videogame, and that remains the case - especially for a title on hiatus. Whilst our studio (LoG) will be taking a much needed break for the nex
2023-12-14 03:13 UTC · Community Announcements · Chan
Hello Spacefarers, I know we said the last post was the last Patch -- and this is technically not a Patch, it's a Hotfix! We really just wanted to leave JLO in the best possible place that we could. Some of JLO's wonderful Engineering and QA Team have decided to slide in a few fixes before their contracts come to a close. This Hotfix is intended to address solely small problems in performance and stability that arose from Patch 0.3.1. From here, you might not hear a lot from us for a while... If you did want to hang with the devs, as well as a community that loves to nerd out over space opera
2023-12-08 01:20 UTC · Community Announcements · kindofsquishy
Hi Spacefarers, If you haven’t yet learned of the unfortunate news, we suggest you head over to our recent Development Update posted by Trent. And definitely check out our FAQ as well, which is pinned in Steam Discussions. The TL:DR of it is that we’re in the unfortunate position of having to put Jumplight Odyssey’s development on pause indefinitely. Armello and Solium Infernum will continue unimpeded, but we simply don’t have the funding to continue with JLO, as much as we really want to. So it’s with a truly heavy heart that we deliver your final (for now?) Jumplight Odyssey patch. This patc
2023-12-06 12:23 UTC · PC Gamer · Joshua Wolens
One more grim notch for the 2023 games industry meat grinder. Australian indie studio League of Geeks is laying off over half its staff and pausing development "indefinitely" on early access starship management game Jumplight Odyssey... Read more.
2023-12-05 23:31 UTC · Community Announcements · kindofsquishy
Hey, Spacefarers. Trent here, LoG Co-founder & Studio Director. Unfortunately, this isn’t a fun or happy announcement. We are in the devastating position of having to pause development of Jumplight Odyssey indefinitely. Though our commitment to our beloved starship adventure sim is unwavering, rapidly rising operation costs, a worsening AUD/USD exchange rate, poor Early Access sales, and the unprecedented withdrawal of funding opportunities across the industry, have placed us in a position where, as it currently stands, we are unable to sustain the cost of operations through to the release of
2023-11-28 05:48 UTC · Community Announcements · kindofsquishy
Hi Spacefarers, A short and sweet hotfix for you all today - we noticed some reports of stability issues, as well as a pesky bug that we could swat at quickly. We made a few tweaks to the back end to improve some stability issues a minority of players were seeing as a result of the most recent patch. Fixed an issue related to the "Overdrawing resources” pop up, that was occasionally causing the game to get stuck during a deck transition. Appreciate the love as always!
2023-11-22 02:45 UTC · Community Announcements · Chan
Captains! A new dispatch is coming in from the bridge - Patch 0.3.0! We hope you’ll agree that the content in here goes a long way towards addressing some more of those key pain points we’ve been chipping away at. And if you’re keen, help us kneel before the altar of the Almighty Steam Algorithm and consider reviewing JLO (an honest review – positive or negative – is so incredibly invaluable to us, and thank you so much if you’ve already taken the time to leave one). Let’s get right down into it! Big Wins We’ve added a DISMISS BUTTON FOR PIPs! You now will no longer be dragged around the ship
2023-11-08 00:13 UTC · Community Announcements · Chan
Hello all Captains! We’re back at it again, bringing you even more updates to Jumplight Odyssey! Before we get into the update, we did just want to take the time to recognise that the community – across lotsa’ platforms – have given us so much great feedback on every single update we’ve brought to you! Yet again, thank you so much! We have lots of areas that we do plan to continue working on, but all of which will require building systems from the ground up (rather than tinkering with existing ones), or work that is so complex it requires some deep thinking from the team to unpick the problem
2023-10-24 00:14 UTC · Community Announcements · kindofsquishy
Hello yet again, Spacefarers! We come bearing even more good news... {STEAM_CLAN_IMAGE}/43221983/51f202f698f4f82af10a2aba38185d94e4ebda9b.gif If you haven’t seen our last Patch (it’s so chonky, you should definitely check it out!), we've been hard at work behind the scenes on Jumplight Odyssey! Our recent Patch, v.0.2.0, had over 237 fixes! And.. Somehow.. We’re back with even more improvements ~ On behalf of the Bridge, welcome to Patch v0.2.1! Our big focus for v0.2.1 is to continue iterating on Game Stability, Save/Load Improvements and Quality of Life Fixes (Crew AI falls in here!). {STEAM
2023-10-10 03:51 UTC · Community Announcements · Chan
Hello, Spacefarers! A Dangerous Galaxy is upon us! Update v0.2.0 is our first major Content Update for Jumplight Odyssey! Based on a bunch of incredible community feedback, of which we have explored in-depth in our “What We Learned in Early Access So Far” Steam Update, our focus for a Dangerous Galaxy is on… Improved Player Agency (More Captain Controls!) 🧑✈️ Effective Communication on Game State Information 📊 Game Stability ⚓ We’ve spoken a lot about what to expect in this update both in our Constellation Reveal Post (and Stream) and our beautiful Early Access Starmap… {STEAM_CLAN_IMAGE}/4
2023-09-28 02:54 UTC · Community Announcements · kindofsquishy
Hello Captains! We’re very excited to share with you our plans for Jumplight Odyssey’s first content update, A Dangerous Galaxy. This is the first major update since our Early Access launch. Thanks to the incredible guidance from you, the community (which you can get into the nitty-gritty of in “What We Learned From Early Access”), we’re focusing on three things: Improved Player Agency (More Captain Controls!) 🧑✈️ Effective Communication on Game State Information 📊 Game Stability ⚓ In order to best identify issues that we feel address your feedback relating to these points, we’ll be adding
2023-09-25 05:07 UTC · Community Announcements · Chan
Greetings, Captains! We've been a little quiet in the background here as we work hard to flesh out the future of Jumplight Odyssey! We've made HUGE strides behind the scenes and are finally ready to unearth our update with you, our wonderful community! TL:DR We're revealing our first Constellation! If you remember the Early Access Starmap Steam Update, you might recall seeing our ambitions for JLO mapped in the stars. As we approach our first update, we're planning to carve out some of what we plan to include from among these stars in a Constellation Reveal Stream! {STEAM_CLAN_IMAGE}/43221983/
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